LeviLamina
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RuntimeImageGeneratorInfo.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/resource/ResourceLocation.h"
7
8// auto generated forward declare list
9// clang-format off
11namespace cg { class ImageBuffer; }
12// clang-format on
13
15public:
16 // member variables
17 // NOLINTBEGIN
18 ::ll::TypedStorage<8, 32, ::std::string> mImageName;
19 ::ll::TypedStorage<8, 56, ::ResourceLocation> mImageLocation;
20 ::ll::TypedStorage<8, 64, ::std::function<void(::AbstractTextureAccessor&, ::cg::ImageBuffer&)>> mImageGenerator;
21 // NOLINTEND
22
23public:
24 // prevent constructor by default
25 RuntimeImageGeneratorInfo();
26
27public:
28 // member functions
29 // NOLINTBEGIN
30 MCAPI RuntimeImageGeneratorInfo(
31 ::std::string const& imageName,
32 ::ResourceLocation const& imageLocation,
33 ::std::function<void(::AbstractTextureAccessor&, ::cg::ImageBuffer&)> const& imageGenerator
34 );
35
36 MCAPI ~RuntimeImageGeneratorInfo();
37 // NOLINTEND
38
39public:
40 // constructor thunks
41 // NOLINTBEGIN
42 MCAPI void* $ctor(
43 ::std::string const& imageName,
44 ::ResourceLocation const& imageLocation,
45 ::std::function<void(::AbstractTextureAccessor&, ::cg::ImageBuffer&)> const& imageGenerator
46 );
47 // NOLINTEND
48
49public:
50 // destructor thunk
51 // NOLINTBEGIN
52 MCAPI void $dtor();
53 // NOLINTEND
54};
Definition AbstractTextureAccessor.h:5
Definition ImageBuffer.h:16
Definition RuntimeImageGeneratorInfo.h:5