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EditorFilterPausedSystem Struct Reference

Static Public Member Functions

static MCAPI void _tickAddEditorPaused (::ViewT< ::StrictEntityContext, ::Exclude< ::EditorActorPausedComponent, ::EditorActorUnpausableComponent, ::PlayerComponent, ::FallingBlockFlagComponent, ::EditorWidgetDisplayEntityComponent >, ::Include<::ActorComponent const > > view, ::EntityModifier<::EditorActorPausedComponent > entityModifier)
static MCAPI ::TickingSystemWithInfo createAddPaused ()
static MCAPI ::TickingSystemWithInfo createRemovePaused ()

Member Function Documentation

◆ _tickAddEditorPaused()

Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ createAddPaused()

MCAPI ::TickingSystemWithInfo EditorFilterPausedSystem::createAddPaused ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ createRemovePaused()

MCAPI ::TickingSystemWithInfo EditorFilterPausedSystem::createRemovePaused ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this struct was generated from the following file: