LeviLamina
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ActorAcquiredItemEvent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/item/ItemAcquisitionMethod.h"
7
8// auto generated forward declare list
9// clang-format off
10class Actor;
11class ItemInstance;
12class WeakEntityRef;
13// clang-format on
14
16public:
17 // member variables
18 // NOLINTBEGIN
19 ::ll::TypedStorage<8, 8, ::Actor&> mActor;
20 ::ll::TypedStorage<8, 128, ::ItemInstance const> mItem;
21 ::ll::TypedStorage<4, 4, int> mAmountAcquired;
22 ::ll::TypedStorage<4, 4, ::ItemAcquisitionMethod> mAcquireMethod;
23 ::ll::TypedStorage<8, 24, ::WeakEntityRef> mSecondaryActorContext;
24 // NOLINTEND
25
26public:
27 // prevent constructor by default
29
30public:
31 // member functions
32 // NOLINTBEGIN
34
36 // NOLINTEND
37
38public:
39 // constructor thunks
40 // NOLINTBEGIN
41 MCAPI void* $ctor(::ActorAcquiredItemEvent const&);
42 // NOLINTEND
43
44public:
45 // destructor thunk
46 // NOLINTBEGIN
47 MCAPI void $dtor();
48 // NOLINTEND
49};
Definition Actor.h:104
Definition ItemInstance.h:16
Definition WeakEntityRef.h:14
Definition ActorAcquiredItemEvent.h:15