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LeviLamina
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This is the complete list of members for History::GameTypeReplay, including all inherited members.
| $advanceFrame(::EntityContext &entity) const (defined in History::GameTypeReplay) | History::GameTypeReplay | |
| $advanceLiveFrame(::Actor &actor, ::std::optional< uint64 >) (defined in History::GameTypeReplay) | History::GameTypeReplay | |
| $getAdvanceFrameResult(::MovementDataExtractionUtility::SnapshotAccessor const &) (defined in History::GameTypeReplay) | History::GameTypeReplay | |
| $getCorrectionTypeBitset() const (defined in History::GameTypeReplay) | History::GameTypeReplay | |
| $vftable() | History::GameTypeReplay | static |
| advanceFrame(::EntityContext &entity) const (defined in History::GameTypeReplay) | History::GameTypeReplay | virtual |
| advanceLiveFrame(::Actor &actor, ::std::optional< uint64 >) (defined in History::GameTypeReplay) | History::GameTypeReplay | virtual |
| getAdvanceFrameResult(::MovementDataExtractionUtility::SnapshotAccessor const &) (defined in History::GameTypeReplay) | History::GameTypeReplay | |
| getCorrectionTypeBitset() const (defined in History::GameTypeReplay) | History::GameTypeReplay | virtual |
| mPlayerGameType (defined in History::GameTypeReplay) | History::GameTypeReplay | |
| ~GameTypeReplay()=default (defined in History::GameTypeReplay) | History::GameTypeReplay | virtual |
| ~IMovementCorrection()=default (defined in IMovementCorrection) | IMovementCorrection | virtual |