LeviLamina
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AncientCityPiece Member List

This is the complete list of members for AncientCityPiece, including all inherited members.

$_needsPostProcessing(::BlockSource &region) (defined in PoolElementStructurePiece)PoolElementStructurePiece
$addChildren(::StructurePiece &startPiece, ::std::vector<::std::unique_ptr<::StructurePiece > > &pieces, ::Random &random) (defined in StructurePiece)StructurePiece
$addHardcodedSpawnAreas(::LevelChunk &chunk) const (defined in StructurePiece)StructurePiece
$canBeReplaced(::BlockSource &, int const, int const, int const, ::BoundingBox const &) (defined in StructurePiece)StructurePiece
$dtor() (defined in StructurePiece)StructurePiece
$generateBox(::BlockSource &region, ::BoundingBox const &chunkBB, int x0, int y0, int z0, int x1, int y1, int z1, ::Block const &edgeBlock, ::Block const &fillBlock, bool skipAir) (defined in StructurePiece)StructurePiece
$generateHeightAtPosition(::BlockPos const &, ::Dimension &, ::BlockVolume &, ::std::unordered_map<::ChunkPos, ::std::unique_ptr<::std::vector< short > > > &) const (defined in AncientCityPiece)AncientCityPiece
$getBeardStabilizeBlock(::Block const &) const (defined in AncientCityPiece)AncientCityPiece
$getSupportBlock(::BlockSource &, ::BlockPos const &, ::Block const &) const (defined in AncientCityPiece)AncientCityPiece
$getTerrainAdjustmentEffect() const (defined in AncientCityPiece)AncientCityPiece
$getType() const (defined in StructurePiece)StructurePiece
$getWorldX(int x, int z) (defined in StructurePiece)StructurePiece
$getWorldZ(int x, int z) (defined in StructurePiece)StructurePiece
$isInInvalidLocation(::BlockSource &region, ::BoundingBox const &chunkBB) (defined in StructurePiece)StructurePiece
$moveBoundingBox(int dx, int dy, int dz) (defined in PoolElementStructurePiece)PoolElementStructurePiece
$placeBlock(::BlockSource &region, ::Block const &block, int x, int y, int z, ::BoundingBox const &chunkBB) (defined in StructurePiece)StructurePiece
$postProcess(::BlockSource &region, ::Random &random, ::BoundingBox const &chunkBB) (defined in PoolElementStructurePiece)PoolElementStructurePiece
$postProcessMobsAt(::BlockSource &region, ::Random &random, ::BoundingBox const &chunkBB) (defined in PoolElementStructurePiece)PoolElementStructurePiece
$vftable() (defined in AncientCityPiece)AncientCityPiecestatic
_needsPostProcessing(::BlockSource &region) (defined in PoolElementStructurePiece)PoolElementStructurePiecevirtual
addChildren(::StructurePiece &startPiece, ::std::vector<::std::unique_ptr<::StructurePiece > > &pieces, ::Random &random) (defined in StructurePiece)StructurePiecevirtual
addHardcodedSpawnAreas(::LevelChunk &chunk) const (defined in StructurePiece)StructurePiecevirtual
addPieces(::BlockPos position, ::std::vector<::std::unique_ptr<::StructurePiece > > &pieces, ::Random &random, ::JigsawStructureRegistry &pools, ::VanillaBiomeTypes biomeType, ::Dimension &dimension) (defined in AncientCityPiece)AncientCityPiecestatic
addTerrainAdjustmentToken(::std::shared_ptr< bool > token) (defined in StructurePiece)StructurePiece
canBeReplaced(::BlockSource &, int const, int const, int const, ::BoundingBox const &) (defined in StructurePiece)StructurePiecevirtual
generateBox(::BlockSource &region, ::BoundingBox const &chunkBB, int x0, int y0, int z0, int x1, int y1, int z1, ::Block const &edgeBlock, ::Block const &fillBlock, bool skipAir) (defined in StructurePiece)StructurePiecevirtual
generateBox(::BlockSource &region, ::BoundingBox const &chunkBB, int x0, int y0, int z0, int x1, int y1, int z1, bool random, ::Random &selector, ::BlockSelector const &skipAir) (defined in StructurePiece)StructurePiece
generateHeightAtPosition(::BlockPos const &, ::Dimension &, ::BlockVolume &, ::std::unordered_map<::ChunkPos, ::std::unique_ptr<::std::vector< short > > > &) const (defined in AncientCityPiece)AncientCityPiecevirtual
generateMaybeBox(::BlockSource &region, ::BoundingBox const &chunkBB, ::Random &random, float probability, int x0, int y0, int z0, int x1, int y1, int z1, ::Block const &edgeBlock, ::Block const &fillBlock, bool excludeSky, bool skipAir) (defined in StructurePiece)StructurePiece
getBeardStabilizeBlock(::Block const &) const (defined in AncientCityPiece)AncientCityPiecevirtual
getBlock(::BlockSource &region, int x, int y, int z, ::BoundingBox const &chunkBB) (defined in StructurePiece)StructurePiece
getOrientationData(::Block const *block, ushort data) (defined in StructurePiece)StructurePiece
getSupportBlock(::BlockSource &, ::BlockPos const &, ::Block const &) const (defined in AncientCityPiece)AncientCityPiecevirtual
getTerrainAdjustmentEffect() const (defined in AncientCityPiece)AncientCityPiecevirtual
getType() const (defined in StructurePiece)StructurePiece
getWorldX(int x, int z) (defined in StructurePiece)StructurePiecevirtual
getWorldY(int y) (defined in StructurePiece)StructurePiece
getWorldZ(int x, int z) (defined in StructurePiece)StructurePiecevirtual
isAboveGround(int x0, int y1, int z, ::BlockSource &region) (defined in StructurePiece)StructurePiece
isInInvalidLocation(::BlockSource &region, ::BoundingBox const &chunkBB) (defined in StructurePiece)StructurePiecevirtual
mBoundingBox (defined in StructurePiece)StructurePiece
mCachedMaxRadius (defined in PoolElementStructurePiece)PoolElementStructurePiece
mCachedPieceBaseY (defined in PoolElementStructurePiece)PoolElementStructurePiece
mCachedPieceBounds (defined in PoolElementStructurePiece)PoolElementStructurePiece
mCachedXCenter (defined in PoolElementStructurePiece)PoolElementStructurePiece
mCachedZCenter (defined in PoolElementStructurePiece)PoolElementStructurePiece
mElement (defined in PoolElementStructurePiece)PoolElementStructurePiece
mEntitiesToPlace (defined in PoolElementStructurePiece)PoolElementStructurePiece
mGenDepth (defined in StructurePiece)StructurePiece
mJigsawJunction (defined in PoolElementStructurePiece)PoolElementStructurePiece
mOrientation (defined in StructurePiece)StructurePiece
moveBoundingBox(int dx, int dy, int dz) (defined in PoolElementStructurePiece)PoolElementStructurePiecevirtual
mPosition (defined in PoolElementStructurePiece)PoolElementStructurePiece
mRefPos (defined in PoolElementStructurePiece)PoolElementStructurePiece
mRotation (defined in PoolElementStructurePiece)PoolElementStructurePiece
mTerrainAdjustmentToken (defined in StructurePiece)StructurePiece
placeBlock(::BlockSource &region, ::Block const &block, int x, int y, int z, ::BoundingBox const &chunkBB) (defined in StructurePiece)StructurePiecevirtual
postProcess(::BlockSource &region, ::Random &random, ::BoundingBox const &chunkBB) (defined in PoolElementStructurePiece)PoolElementStructurePiecevirtual
postProcessMobsAt(::BlockSource &region, ::Random &random, ::BoundingBox const &chunkBB) (defined in PoolElementStructurePiece)PoolElementStructurePiecevirtual
~AncientCityPiece()=default (defined in AncientCityPiece)AncientCityPiecevirtual
~PoolElementStructurePiece()=default (defined in PoolElementStructurePiece)PoolElementStructurePiecevirtual
~StructurePiece() (defined in StructurePiece)StructurePiecevirtual