LeviLamina
Loading...
Searching...
No Matches
SHRightTurn.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/levelgen/structure/StrongholdPiece.h"
7#include "mc/world/level/levelgen/structure/StructurePieceType.h"
8
9// auto generated forward declare list
10// clang-format off
11class BlockSource;
12class BoundingBox;
13class Random;
14class StructurePiece;
15// clang-format on
16
18public:
19 // virtual functions
20 // NOLINTBEGIN
21 virtual ::StructurePieceType getType() const /*override*/;
22
23 virtual bool postProcess(::BlockSource& region, ::Random& random, ::BoundingBox const& chunkBB) /*override*/;
24
25 virtual void addChildren(
26 ::StructurePiece& startPiece,
27 ::std::vector<::std::unique_ptr<::StructurePiece>>& pieces,
28 ::Random& random
29 ) /*override*/;
30 // NOLINTEND
31
32public:
33 // static functions
34 // NOLINTBEGIN
35 MCAPI static ::std::unique_ptr<::StrongholdPiece> createPiece(
36 ::std::vector<::std::unique_ptr<::StructurePiece>>& pieces,
37 ::Random& random,
38 int footX,
39 int footY,
40 int footZ,
41 int direction,
42 int genDepth
43 );
44 // NOLINTEND
45
46public:
47 // virtual function thunks
48 // NOLINTBEGIN
49 MCAPI ::StructurePieceType $getType() const;
50
51 MCAPI bool $postProcess(::BlockSource& region, ::Random& random, ::BoundingBox const& chunkBB);
52
53 MCAPI void $addChildren(
54 ::StructurePiece& startPiece,
55 ::std::vector<::std::unique_ptr<::StructurePiece>>& pieces,
56 ::Random& random
57 );
58
59
60 // NOLINTEND
61
62public:
63 // vftables
64 // NOLINTBEGIN
65 MCNAPI static void** $vftable();
66 // NOLINTEND
67};
Definition BlockSource.h:73
Definition BoundingBox.h:13
Definition Random.h:10
Definition SHRightTurn.h:17
static MCAPI void ** $vftable()
Definition StrongholdPiece.h:16
Definition StructurePiece.h:21