3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/gameplayhandlers/CoordinatorResult.h"
7#include "mc/world/events/EventCoordinator.h"
8#include "mc/world/events/EventRef.h"
9#include "mc/world/events/PlayerGameplayEvent.h"
24 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::PlayerGameplayHandler>> mPlayerGameplayHandler;
Definition EventCoordinator.h:6
Definition ItemEnchants.h:17
Definition ItemStack.h:25
Definition PlayerEventCoordinator.h:20
MCAPI void sendPlayerEnchantedItem(::Player &player, ::ItemStack const &item, ::ItemEnchants const &enchants)
MCAPI void sendEvent(::EventRef<::PlayerGameplayEvent< void > > const &event)
static MCAPI void ** $vftable()
MCAPI void registerPlayerGameplayHandler(::std::unique_ptr<::PlayerGameplayHandler > &&handler)
MCAPI::CoordinatorResult sendEvent(::EventRef<::PlayerGameplayEvent<::CoordinatorResult > > const &event)
Definition PlayerEventListener.h:29
Definition PlayerGameplayHandler.h:13
Definition PlayerGameplayEvent.h:40