LeviLamina
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This is the complete list of members for Block, including all inherited members.
$ctor(ushort data, ::gsl::not_null<::BlockLegacy * > oldBlock) (defined in Block) | Block | |
$ctor(ushort data, ::gsl::not_null<::BlockLegacy * > oldBlock, ::CompoundTag serId, uint const &runId) (defined in Block) | Block | |
$vftable() (defined in Block) | Block | static |
_queueForTickBasedOnComponentConfiguration(::BlockSource ®ion, ::BlockPos const &pos, ::Random &random, bool placingBlock) const (defined in Block) | Block | |
_removeFromTickingQueues(::BlockSource ®ion, ::BlockPos const &pos) const (defined in Block) | Block | |
asItemInstance(::BlockSource ®ion, ::BlockPos const &position, bool withData) const (defined in Block) | Block | |
Block(ushort data, ::gsl::not_null<::BlockLegacy * > oldBlock) (defined in Block) | Block | |
Block(ushort data, ::gsl::not_null<::BlockLegacy * > oldBlock, ::CompoundTag serId, uint const &runId) (defined in Block) | Block | |
BLOCK_DESCRIPTION_PREFIX() (defined in Block) | Block | static |
BlockStatesType typedef (defined in Block) | Block | |
BlockStateValueType typedef (defined in Block) | Block | |
breaksFallingBlocks(::BaseGameVersion version) const (defined in Block) | Block | |
buildDescriptionName() const (defined in Block) | Block | |
buildSerializationId(uint latestUpdaterVersion) (defined in Block) | Block | |
buildSerializationIdString() const (defined in Block) | Block | |
canProvideFullSupport(uchar face) const (defined in Block) | Block | |
canSurvive(::BlockSource ®ion, ::BlockPos const &pos) const (defined in Block) | Block | |
clip(::BlockPos const &pos, ::Vec3 const &A, ::Vec3 const &B, ::AABB const &aabb) const (defined in Block) | Block | |
clip(::BlockSource const ®ion, ::BlockPos const &pos, ::Vec3 const &A, ::Vec3 const &B, ::ShapeType shapeType, ::optional_ref<::GetCollisionShapeInterface const > entity) const (defined in Block) | Block | |
computeRawSerializationIdHashForNetwork() const (defined in Block) | Block | |
copyState(::Block const &fromBlock, ::BlockState const &state) const (defined in Block) | Block | |
executeItemEvent(::ItemStackBase &item, ::std::string const &eventName, ::BlockSource ®ion, ::BlockPos const &pos, ::Actor *actor) const (defined in Block) | Block | |
getBlockItemId() const (defined in Block) | Block | inline |
getCollisionShape(::AABB &outAABB, ::IConstBlockSource const ®ion, ::BlockPos const &pos, ::optional_ref<::GetCollisionShapeInterface const > entity) const (defined in Block) | Block | |
getData() const (defined in Block) | Block | inline |
getDescriptionId() const (defined in Block) | Block | |
getLegacyBlock() const (defined in Block) | Block | |
getMapColor(::BlockSource ®ion, ::BlockPos const &pos) const (defined in Block) | Block | |
getState(uint64 id) const (defined in Block) | Block | inline |
getState(BlockState const &state) const (defined in Block) | Block | inline |
getStateFromLegacyData(ushort data) const (defined in Block) | Block | |
getTypeName() const (defined in Block) | Block | inline |
hasState(::BlockState const &stateType) const (defined in Block) | Block | |
hasTag(::HashedString const &tagName) const (defined in Block) | Block | |
isAir() const (defined in Block) | Block | |
isButtonBlock() const (defined in Block) | Block | |
isCropBlock() const (defined in Block) | Block | |
isDoorBlock() const (defined in Block) | Block | |
isMotionBlockingBlock() const (defined in Block) | Block | |
isPartialBlock(::BlockSource const ®ion, ::BlockPos const &pos) const (defined in Block) | Block | |
isPreservingMediumWhenPlaced(::Block const &medium) const (defined in Block) | Block | |
isSlabBlock() const (defined in Block) | Block | |
isSolidBlockingBlock() const (defined in Block) | Block | |
isSolidBlockingBlockAndNotSignalSource() const (defined in Block) | Block | |
isTopPartialBlock(::BlockSource const ®ion, ::BlockPos const &pos) const (defined in Block) | Block | |
isValidAuxValue(int value) const (defined in Block) | Block | |
mayPlace(::BlockSource ®ion, ::BlockPos const &pos, uchar face) const (defined in Block) | Block | |
mCachedComponentData (defined in Block) | Block | |
mComponents (defined in Block) | Block | |
mData (defined in Block) | Block | |
mDirectData (defined in Block) | Block | |
mHasRuntimeId (defined in Block) | Block | |
mLegacyBlock (defined in Block) | Block | |
mNetworkId (defined in Block) | Block | |
mSerializationId (defined in Block) | Block | |
mSerializationIdHash (defined in Block) | Block | |
mSerializationIdHashForNetwork (defined in Block) | Block | |
mTags (defined in Block) | Block | |
neighborChanged(::BlockSource ®ion, ::BlockPos const &pos, ::BlockPos const &neighborPos) const (defined in Block) | Block | |
onFallOn(::BlockSource ®ion, ::BlockPos const &pos, ::Actor &entity, float fallDistance) const (defined in Block) | Block | |
onPlace(::BlockSource ®ion, ::BlockPos const &pos, ::Block const &previousBlock) const (defined in Block) | Block | |
onStepOff(::Actor &entity, ::BlockPos const &pos) const (defined in Block) | Block | |
onStepOn(::Actor &entity, ::BlockPos const &pos) const (defined in Block) | Block | |
playerDestroy(::Player &player, ::BlockPos const &pos) const (defined in Block) | Block | |
popResource(::BlockSource ®ion, ::BlockPos const &pos, ::ItemInstance const &itemInstance) const (defined in Block) | Block | |
queuedTick(::BlockSource ®ion, ::BlockPos const &pos, ::Random &random) const (defined in Block) | Block | |
randomTick(::BlockSource ®ion, ::BlockPos const &pos, ::Random &random) const (defined in Block) | Block | |
sanitizeFillBlock() const (defined in Block) | Block | |
setState(uint64 id, T value) const (defined in Block) | Block | inline |
setState(BlockState const &state, T value) const (defined in Block) | Block | inline |
shouldRandomTick() const (defined in Block) | Block | |
toDebugString() const (defined in Block) | Block | |
tryGetFromRegistry(uint runtimeID) (defined in Block) | Block | static |
tryGetFromRegistry(std::string_view name) (defined in Block) | Block | static |
tryGetFromRegistry(std::string_view name, ushort legacyData) (defined in Block) | Block | static |
tryGetFromRegistry(uint legacyBlockID, ushort legacyData) (defined in Block) | Block | static |
tryGetFromRegistry(std::string_view name, BlockStatesType const &states) (defined in Block) | Block | static |
tryGetFromRegistry(CompoundTag const &nbt) (defined in Block) | Block | static |
use(::Player &player, ::BlockPos const &pos, uchar face, ::std::optional<::Vec3 > hit) const (defined in Block) | Block | |
~Block()=default (defined in Block) | Block | virtual |