15 ::ll::TypedStorage<4, 12, ::Vec3> mPos;
16 ::ll::TypedStorage<4, 12, ::Vec3> mPosDelta;
17 ::ll::TypedStorage<4, 8, ::Vec2> mVehicleRotation;
18 ::ll::TypedStorage<4, 8, ::std::optional<float>> mVehicleAngularVelocity;
19 ::ll::TypedStorage<8, 8, ::PlayerInputTick> mTick;
20 ::ll::TypedStorage<1, 1, bool> mOnGround;
21 ::ll::TypedStorage<1, 1, ::RewindType> mPredictionType;