3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/levelgen/structure/MineshaftPiece.h"
7#include "mc/world/level/levelgen/structure/StructurePieceType.h"
35 virtual ::StructurePieceType getType()
const ;
38 virtual void addChildren(
40 ::std::vector<::std::unique_ptr<::StructurePiece>>& pieces,
61 ::std::vector<::std::unique_ptr<::StructurePiece>>& pieces,
77 ::std::vector<::std::unique_ptr<::StructurePiece>>& pieces,
Definition BlockSource.h:67
Definition BoundingBox.h:13
Definition MineshaftCrossing.h:17
static MCAPI void ** $vftable()
MCAPI bool $postProcess(::BlockSource ®ion, ::Random &, ::BoundingBox const &chunkBB)
MCAPI void $addChildren(::StructurePiece &startPiece, ::std::vector<::std::unique_ptr<::StructurePiece > > &pieces, ::Random &random)
MCAPI::StructurePieceType $getType() const
static MCAPI ::BoundingBox findCrossing(::std::vector<::std::unique_ptr<::StructurePiece > > &pieces, ::Random &random, int footX, int footY, int footZ, int direction)
MCAPI void _placeSupportPillar(::BlockSource ®ion, ::BoundingBox const &chunkBB, int x, int y0, int z, int y1)
Definition MineshaftPiece.h:17
Definition StructurePiece.h:18