LeviLamina
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SpawnGroupDataLoader.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/deps/puv/LoadResult.h"
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// auto generated forward declare list
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// clang-format off
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struct
ActorSpawnRuleData
;
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namespace
Bedrock::Resources {
class
MinecraftDocumentInput
; }
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// clang-format on
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class
SpawnGroupDataLoader {
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<8, 256, ::Puv::SlicedLoader<::ActorSpawnRuleData, nullptr_t, nullptr_t, ::ActorSpawnRuleData>>
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mLoader;
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// NOLINTEND
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public
:
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// member functions
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// NOLINTBEGIN
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MCAPI SpawnGroupDataLoader();
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MCAPI ::Puv::LoadResult<::ActorSpawnRuleData> load(
::Bedrock::Resources::MinecraftDocumentInput
const
& input)
const
;
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MCAPI ~SpawnGroupDataLoader();
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// NOLINTEND
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public
:
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// constructor thunks
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// NOLINTBEGIN
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MCAPI
void
* $ctor();
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// NOLINTEND
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public
:
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// destructor thunk
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// NOLINTBEGIN
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MCFOLD
void
$dtor();
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// NOLINTEND
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};
Bedrock::Resources::MinecraftDocumentInput
Definition
MinecraftDocumentInput.h:17
ActorSpawnRuleData
Definition
ActorSpawnRuleData.h:13
src
mc
world
actor
SpawnGroupDataLoader.h
Generated on
for LeviLamina by
1.16.1