LeviLamina
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EditorFilterPausedSystem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/ecs/ViewT.h"
7#include "mc/deps/ecs/strict/EntityModifier.h"
8#include "mc/deps/ecs/strict/Exclude.h"
9#include "mc/deps/ecs/strict/Include.h"
10
11// auto generated forward declare list
12// clang-format off
14struct ActorComponent;
18struct PlayerComponent;
19// clang-format on
20
22public:
23 // static functions
24 // NOLINTBEGIN
25 MCAPI static void _tickAddEditorPaused(
26 ::ViewT<
35 );
36 // NOLINTEND
37};
Definition EntityModifier.h:6
Definition StrictEntityContext.h:10
Definition ViewT.h:6
Definition ActorComponent.h:5
Definition EditorActorPausedComponent.h:5
Definition EditorFilterPausedSystem.h:21
Definition EditorWidgetDisplayEntityComponent.h:10
Definition Exclude.h:6
Definition FallingBlockFlagComponent.h:5
Definition Include.h:6
Definition PlayerComponent.h:5