3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/scripting/lifetime_registry/TypedObjectHandle.h"
7#include "mc/gameplayhandlers/CoordinatorResult.h"
8#include "mc/gameplayhandlers/EventHandlerDispatcher.h"
9#include "mc/gameplayhandlers/GameplayHandlerResult.h"
10#include "mc/gameplayhandlers/HandlerResult.h"
11#include "mc/scripting/event_handlers/ScriptEventHandler.h"
18namespace ScriptModuleMinecraft {
class IScriptWorldBeforeEvents; }
19namespace Scripting {
class WeakLifetimeScope; }
40 MCAPI
bool _handleScriptingWorldInitializeEvent(
46 MCAPI
bool _handleWeatherChangedEvent(
70 MCAPI
static void** $vftable();
Definition EventHandlerDispatcher.h:6
Definition LevelGameplayHandler.h:13
Definition ScriptEventHandler.h:6
Definition ScriptLevelGameplayHandler.h:23
Definition WeakLifetimeScope.h:12
Definition LevelWeatherChangedEvent.h:5
Definition ScriptingWorldInitializeEvent.h:16
Definition TypedObjectHandle.h:8