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LeviLamina
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This is the complete list of members for LevelRendererPlayer, including all inherited members.
| $_getBlockForBlockEnity(::BlockActor const &blockActor) (defined in LevelRendererCamera) | LevelRendererCamera | |
| $_getFogDensitySettingType() const (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| $_getFogDistanceSettingType() const (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| $_releaseRespectiveResources() (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| $addBiomeTintedParticleEffect(::HashedString const &effect, ::BlockPos const &pos, ::Block const &block, ::std::optional<::mce::Color > overrideColor) (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| $addBreakingItemParticleEffect(::Vec3 const &pos, ::BreakingItemParticleData const &data, ::ResolvedItemIconInfo const &textureInfo) (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| $addCameraListenerToRenderChunkCoordinator() (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| $addParticleEffect(::HashedString const &, ::Actor const &, ::HashedString const &, ::Vec3 const &, ::MolangVariableMap const &) (defined in LevelListener) | LevelListener | |
| $addTerrainParticleEffect(::BlockPos const &pos, ::Block const &block, ::Vec3 const &emitterPosition, float particleCount, float velocityScalar, float emitterRadius) (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| $addTerrainSlideEffect(::BlockPos const &pos, ::Block const &block, ::Vec3 const &emitterPosition, float particleCount, float velocityScalar, float emitterRadius) (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| $allChanged() (defined in LevelListener) | LevelListener | |
| $callRenderCracks(::BaseActorRenderContext &renderContext, ::ViewRenderObject const &renderObj) (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| $callRenderNameTags(::ScreenContext &screenContext, ::ViewRenderObject const &renderObj, ::Font &font) (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| $ctor(::IClientInstance &clientInstance, ::std::shared_ptr<::Options > options, ::Level &level, ::LevelRenderer &levelRenderer, ::WeakEntityRef localUser, ::Bedrock::NotNullNonOwnerPtr<::SoundPlayerInterface > const &soundPlayer, ::Bedrock::NotNullNonOwnerPtr<::TextureAtlas const > const &terrainTexture, ::SoundMapping const &sounds) (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| $ctor(::IClientInstance &clientInstance, ::Level &level, ::LevelRenderer &levelRenderer) (defined in LevelRendererCamera) | LevelRendererCamera | |
| $ctor() (defined in Bedrock::EnableNonOwnerReferences) | Bedrock::EnableNonOwnerReferences | |
| $ctor(::Bedrock::EnableNonOwnerReferences const &) (defined in Bedrock::EnableNonOwnerReferences) | Bedrock::EnableNonOwnerReferences | |
| $dtor() (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| $extractCracks(::ScreenContext &screenContext) const (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| $extractNameTags(::ScreenContext &screenContext) const (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| $frameUpdate(::ClientFrameUpdateContext &clientFrameUpdateContext) (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| $getAmbientBrightness() const (defined in LevelRendererCamera) | LevelRendererCamera | |
| $getForceFog(::Actor const &cameraActor) const (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| $getUnderwaterVisionClarity() (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| $initResources() (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| $levelEvent(::SharedTypes::Legacy::LevelEvent type, ::Vec3 const &pos, int data) (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| $levelEvent(::SharedTypes::Legacy::LevelEvent type, ::CompoundTag const &data) (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| $notifyGeoChangedForAffectedEntities(::RenderChunkShared &renderChunkShared, uchar version) (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| $onAppResumed() (defined in LevelRendererCamera) | LevelRendererCamera | |
| $onAppSuspended() (defined in LevelRendererCamera) | LevelRendererCamera | |
| $onAreaChanged(::BlockSource &source, ::BlockPos const &min, ::BlockPos const &max) (defined in BlockSourceListener) | BlockSourceListener | |
| $onBlockChanged(::BlockSource &source, ::BlockPos const &pos, uint layer, ::Block const &block, ::Block const &oldBlock, int updateFlags, ::ActorBlockSyncMessage const *syncMsg, ::BlockChangedEventTarget eventTarget, ::Actor *blockChangeSource) (defined in BlockSourceListener) | BlockSourceListener | |
| $onBlockEntityChanged(::BlockSource &source, ::BlockActor &te) (defined in BlockSourceListener) | BlockSourceListener | |
| $onBlockEvent(::BlockSource &source, int x, int y, int z, int b0, int b1) (defined in BlockSourceListener) | BlockSourceListener | |
| $onBrightnessChanged(::BlockSource &source, ::BlockPos const &pos) (defined in BlockSourceListener) | BlockSourceListener | |
| $onChunkLoaded(::ChunkSource &source, ::LevelChunk &lc) (defined in LevelListener) | LevelListener | |
| $onChunkReloaded(::ChunkSource &, ::LevelChunk &lc) | LevelRendererCameraListeners | |
| $onChunkUnloaded(::LevelChunk &lc) (defined in LevelListener) | LevelListener | |
| $onDeviceLost() (defined in LevelRendererCamera) | LevelRendererCamera | |
| $onDimensionChanged(::Player &player) (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| $onEntityAdded(::Actor &) (defined in LevelListener) | LevelListener | |
| $onEntityChanged(::BlockSource &source, ::Actor &entity) (defined in BlockSourceListener) | BlockSourceListener | |
| $onEntityRemoved(::Actor &entity) (defined in LevelListener) | LevelListener | |
| $onLevelDataCommandsChanged(bool commandsEnabeld) (defined in LevelListener) | LevelListener | |
| $onLevelDataWorldTemplateOptionsUnlocked() (defined in LevelListener) | LevelListener | |
| $onLevelDestruction(::std::string const &levelId) (defined in LevelListener) | LevelListener | |
| $onLowMemory() (defined in LevelRendererCamera) | LevelRendererCamera | |
| $onSourceCreated(::BlockSource &source) (defined in BlockSourceListener) | BlockSourceListener | |
| $onSourceDestroyed(::BlockSource &source) (defined in BlockSourceListener) | BlockSourceListener | |
| $onSubChunkLoaded(::ChunkSource &source, ::LevelChunk &lc, short absoluteSubChunkIndex, bool subChunkVisibilityChanged) (defined in LevelListener) | LevelListener | |
| $onWillChangeDimension(::Player &player) (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| $playerListChanged() (defined in LevelListener) | LevelListener | |
| $playMusic(::std::string const &, ::Vec3 const &, float, float) (defined in LevelListener) | LevelListener | |
| $playStreamingMusic(::std::string const &, int, int, int) (defined in LevelListener) | LevelListener | |
| $postRenderUpdate() (defined in LevelRendererCamera) | LevelRendererCamera | |
| $preRenderUpdate(::ScreenContext &screenContext, ::LevelRenderPreRenderUpdateParameters &levelRenderPreRenderUpdateParameters) (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| $queueRenderEntities(::LevelRenderPreRenderUpdateParameters const &levelRenderPreRenderUpdateParameters) (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| $recalculateRenderDistance(float const renderDistanceScalar) (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| $render(::BaseActorRenderContext &baseEntityRenderContext, ::ViewRenderObject const &renderObj, ::IClientInstance &ci) (defined in LevelRendererCamera) | LevelRendererCamera | |
| $renderBlockEntities(::BaseActorRenderContext &renderContext, bool renderAlphaLayer) (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| $renderEntityEffects(::BaseActorRenderContext &renderContext) (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| $sendServerLegacyParticle(::ParticleType, ::Vec3 const &, ::Vec3 const &, int) (defined in LevelListener) | LevelListener | |
| $setupFog(::ScreenContext &screenContext, float const skyIntensityOverride) (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| $setupViewArea() (defined in LevelRendererCamera) | LevelRendererCamera | |
| $setViewArea(::LevelRenderPreRenderUpdateParameters const &levelRenderPreRenderUpdateParameters) (defined in LevelRendererCamera) | LevelRendererCamera | |
| $takePicture(::cg::ImageBuffer &outImage, ::Actor *camera, ::Actor *target, ::ScreenshotOptions &screenshotOptions, ::std::function< void(::cg::ImageBuffer &, ::ScreenshotOptions &)> completedScreenshotCallback) (defined in LevelListener) | LevelListener | |
| $tickLevelRendererCamera() (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| $tickRain() (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| $updateLevelCullerType(::LevelCullerType const newLevelCullerType) | LevelRendererCameraListeners | |
| $updateViewArea(::LevelRenderPreRenderUpdateParameters const &levelRenderPreRenderUpdateParameters) (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| $vftable() | LevelRendererPlayer | static |
| $vftableForLevelListener() | LevelRendererPlayer | static |
| $vftableForLevelRendererCamera() | LevelRendererPlayer | static |
| $vftableForPlayerListener() | LevelRendererPlayer | static |
| _addBiomeFogDefinitionToManager(::BlockPos const &pos) const (defined in LevelRendererCamera) | LevelRendererCamera | |
| _addTerrainEffect(::HashedString const &effectName, ::BlockPos const &pos, ::Block const &block, ::Vec3 const &emitterPosition, float particleCount, float velocityScalar, float emitterRadius) (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| _addToRenderChunkQueue(::ChunkRenderObjectCollection &collection, ::TerrainMaterialVariationManager const &terrainVariationMgr, ::TerrainLayer const &layer, ::RenderChunkInstanced const &renderChunkInstanced, uint64 chunkIdx, ::BlockPos const &chunkPos) (defined in LevelRendererCamera) | LevelRendererCamera | |
| _applyAdjustmentsForAir(::FogDistanceSetting &setting, ::ScreenContext &screenContext, float skyIntensityOverride) const (defined in LevelRendererCamera) | LevelRendererCamera | |
| _applyAdjustmentsForUnderwater(::FogDistanceSetting &setting) const (defined in LevelRendererCamera) | LevelRendererCamera | |
| _crack(::BlockSource ®ion, ::Block const &block, ::BlockPos const &inPos, uchar face) (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| _createCuller(::LevelCullerType type, ::std::weak_ptr<::LevelRendererCamera > levelRendererCamera, ::LevelBuilder &levelBuilder) (defined in LevelRendererCamera) | LevelRendererCamera | |
| _extractClouds(::ScreenContext &screenContext, ::mce::framebuilder::SkyWeatherParameters const &skyWeatherParams, bool vibrantEnabled) const (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| _extractEntityShadows(::ScreenContext &screenContext) const (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| _extractSky(::ScreenContext &screenContext) const (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| _freeSkyProbeTexture() (defined in LevelRendererCamera) | LevelRendererCamera | |
| _getBlockForBlockEnity(::BlockActor const &blockActor) (defined in LevelRendererCamera) | LevelRendererCamera | |
| _getCurrentCoefficientFogSetting(::FogDefinition::CoefficientSettingType settingType) const (defined in LevelRendererCamera) | LevelRendererCamera | |
| _getCurrentDensityFogSetting() const (defined in LevelRendererCamera) | LevelRendererCamera | |
| _getCurrentFixedDistanceFogSetting(float renderDistance) const (defined in LevelRendererCamera) | LevelRendererCamera | |
| _getCurrentFixedTransitionFogSetting(float renderDistance) const (defined in LevelRendererCamera) | LevelRendererCamera | |
| _getCurrentHenyeyGreensteinGFogSetting(::FogDefinition::HenyeyGreensteinGSettingType settingType) const (defined in LevelRendererCamera) | LevelRendererCamera | |
| _getDestructionParticlesTexture(::Block const &block) (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| _getFogDensitySettingType() const (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| _getFogDistanceSettingType() const (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| _getForcedMaterial(::BlockActor const &actor) const (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| _initCubemapTextures(::Dimension const &dimension) (defined in LevelRendererCamera) | LevelRendererCamera | |
| _initSkyProbeTexture(::glm::ivec3 size) (defined in LevelRendererCamera) | LevelRendererCamera | |
| _notifyOrthographicCameraMoved(::SubChunkPos const &pos, ::Vec3 const &viewDir, ::GridArea<::std::shared_ptr<::RenderChunkInstanced > > const &viewArea) (defined in LevelRendererCamera) | LevelRendererCamera | |
| _notifyPerspectiveCameraMoved(::SubChunkPos const &pos, ::Vec3 const &viewPos, bool accurateSorting, ::GridArea<::std::shared_ptr<::RenderChunkInstanced > > const &viewArea) (defined in LevelRendererCamera) | LevelRendererCamera | |
| _onLevelSoundEvent(::SharedTypes::Legacy::LevelSoundEvent eventType, ::Vec3 const &pos, int data, ::ActorSoundIdentifier const &actorSoundIdentifier, bool isGlobal) (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| _playBabySoundEvent(::Sound const &sound, ::Vec3 const &pos, ::Random &rand) const (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| _releaseResources() (defined in LevelRendererCamera) | LevelRendererCamera | |
| _releaseRespectiveResources() (defined in LevelRendererPlayer) | LevelRendererPlayer | virtual |
| _renderHighlightSelection(::BaseActorRenderContext &renderContext, ::BlockSource ®ion, ::Block const &block, ::BlockPos const &pos, bool renderSecondPart, bool fancyGraphics) const (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| _renderOutlineSelection(::BaseActorRenderContext &renderContext, ::Block const &block, ::BlockSource ®ion, ::BlockPos const &pos) const (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| _resortNearbyChunks(::Vec3 const &viewPos, ::GridArea<::std::shared_ptr<::RenderChunkInstanced > > const &viewArea) (defined in LevelRendererCamera) | LevelRendererCamera | |
| _retrieveActorSoundWithFallback(::SharedTypes::Legacy::LevelSoundEvent eventType, ::SharedTypes::Legacy::LevelSoundEvent backupEventType, ::ActorSoundIdentifier const &actorSoundIdentifier) (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| _shouldRenderLeashedEntity(::Actor *actor, ::Vec3 cameraPos) (defined in LevelRendererCamera) | LevelRendererCamera | |
| _spawnSmokeParticles(::ParticleType particleType, ::Vec3 const &pos, int data) (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| _tryInsertBlockEntityIntoRenderQueues(::BlockActor *blockActor, ::std::map<::ChunkPos, ::std::unordered_set<::BlockPos > > const &skipList) (defined in LevelRendererCamera) | LevelRendererCamera | |
| _viewAreaMutable() (defined in LevelRendererCamera) | LevelRendererCamera | |
| ActorList typedef (defined in LevelRendererCamera) | LevelRendererCamera | |
| ActorRenderQueue typedef (defined in LevelRendererCamera) | LevelRendererCamera | |
| addBiomeTintedParticleEffect(::HashedString const &effect, ::BlockPos const &pos, ::Block const &block, ::std::optional<::mce::Color > overrideColor) (defined in LevelRendererPlayer) | LevelRendererPlayer | virtual |
| addBreakingItemParticleEffect(::Vec3 const &pos, ::BreakingItemParticleData const &data, ::ResolvedItemIconInfo const &textureInfo) (defined in LevelRendererPlayer) | LevelRendererPlayer | virtual |
| addCameraListenerToRenderChunkCoordinator() (defined in LevelRendererPlayer) | LevelRendererPlayer | virtual |
| addDestroyBlock(::BlockPos const &tp, float destroyRate) (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| addParticleEffect(::HashedString const &, ::Actor const &, ::HashedString const &, ::Vec3 const &, ::MolangVariableMap const &) (defined in LevelListener) | LevelListener | virtual |
| addTerrainParticleEffect(::BlockPos const &pos, ::Block const &block, ::Vec3 const &emitterPosition, float particleCount, float velocityScalar, float emitterRadius) (defined in LevelRendererPlayer) | LevelRendererPlayer | virtual |
| addTerrainSlideEffect(::BlockPos const &pos, ::Block const &block, ::Vec3 const &emitterPosition, float particleCount, float velocityScalar, float emitterRadius) (defined in LevelRendererPlayer) | LevelRendererPlayer | virtual |
| allChanged() (defined in LevelListener) | LevelListener | virtual |
| BlockActorList typedef (defined in LevelRendererCamera) | LevelRendererCamera | |
| blockCanHaveCracksOverlay(::Block const &block) const (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| blockCanHaveSelectionOverlay(::Block const &block) const (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| bobHurt(::Matrix &mv, float a) (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| bobView(::Matrix &mv, float a) (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| calcRainState(::Vec3 const &rainPos) const (defined in LevelRendererCamera) | LevelRendererCamera | |
| calculateDirectionalLightRenderData(::ScreenContext const &screenContext, ::ViewRenderData const &renderData, ::SkyRenderObject const &skyData) (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| callRenderCracks(::BaseActorRenderContext &renderContext, ::ViewRenderObject const &renderObj) (defined in LevelRendererPlayer) | LevelRendererPlayer | virtual |
| callRenderNameTags(::ScreenContext &screenContext, ::ViewRenderObject const &renderObj, ::Font &font) (defined in LevelRendererPlayer) | LevelRendererPlayer | virtual |
| cameraRoll (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| cameraRollO (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| cloudMaterial (defined in LevelRendererCamera) | LevelRendererCamera | |
| cracksOverlayAlphaTestMaterial (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| cracksOverlayBlockEntityMaterial (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| cracksOverlayMaterial (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| createCrackRenderObject(::ScreenContext &screenContext, ::BlockSource ®ion, ::Block const &block, ::BlockPos const &h, float destroyProgress) const (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| createViewRenderObject(::ScreenContext &screenContext, ::SubClientId clientSubId) (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| currentCameraDist (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| DeferredSoundList typedef (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| determineUnderwaterStatus(::BlockSource ®ion) (defined in LevelRendererCamera) | LevelRendererCamera | |
| doneQueuingChunks() (defined in LevelRendererCamera) | LevelRendererCamera | |
| doRainUpdate() (defined in LevelRendererCamera) | LevelRendererCamera | |
| emitGrowthParticles(::Vec3 const &pos) (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| EnableNonOwnerReferences() (defined in Bedrock::EnableNonOwnerReferences) | Bedrock::EnableNonOwnerReferences | |
| EnableNonOwnerReferences(::Bedrock::EnableNonOwnerReferences const &) (defined in Bedrock::EnableNonOwnerReferences) | Bedrock::EnableNonOwnerReferences | |
| endSkyMaterial (defined in LevelRendererCamera) | LevelRendererCamera | |
| ensureItemInHandRenderingParametersInitialized(::mce::Camera &camera) (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| extractCracks(::ScreenContext &screenContext) const (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| extractNameTags(::ScreenContext &screenContext) const (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| frameUpdate(::ClientFrameUpdateContext &clientFrameUpdateContext) (defined in LevelRendererPlayer) | LevelRendererPlayer | virtual |
| getActiveDirectionalLight() const (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| getActorShadowOffset(::EntityContext const &entity) (defined in LevelRendererPlayer) | LevelRendererPlayer | static |
| getAmbientBrightness() const (defined in LevelRendererCamera) | LevelRendererCamera | virtual |
| getCurrentVariationManager() const (defined in LevelRendererCamera) | LevelRendererCamera | |
| getDestructionParticlesTexture(::IRandom &random, ::Block const &block) (defined in LevelRendererPlayer) | LevelRendererPlayer | static |
| getForceFog(::Actor const &cameraActor) const (defined in LevelRendererPlayer) | LevelRendererPlayer | virtual |
| getFov(float a, bool enableVariableFOV) const (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| getFovWithoutGameplay() const (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| getNightVisionScale(::Mob const &camera, float a) (defined in LevelRendererPlayer) | LevelRendererPlayer | static |
| getOrCreateRenderChunkInstancedAt(::SubChunkPos const &rcp) (defined in LevelRendererCamera) | LevelRendererCamera | |
| getRenderChunkInstancedAt(::SubChunkPos const &rcp) const (defined in LevelRendererCamera) | LevelRendererCamera | |
| getRenderChunkInstancedAtShared(::SubChunkPos const &rcp) const (defined in LevelRendererCamera) | LevelRendererCamera | |
| getRenderChunkInstancedCount() (defined in LevelRendererCamera) | LevelRendererCamera | |
| getSunState() const (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| getUnderwaterVisionClarity() (defined in LevelRendererPlayer) | LevelRendererPlayer | virtual |
| initResources() (defined in LevelRendererPlayer) | LevelRendererPlayer | virtual |
| isAABBVisible(::AABB const &bb, bool useFastCulling) const (defined in LevelRendererCamera) | LevelRendererCamera | |
| levelEvent(::SharedTypes::Legacy::LevelEvent type, ::Vec3 const &pos, int data) (defined in LevelRendererPlayer) | LevelRendererPlayer | virtual |
| levelEvent(::SharedTypes::Legacy::LevelEvent type, ::CompoundTag const &data) (defined in LevelRendererPlayer) | LevelRendererPlayer | virtual |
| LevelRendererArea typedef (defined in LevelRendererCamera) | LevelRendererCamera | |
| LevelRendererCamera(LevelRendererCamera const &) (defined in LevelRendererCamera) | LevelRendererCamera | |
| LevelRendererCamera() (defined in LevelRendererCamera) | LevelRendererCamera | |
| LevelRendererCamera(::IClientInstance &clientInstance, ::Level &level, ::LevelRenderer &levelRenderer) (defined in LevelRendererCamera) | LevelRendererCamera | |
| LevelRendererPlayer(LevelRendererPlayer const &) (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| LevelRendererPlayer() (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| LevelRendererPlayer(::IClientInstance &clientInstance, ::std::shared_ptr<::Options > options, ::Level &level, ::LevelRenderer &levelRenderer, ::WeakEntityRef localUser, ::Bedrock::NotNullNonOwnerPtr<::SoundPlayerInterface > const &soundPlayer, ::Bedrock::NotNullNonOwnerPtr<::TextureAtlas const > const &terrainTexture, ::SoundMapping const &sounds) (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| mActorRenderCandidates (defined in LevelRendererCamera) | LevelRendererCamera | |
| mActorRenderQueue (defined in LevelRendererCamera) | LevelRendererCamera | |
| mAirFogCoefficient (defined in LevelRendererCamera) | LevelRendererCamera | |
| mAirHenyeyGreensteinG (defined in LevelRendererCamera) | LevelRendererCamera | |
| mAmbientSamplesDefaultSize (defined in LevelRendererCamera) | LevelRendererCamera | |
| mAmbientSoundController (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| mAverageBrightness (defined in LevelRendererCamera) | LevelRendererCamera | |
| mBaseFogEnd (defined in LevelRendererCamera) | LevelRendererCamera | |
| mBaseFogStart (defined in LevelRendererCamera) | LevelRendererCamera | |
| mBiomeBlendingMapRenderer (defined in LevelRendererCamera) | LevelRendererCamera | |
| mBiomeTintedParticleEffects (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| mBlendFogThisFrame (defined in LevelRendererCamera) | LevelRendererCamera | |
| mBlockActorRenderAlphaQueue (defined in LevelRendererCamera) | LevelRendererCamera | |
| mBlockActorRenderQueue (defined in LevelRendererCamera) | LevelRendererCamera | |
| mBlockActorShadowQueue (defined in LevelRendererCamera) | LevelRendererCamera | |
| mCameraAimAssistRenderer (defined in LevelRendererCamera) | LevelRendererCamera | |
| mCameraForward (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| mCameraInRain (defined in LevelRendererCamera) | LevelRendererCamera | |
| mCameraLightIntensity (defined in LevelRendererCamera) | LevelRendererCamera | |
| mCameraPos (defined in LevelRendererCamera) | LevelRendererCamera | |
| mCameraTargetPos (defined in LevelRendererCamera) | LevelRendererCamera | |
| mCameraUnderLava (defined in LevelRendererCamera) | LevelRendererCamera | |
| mCameraUnderLiquid (defined in LevelRendererCamera) | LevelRendererCamera | |
| mCameraUnderPowderSnow (defined in LevelRendererCamera) | LevelRendererCamera | |
| mCameraUnderWater (defined in LevelRendererCamera) | LevelRendererCamera | |
| mCameraUp (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| mChunkFaceSortTaskHandle (defined in LevelRendererCamera) | LevelRendererCamera | |
| mChunkOccluders (defined in LevelRendererCamera) | LevelRendererCamera | |
| mChunkQueueSize (defined in LevelRendererCamera) | LevelRendererCamera | |
| mChunkRenderObjects (defined in LevelRendererCamera) | LevelRendererCamera | |
| mClientInstance (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| mCloudFogCoefficient (defined in LevelRendererCamera) | LevelRendererCamera | |
| mCloudHeight (defined in LevelRendererCamera) | LevelRendererCamera | |
| mCloudMeshes (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| mCloudMeshesCurrentlyTessellating (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| mCloudsImage (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| mCloudTessellator (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| mCloudTextureTessellator (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| mControlBlock (defined in Bedrock::EnableNonOwnerReferences) | Bedrock::EnableNonOwnerReferences | |
| mCubemapMaterial (defined in LevelRendererCamera) | LevelRendererCamera | |
| mCubemapTexture (defined in LevelRendererCamera) | LevelRendererCamera | |
| mCubemapTextures (defined in LevelRendererCamera) | LevelRendererCamera | |
| mCullEndDistance (defined in LevelRendererCamera) | LevelRendererCamera | |
| mCurrentDistanceFog (defined in LevelRendererCamera) | LevelRendererCamera | |
| mCurrentFogDensity (defined in LevelRendererCamera) | LevelRendererCamera | |
| mDeferredSounds (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| mDeltaTime (defined in LevelRendererCamera) | LevelRendererCamera | |
| mDestroyingBlockList (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| mDimension (defined in LevelRendererCamera) | LevelRendererCamera | |
| mDirectionalLightRenderData (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| mFakeHDR (defined in LevelRendererCamera) | LevelRendererCamera | |
| mFarChunksDistance (defined in LevelRendererCamera) | LevelRendererCamera | |
| mFogBrightnessPair (defined in LevelRendererCamera) | LevelRendererCamera | |
| mFogControl (defined in LevelRendererCamera) | LevelRendererCamera | |
| mFogWasUnderLavaLastCheck (defined in LevelRendererCamera) | LevelRendererCamera | |
| mFogWasUnderPowderSnowLastCheck (defined in LevelRendererCamera) | LevelRendererCamera | |
| mFogWasUnderwaterLastCheck (defined in LevelRendererCamera) | LevelRendererCamera | |
| mForceCulling (defined in LevelRendererCamera) | LevelRendererCamera | |
| mFov (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| mFrameID (defined in LevelRendererCamera) | LevelRendererCamera | |
| mFrustumCuller (defined in LevelRendererCamera) | LevelRendererCamera | |
| mFrustumCullerType (defined in LevelRendererCamera) | LevelRendererCamera | |
| mHeightOffsetAdjustment (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| mHistoricalFrameTimes (defined in LevelRendererCamera) | LevelRendererCamera | |
| mInTransitionFog (defined in LevelRendererCamera) | LevelRendererCamera | |
| mIsCameraInCaptureMode (defined in LevelRendererCamera) | LevelRendererCamera | |
| mLastCameraDir (defined in LevelRendererCamera) | LevelRendererCamera | |
| mLastCameraPos (defined in LevelRendererCamera) | LevelRendererCamera | |
| mLastChunkResortPos (defined in LevelRendererCamera) | LevelRendererCamera | |
| mLastCloudGridSize (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| mLastCloudMeshSize (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| mLastCloudSide (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| mLastCloudUpdatePosition (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| mLastCullerType (defined in LevelRendererCamera) | LevelRendererCamera | |
| mLastDestroyRenderTime (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| mLastDirtySortPos (defined in LevelRendererCamera) | LevelRendererCamera | |
| mLastFaceSortBounds (defined in LevelRendererCamera) | LevelRendererCamera | |
| mLastFaceSortDir (defined in LevelRendererCamera) | LevelRendererCamera | |
| mLastFaceSortPos (defined in LevelRendererCamera) | LevelRendererCamera | |
| mLastFogEnd (defined in LevelRendererCamera) | LevelRendererCamera | |
| mLastFrameTimeStart (defined in LevelRendererCamera) | LevelRendererCamera | |
| mLastListenerPos (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| mLastListenerUpdateTime (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| mLastNearbyFaceSortPos (defined in LevelRendererCamera) | LevelRendererCamera | |
| mLastSunAngle (defined in LevelRendererCamera) | LevelRendererCamera | |
| mLastTargetDistanceFog (defined in LevelRendererCamera) | LevelRendererCamera | |
| mLastTime (defined in LevelRendererCamera) | LevelRendererCamera | |
| mLevel (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| mLevelAnimateTickHelper (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| mLevelCuller (defined in LevelRendererCamera) | LevelRendererCamera | |
| mLevelRenderer (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| mListenerState (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| mLocalUser (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| mMaxInflightChunks (defined in LevelRendererCamera) | LevelRendererCamera | |
| mMobEffectFogLevel (defined in LevelRendererCamera) | LevelRendererCamera | |
| mOFov (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| mOnLevelSoundEvent (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| mOnLevelSoundEventWithVolumeAndPitch (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| mOnSoundPlayed (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| mOnStopAllLevelSoundsEvent (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| mOnStopLevelSoundEvent (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| mOnStopMusicEvent (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| mOutlineSelectionMaterial (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| mParticleRenderData (defined in LevelRendererCamera) | LevelRendererCamera | |
| mPendingPermanentlyRenderedBlockActorRequests (defined in LevelRendererCamera) | LevelRendererCamera | |
| mPermanentlyRenderedBlockActors (defined in LevelRendererCamera) | LevelRendererCamera | |
| mProxy (defined in LevelRendererCamera) | LevelRendererCamera | |
| mRainSoundTime (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| mRecordSoundMap (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| mRecullWhenNotBusy (defined in LevelRendererCamera) | LevelRendererCamera | |
| mRenderDistance (defined in LevelRendererCamera) | LevelRendererCamera | |
| mRenderDistanceCloudFadeOutMultiplier (defined in LevelRendererCamera) | LevelRendererCamera | |
| mRenderingParameters (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| mResourcePackManager (defined in LevelRendererCamera) | LevelRendererCamera | |
| mScriptGraphicsOverrideManager (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| mShowSky (defined in LevelRendererCamera) | LevelRendererCamera | |
| mSkyAmbientSamplesBuffer (defined in LevelRendererCamera) | LevelRendererCamera | |
| mSkyColorLerp (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| mSortedMeshDrawList (defined in LevelRendererCamera) | LevelRendererCamera | |
| mSoundPlayer (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| mSounds (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| mSubtitlesEnabled (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| mSubtitlesOptionSubscription (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| mTempBlockActorList (defined in LevelRendererCamera) | LevelRendererCamera | |
| mTerrainChunkQueueSize (defined in LevelRendererCamera) | LevelRendererCamera | |
| mTerrainMaterialVariationManager (defined in LevelRendererCamera) | LevelRendererCamera | |
| mTextureGroup (defined in LevelRendererCamera) | LevelRendererCamera | |
| mTransitionFogTime (defined in LevelRendererCamera) | LevelRendererCamera | |
| mUnderwaterLightLevel (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| mUnderwaterVisionClarity (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| mUnderwaterVisionScale (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| mUnderwaterVisionTime (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| mUnderwaterVisionTimePrevious (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| mUpdatingClouds (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| mViewArea (defined in LevelRendererCamera) | LevelRendererCamera | |
| mViewAreaChanged (defined in LevelRendererCamera) | LevelRendererCamera | |
| mViewAreaDistance (defined in LevelRendererCamera) | LevelRendererCamera | |
| mViewAreaHeight (defined in LevelRendererCamera) | LevelRendererCamera | |
| mViewAreaSide (defined in LevelRendererCamera) | LevelRendererCamera | |
| mViewRegion (defined in LevelRendererCamera) | LevelRendererCamera | |
| mWaterFogCoefficient (defined in LevelRendererCamera) | LevelRendererCamera | |
| mWaterHenyeyGreensteinG (defined in LevelRendererCamera) | LevelRendererCamera | |
| mWaterHoleActorQueue (defined in LevelRendererCamera) | LevelRendererCamera | |
| mWaterLevel (defined in LevelRendererCamera) | LevelRendererCamera | |
| mWeatherRenderer (defined in LevelRendererCamera) | LevelRendererCamera | |
| mWorldSpaceCamera (defined in LevelRendererCamera) | LevelRendererCamera | |
| notifyGeoChangedForAffectedEntities(::RenderChunkShared &renderChunkShared, uchar version) (defined in LevelRendererPlayer) | LevelRendererPlayer | virtual |
| onAppResumed() (defined in LevelRendererCamera) | LevelRendererCamera | virtual |
| onAppSuspended() (defined in LevelRendererCamera) | LevelRendererCamera | virtual |
| onAreaChanged(::BlockSource &source, ::BlockPos const &min, ::BlockPos const &max) (defined in BlockSourceListener) | BlockSourceListener | virtual |
| onBlockChanged(::BlockSource &source, ::BlockPos const &pos, uint layer, ::Block const &block, ::Block const &oldBlock, int updateFlags, ::ActorBlockSyncMessage const *syncMsg, ::BlockChangedEventTarget eventTarget, ::Actor *blockChangeSource) (defined in BlockSourceListener) | BlockSourceListener | virtual |
| onBlockEntityChanged(::BlockSource &source, ::BlockActor &te) (defined in BlockSourceListener) | BlockSourceListener | virtual |
| onBlockEvent(::BlockSource &source, int x, int y, int z, int b0, int b1) (defined in BlockSourceListener) | BlockSourceListener | virtual |
| onBrightnessChanged(::BlockSource &source, ::BlockPos const &pos) (defined in BlockSourceListener) | BlockSourceListener | virtual |
| onChunkLoaded(::ChunkSource &source, ::LevelChunk &lc) (defined in LevelListener) | LevelListener | virtual |
| onChunkReloaded(::ChunkSource &, ::LevelChunk &lc) (defined in LevelRendererCameraListeners) | LevelRendererCameraListeners | virtual |
| onChunkUnloaded(::LevelChunk &lc) (defined in LevelListener) | LevelListener | virtual |
| onDeviceLost() (defined in LevelRendererCamera) | LevelRendererCamera | virtual |
| onDimensionChanged(::Player &player) (defined in LevelRendererPlayer) | LevelRendererPlayer | virtual |
| onEntityAdded(::Actor &) (defined in LevelListener) | LevelListener | virtual |
| onEntityChanged(::BlockSource &source, ::Actor &entity) (defined in BlockSourceListener) | BlockSourceListener | virtual |
| onEntityRemoved(::Actor &entity) (defined in LevelListener) | LevelListener | virtual |
| onLevelDataCommandsChanged(bool commandsEnabeld) (defined in LevelListener) | LevelListener | virtual |
| onLevelDataWorldTemplateOptionsUnlocked() (defined in LevelListener) | LevelListener | virtual |
| onLevelDestruction(::std::string const &levelId) (defined in LevelListener) | LevelListener | virtual |
| onLowMemory() (defined in LevelRendererCamera) | LevelRendererCamera | virtual |
| onPlayerDestruction(::Player &player) (defined in PlayerListener) | PlayerListener | virtual |
| onSourceCreated(::BlockSource &source) (defined in BlockSourceListener) | BlockSourceListener | virtual |
| onSourceDestroyed(::BlockSource &source) (defined in BlockSourceListener) | BlockSourceListener | virtual |
| onSubChunkLoaded(::ChunkSource &source, ::LevelChunk &lc, short absoluteSubChunkIndex, bool subChunkVisibilityChanged) (defined in LevelListener) | LevelListener | virtual |
| onViewRadiusChanged(bool resetAll) (defined in LevelRendererCamera) | LevelRendererCamera | |
| onWillChangeDimension(::Player &player) (defined in LevelRendererPlayer) | LevelRendererPlayer | virtual |
| operator=(LevelRendererPlayer const &) (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| operator=(LevelRendererCamera const &) (defined in LevelRendererCamera) | LevelRendererCamera | |
| operator=(EnableNonOwnerReferences const &)=default (defined in Bedrock::EnableNonOwnerReferences) | Bedrock::EnableNonOwnerReferences | |
| playerListChanged() (defined in LevelListener) | LevelListener | virtual |
| playMusic(::std::string const &, ::Vec3 const &, float, float) (defined in LevelListener) | LevelListener | virtual |
| playSound(::std::string const &name, ::Vec3 const &pos, float volume, float pitch) const (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| playStreamingMusic(::std::string const &, int, int, int) (defined in LevelListener) | LevelListener | virtual |
| postRenderUpdate() (defined in LevelRendererCamera) | LevelRendererCamera | virtual |
| preDimensionChanged(::Player &player) (defined in LevelRendererCamera) | LevelRendererCamera | |
| preRenderUpdate(::ScreenContext &screenContext, ::LevelRenderPreRenderUpdateParameters &levelRenderPreRenderUpdateParameters) (defined in LevelRendererPlayer) | LevelRendererPlayer | virtual |
| prevHeightOffset (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| queueChunk(::ChunkRenderObjectCollection &collection, ::RenderChunkInstanced const &renderChunkInstanced, float farDistance2, float currentTime, ::TerrainMaterialVariationManager const &terrainVariationMgr, ::optional_ref<::TerrainMaterialVariationManager const > fadeVariationMgr) (defined in LevelRendererCamera) | LevelRendererCamera | |
| queueRenderEntities(::LevelRenderPreRenderUpdateParameters const &levelRenderPreRenderUpdateParameters) (defined in LevelRendererPlayer) | LevelRendererPlayer | virtual |
| recalculateRenderDistance(float const renderDistanceScalar) (defined in LevelRendererPlayer) | LevelRendererPlayer | virtual |
| recaptureViewAreaDimensions() (defined in LevelRendererCamera) | LevelRendererCamera | |
| reinit(::Bedrock::NotNullNonOwnerPtr<::TextureAtlas const > const &terrainTexture) (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| render(::BaseActorRenderContext &baseEntityRenderContext, ::ViewRenderObject const &renderObj, ::IClientInstance &ci) (defined in LevelRendererCamera) | LevelRendererCamera | virtual |
| renderAtmosphere(::ScreenContext &screenContext, ::ViewRenderObject const &renderObj, ::BaseSceneDirectionalLightRenderData const &sceneDirectionalLightRenderData, bool isSkyLit) const (defined in LevelRendererCamera) | LevelRendererCamera | |
| renderBlockEntities(::BaseActorRenderContext &renderContext, bool renderAlphaLayer) (defined in LevelRendererPlayer) | LevelRendererPlayer | virtual |
| renderCameraAimAssistHighlight(::ScreenContext &screenContext) (defined in LevelRendererCamera) | LevelRendererCamera | |
| renderChunkOccluders(::BaseActorRenderContext &renderContext) const (defined in LevelRendererCamera) | LevelRendererCamera | |
| renderClouds(::ScreenContext &screenContext, ::ViewRenderObject const &renderObj, float levelRenderDistance) (defined in LevelRendererCamera) | LevelRendererCamera | static |
| renderCracks(::ScreenContext &screenContext, ::ViewRenderData const &renderData, ::CrackRenderObjectCollection const &tagCollection) (defined in LevelRendererPlayer) | LevelRendererPlayer | static |
| renderEditorCursor(::ScreenContext const &screenContext) (defined in LevelRendererCamera) | LevelRendererCamera | |
| renderEndChaos(::ScreenContext &screenContext, ::BaseSceneDirectionalLightRenderData const &sceneDirectionalLightRenderData) const (defined in LevelRendererCamera) | LevelRendererCamera | |
| renderEntities(::BaseActorRenderContext &renderContext) (defined in LevelRendererCamera) | LevelRendererCamera | |
| renderEntityEffects(::BaseActorRenderContext &renderContext) (defined in LevelRendererPlayer) | LevelRendererPlayer | virtual |
| renderGameplayMetadata(::ScreenContext &screenContext, ::ViewRenderObject const &renderObj, bool waitingForLoad, ::BaseSceneDirectionalLightRenderData const &sceneDirectionalLightRenderData) const (defined in LevelRendererCamera) | LevelRendererCamera | |
| renderPlayerVision(::ScreenContext &screenContext) const (defined in LevelRendererCamera) | LevelRendererCamera | |
| renderShadows(::ScreenContext &screenContext, ::ViewRenderObject const &renderObj) (defined in LevelRendererCamera) | LevelRendererCamera | static |
| renderSky(::ScreenContext &screenContext, ::ViewRenderObject const &renderObj, ::BaseSceneDirectionalLightRenderData const &sceneDirectionalLightRenderData) const (defined in LevelRendererCamera) | LevelRendererCamera | |
| renderStars(::ScreenContext &screenContext, ::ViewRenderData const &renderData, ::SkyRenderObject const &skyData) (defined in LevelRendererCamera) | LevelRendererCamera | static |
| renderStructureWireframes(::BaseActorRenderContext &renderContext, ::IClientInstance const &clientInstance, ::ViewRenderObject const &renderObj) (defined in LevelRendererCamera) | LevelRendererCamera | |
| renderSunAndMoon(::ScreenContext &screenContext, ::ViewRenderData const &renderData, ::SkyRenderObject const &skyData, ::BaseSceneDirectionalLightRenderData const &sceneDirectionalLightRenderData) const (defined in LevelRendererCamera) | LevelRendererCamera | |
| renderVolumetricFog(::ScreenContext &screenContext, ::ViewRenderObject const &renderObj) (defined in LevelRendererCamera) | LevelRendererCamera | |
| selectionBlockEntityOverlayColorMaterial (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| selectionBlockEntityOverlayMaterial (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| selectionOpaqueMaterial (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| selectionOverlayMaterial (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| selectionTwoSidedMaterial (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| sendServerLegacyParticle(::ParticleType, ::Vec3 const &, ::Vec3 const &, int) (defined in LevelListener) | LevelListener | virtual |
| setItemInHandRenderingParameters(::mce::Camera &camera) (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| setupCamera(::mce::Camera &camera, float) (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| setupFog(::ScreenContext &screenContext, float const skyIntensityOverride) (defined in LevelRendererPlayer) | LevelRendererPlayer | virtual |
| setupViewArea() (defined in LevelRendererCamera) | LevelRendererCamera | virtual |
| setViewArea(::LevelRenderPreRenderUpdateParameters const &levelRenderPreRenderUpdateParameters) (defined in LevelRendererCamera) | LevelRendererCamera | virtual |
| shadowOverlayMat (defined in LevelRendererCamera) | LevelRendererCamera | |
| shadowVolumeBack (defined in LevelRendererCamera) | LevelRendererCamera | |
| shadowVolumeFront (defined in LevelRendererCamera) | LevelRendererCamera | |
| shouldCullThisFrame(uint64 lastNumRenderChunksVisibleFromCullingPoint) (defined in LevelRendererCamera) | LevelRendererCamera | |
| shouldRenderActor(::Actor const &actor, ::LevelRendererCamera::PlayerStateParams const &playerStateParams) (defined in LevelRendererCamera) | LevelRendererCamera | static |
| skyPlaneMaterial (defined in LevelRendererCamera) | LevelRendererCamera | |
| starsMaterial (defined in LevelRendererCamera) | LevelRendererCamera | |
| stopMusic() (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| stopSound(::std::string const &name) (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| stopSounds() (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| sunMoonMaterial (defined in LevelRendererCamera) | LevelRendererCamera | |
| takePicture(::cg::ImageBuffer &outImage, ::Actor *camera, ::Actor *target, ::ScreenshotOptions &screenshotOptions, ::std::function< void(::cg::ImageBuffer &, ::ScreenshotOptions &)> completedScreenshotCallback) (defined in LevelListener) | LevelListener | virtual |
| thirdDistance (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| thirdDistanceO (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| thirdRotation (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| thirdRotationO (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| thirdTilt (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| thirdTiltO (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| tickClouds(bool tessellateBothSides, float a) (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| tickLevelRendererCamera() (defined in LevelRendererPlayer) | LevelRendererPlayer | virtual |
| tickRain() (defined in LevelRendererPlayer) | LevelRendererPlayer | virtual |
| tickSkyColor() (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| tryReassignSoundToFallback(::SharedTypes::Legacy::LevelSoundEvent &eventType, ::Sound &sound, ::ActorSoundIdentifier const &actorSoundIdentifier, ::std::string const &blockType, ::Random &random) (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| updateDestroyBlock(::BlockPos const &tp, float destroyRate) (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| updateDestroyProgress() (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| updateFarChunksDistance() (defined in LevelRendererCamera) | LevelRendererCamera | |
| updateLevelCullerType(::LevelCullerType const newLevelCullerType) (defined in LevelRendererCameraListeners) | LevelRendererCameraListeners | virtual |
| updateListenerState(float alpha) (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| updatePerChunkFaceSortState(::Vec3 const &viewPos, ::Vec3 const &viewDir, bool isOrthoCamera) (defined in LevelRendererCamera) | LevelRendererCamera | |
| updateUnderWaterVisionScale() (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| updateViewArea(::LevelRenderPreRenderUpdateParameters const &levelRenderPreRenderUpdateParameters) (defined in LevelRendererPlayer) | LevelRendererPlayer | virtual |
| uvBreakBlockItem (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| WATER_VISION_MAX_TIME (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| WATER_VISION_QUICK_PERCENT (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| WATER_VISION_QUICK_TIME (defined in LevelRendererPlayer) | LevelRendererPlayer | |
| wireframeMaterial (defined in LevelRendererCamera) | LevelRendererCamera | |
| ~BlockSourceListener() (defined in BlockSourceListener) | BlockSourceListener | virtual |
| ~EnableNonOwnerReferences() (defined in Bedrock::EnableNonOwnerReferences) | Bedrock::EnableNonOwnerReferences | virtual |
| ~LevelListener() (defined in LevelListener) | LevelListener | virtual |
| ~LevelRendererCamera() (defined in LevelRendererCamera) | LevelRendererCamera | virtual |
| ~LevelRendererCameraListeners() (defined in LevelRendererCameraListeners) | LevelRendererCameraListeners | virtual |
| ~LevelRendererPlayer() (defined in LevelRendererPlayer) | LevelRendererPlayer | virtual |
| ~PlayerListener() (defined in PlayerListener) | PlayerListener | virtual |