LeviLamina
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ScriptLevelGameplayHandler Class Reference
+ Inheritance diagram for ScriptLevelGameplayHandler:

Public Member Functions

virtual ::GameplayHandlerResult<::CoordinatorResult > handleEvent (::LevelWeatherChangedEvent &event)
 
virtual::HandlerResult handleEvent (::ScriptingWorldInitializeEvent const &event)
 
MCAPI bool _handleScriptingWorldInitializeEvent (::ScriptingWorldInitializeEvent const &eventData, ::Scripting::WeakLifetimeScope const &scope, ::Scripting::TypedObjectHandle<::ScriptModuleMinecraft::IScriptWorldBeforeEvents > scriptLevelEventsHandle) const
 
MCAPI bool _handleWeatherChangedEvent (::LevelWeatherChangedEvent &weatherChangedEvent, ::Scripting::WeakLifetimeScope const &scope, ::Scripting::TypedObjectHandle<::ScriptModuleMinecraft::IScriptWorldBeforeEvents > scriptLevelEventsHandle) const
 
MCAPI ::GameplayHandlerResult<::CoordinatorResult > $handleEvent (::LevelWeatherChangedEvent &event)
 
MCAPI::HandlerResult $handleEvent (::ScriptingWorldInitializeEvent const &event)
 

Static Public Member Functions

static MCAPI void ** $vftable ()
 

The documentation for this class was generated from the following file: