LeviLamina
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FindUnderwaterTreasureGoal.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/ai/goal/Goal.h"
7
8// auto generated forward declare list
9// clang-format off
10class BlockPos;
11class Mob;
12class Vec3;
13// clang-format on
14
16public:
17 // member variables
18 // NOLINTBEGIN
19 ::ll::TypedStorage<8, 8, ::Mob&> mMob;
20 ::ll::TypedStorage<4, 12, ::BlockPos> mDestination;
21 ::ll::TypedStorage<4, 12, ::Vec3> mLastPos;
22 ::ll::TypedStorage<4, 4, int> mBlocksCounter;
23 ::ll::TypedStorage<4, 4, int> mBlocksToTravel;
24 ::ll::TypedStorage<4, 4, int> mTimeToRecalcPath;
25 ::ll::TypedStorage<4, 4, int> mFailedPathing;
26 ::ll::TypedStorage<4, 4, int> mTotalFailedPathing;
27 ::ll::TypedStorage<4, 4, float> mSpeed;
28 ::ll::TypedStorage<4, 4, int> mSearchArea;
29 // NOLINTEND
30
31public:
32 // virtual functions
33 // NOLINTBEGIN
34 // vIndex: 1
35 virtual bool canUse() /*override*/;
36
37 // vIndex: 2
38 virtual bool canContinueToUse() /*override*/;
39
40 // vIndex: 3
41 virtual bool canBeInterrupted() /*override*/;
42
43 // vIndex: 4
44 virtual void start() /*override*/;
45
46 // vIndex: 5
47 virtual void stop() /*override*/;
48
49 // vIndex: 6
50 virtual void tick() /*override*/;
51
52 // vIndex: 7
53 virtual void appendDebugInfo(::std::string& str) const /*override*/;
54
55 // vIndex: 0
56 virtual ~FindUnderwaterTreasureGoal() /*override*/ = default;
57 // NOLINTEND
58
59public:
60 // destructor thunk
61 // NOLINTBEGIN
62
63 // NOLINTEND
64
65public:
66 // virtual function thunks
67 // NOLINTBEGIN
68 MCAPI bool $canUse();
69
70 MCAPI bool $canContinueToUse();
71
72 MCFOLD bool $canBeInterrupted();
73
74 MCAPI void $start();
75
76 MCAPI void $stop();
77
78 MCAPI void $tick();
79
80 MCAPI void $appendDebugInfo(::std::string& str) const;
81 // NOLINTEND
82
83public:
84 // vftables
85 // NOLINTBEGIN
86 MCAPI static void** $vftable();
87 // NOLINTEND
88};
Definition BlockPos.h:18
Definition FindUnderwaterTreasureGoal.h:15
Definition Goal.h:14
Definition Mob.h:47
Definition Vec3.h:10