LeviLamina
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History::GameTypeReplay Member List

This is the complete list of members for History::GameTypeReplay, including all inherited members.

$advanceFrame(::EntityContext &entity) const (defined in History::GameTypeReplay)History::GameTypeReplay
$advanceLiveFrame(::Actor &actor, ::std::optional< uint64 >) (defined in History::GameTypeReplay)History::GameTypeReplay
$getAdvanceFrameResult(::MovementDataExtractionUtility::SnapshotAccessor const &) (defined in History::GameTypeReplay)History::GameTypeReplay
$getCorrectionTypeBitset() const (defined in History::GameTypeReplay)History::GameTypeReplay
$vftable()History::GameTypeReplaystatic
advanceFrame(::EntityContext &entity) const (defined in History::GameTypeReplay)History::GameTypeReplayvirtual
advanceLiveFrame(::Actor &actor, ::std::optional< uint64 >) (defined in History::GameTypeReplay)History::GameTypeReplayvirtual
getAdvanceFrameResult(::MovementDataExtractionUtility::SnapshotAccessor const &) (defined in History::GameTypeReplay)History::GameTypeReplay
getCorrectionTypeBitset() const (defined in History::GameTypeReplay)History::GameTypeReplayvirtual
mPlayerGameType (defined in History::GameTypeReplay)History::GameTypeReplay
~GameTypeReplay()=default (defined in History::GameTypeReplay)History::GameTypeReplayvirtual
~IMovementCorrection()=default (defined in IMovementCorrection)IMovementCorrectionvirtual