LeviLamina
Loading...
Searching...
No Matches
AgentAnimationPacketPayload.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/legacy/ActorRuntimeID.h"
7#include "mc/world/actor/agent/AgentAnimation.h"
8
10public:
11 // member variables
12 // NOLINTBEGIN
13 ::ll::TypedStorage<1, 1, ::AgentAnimation> mAnim;
14 ::ll::TypedStorage<8, 8, ::ActorRuntimeID> mRuntimeId;
15 // NOLINTEND
16};
Definition AgentAnimationPacketPayload.h:9