LeviLamina
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GlobalTextureGroupStateSystem.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated forward declare list
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// clang-format off
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class
EntityRegistry
;
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// clang-format on
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class
GlobalTextureGroupStateSystem
{
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public
:
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// static functions
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// NOLINTBEGIN
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MCAPI
static
bool
isReloading(::EntityRegistry& registry);
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MCAPI
static
void
setIsReloading(::EntityRegistry& registry,
bool
isReloading);
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// NOLINTEND
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};
EntityRegistry
Definition
EntityRegistry.h:11
GlobalTextureGroupStateSystem
Definition
GlobalTextureGroupStateSystem.h:5
src-client
mc
entity
systems
GlobalTextureGroupStateSystem.h
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1.16.1