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LeviLamina
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This is the complete list of members for GameController, including all inherited members.
| $getId() const (defined in GameController) | GameController | |
| $getNextEvent(void const *token) (defined in GameController) | GameController | |
| $getPairedClientId() const (defined in GameController) | GameController | |
| $hasEvents(void const *token) const (defined in GameController) | GameController | |
| $isAdequateController() const (defined in GameController) | GameController | |
| $isConnected() const (defined in GameController) | GameController | |
| $isControllerPairedToClient() const (defined in GameController) | GameController | |
| $pairControllerToClient(::SubClientId clientId) (defined in GameController) | GameController | |
| $unpairControllerFromClient() (defined in GameController) | GameController | |
| $vftable() | GameController | static |
| _feedConnectionStateChange(bool newConnectionState) (defined in GameController) | GameController | |
| getId() const (defined in GameController) | GameController | virtual |
| getNextEvent(void const *token) (defined in GameController) | GameController | virtual |
| getPairedClientId() const (defined in GameController) | GameController | virtual |
| hasEvents(void const *token) const (defined in GameController) | GameController | virtual |
| isAdequateController() const (defined in GameController) | GameController | virtual |
| isConnected() const (defined in GameController) | GameController | virtual |
| isControllerPairedToClient() const (defined in GameController) | GameController | virtual |
| mControllerId (defined in GameController) | GameController | |
| mEventQueues (defined in GameController) | GameController | |
| mFoundDualsenseController (defined in GameController) | GameController | |
| mFoundPlaystationController (defined in GameController) | GameController | |
| mFoundXboxController (defined in GameController) | GameController | |
| mIsAdequateController (defined in GameController) | GameController | |
| mIsConnected (defined in GameController) | GameController | |
| mPairedClientId (defined in GameController) | GameController | |
| pairControllerToClient(::SubClientId clientId) (defined in GameController) | GameController | virtual |
| unpairControllerFromClient() (defined in GameController) | GameController | virtual |
| ~GameController()=default (defined in GameController) | GameController | virtual |
| ~IGameController()=default (defined in IGameController) | IGameController | virtual |