Definition StrictEntityContext.h:8
static MCAPI void _tickAddEditorPaused(::ViewT< ::StrictEntityContext, ::Exclude< ::EditorActorPausedComponent, ::PlayerComponent, ::FallingBlockFlagComponent, ::EditorWidgetDisplayEntityComponent >, ::Include<::ActorComponent const > > view, ::EntityModifier<::EditorActorPausedComponent > entityModifier)