LeviLamina
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SpawnGroupDataLoader.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/puv/LoadResult.h"
7
8// auto generated forward declare list
9// clang-format off
11namespace Bedrock::Resources { class MinecraftDocumentInput; }
12// clang-format on
13
14class SpawnGroupDataLoader {
15public:
16 // member variables
17 // NOLINTBEGIN
18 ::ll::TypedStorage<8, 256, ::Puv::SlicedLoader<::ActorSpawnRuleData, nullptr_t, nullptr_t, ::ActorSpawnRuleData>>
19 mLoader;
20 // NOLINTEND
21
22public:
23 // member functions
24 // NOLINTBEGIN
25 MCAPI SpawnGroupDataLoader();
26
27 MCAPI ::Puv::LoadResult<::ActorSpawnRuleData> load(::Bedrock::Resources::MinecraftDocumentInput const& input) const;
28
29 MCAPI ~SpawnGroupDataLoader();
30 // NOLINTEND
31
32public:
33 // constructor thunks
34 // NOLINTBEGIN
35 MCAPI void* $ctor();
36 // NOLINTEND
37
38public:
39 // destructor thunk
40 // NOLINTBEGIN
41 MCFOLD void $dtor();
42 // NOLINTEND
43};
Definition MinecraftDocumentInput.h:17
Definition ActorSpawnRuleData.h:13