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virtual bool | hasEvents (void const *token) const =0 |
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virtual::GameControllerEvent | getNextEvent (void const *token)=0 |
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virtual int | getId () const =0 |
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virtual bool | isConnected () const =0 |
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virtual bool | isAdequateController () const =0 |
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virtual void | pairControllerToClient (::SubClientId clientId)=0 |
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virtual void | unpairControllerFromClient ()=0 |
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virtual bool | isControllerPairedToClient () const =0 |
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virtual ::std::optional<::SubClientId > | getPairedClientId () const =0 |
The documentation for this class was generated from the following files: