LeviLamina
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EditorFilterPausedSystem.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/deps/ecs/ViewT.h"
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#include "mc/deps/ecs/strict/EntityModifier.h"
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#include "mc/deps/ecs/strict/Exclude.h"
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#include "mc/deps/ecs/strict/Include.h"
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// auto generated forward declare list
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// clang-format off
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class
StrictEntityContext
;
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struct
ActorComponent
;
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struct
EditorActorPausedComponent
;
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struct
EditorWidgetDisplayEntityComponent
;
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struct
FallingBlockFlagComponent
;
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struct
PlayerComponent
;
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// clang-format on
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struct
EditorFilterPausedSystem
{
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public
:
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// static functions
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// NOLINTBEGIN
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MCAPI
static
void
_tickAddEditorPaused(
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::ViewT
<
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::StrictEntityContext
,
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::Exclude
<
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::EditorActorPausedComponent
,
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::PlayerComponent
,
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::FallingBlockFlagComponent
,
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::EditorWidgetDisplayEntityComponent
>,
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::Include<::ActorComponent const>
> view,
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::EntityModifier<::EditorActorPausedComponent>
entityModifier
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);
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// NOLINTEND
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};
EntityModifier
Definition
EntityModifier.h:6
StrictEntityContext
Definition
StrictEntityContext.h:10
ViewT
Definition
ViewT.h:6
ActorComponent
Definition
ActorComponent.h:5
EditorActorPausedComponent
Definition
EditorActorPausedComponent.h:5
EditorFilterPausedSystem
Definition
EditorFilterPausedSystem.h:21
EditorWidgetDisplayEntityComponent
Definition
EditorWidgetDisplayEntityComponent.h:10
Exclude
Definition
Exclude.h:6
FallingBlockFlagComponent
Definition
FallingBlockFlagComponent.h:5
Include
Definition
Include.h:6
PlayerComponent
Definition
PlayerComponent.h:5
src
mc
editor
systems
EditorFilterPausedSystem.h
Generated on Sat Apr 26 2025 05:55:34 for LeviLamina by
1.12.0