LeviLamina
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Axolotl.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/ActorInitializationMethod.h"
7#include "mc/world/actor/animal/Animal.h"
8
9// auto generated forward declare list
10// clang-format off
11class AABB;
12class BlockPos;
13class Vec3;
15// clang-format on
16
17class Axolotl : public ::Animal {
18public:
19 // virtual functions
20 // NOLINTBEGIN
21 // vIndex: 4
22 virtual void
23 initializeComponents(::ActorInitializationMethod method, ::VariantParameterList const& params) /*override*/;
24
25 // vIndex: 171
26 virtual float _getWalkTargetValue(::BlockPos const& pos) /*override*/;
27
28 // vIndex: 176
29 virtual ::AABB _getAdjustedAABBForSpawnCheck(::AABB const& aabb, ::Vec3 const& mobPos) const /*override*/;
30
31 // vIndex: 8
32 virtual ~Axolotl() /*override*/ = default;
33 // NOLINTEND
34
35public:
36 // destructor thunk
37 // NOLINTBEGIN
38
39 // NOLINTEND
40
41public:
42 // virtual function thunks
43 // NOLINTBEGIN
44 MCAPI void $initializeComponents(::ActorInitializationMethod method, ::VariantParameterList const& params);
45
46 MCFOLD float $_getWalkTargetValue(::BlockPos const& pos);
47
48 MCAPI ::AABB $_getAdjustedAABBForSpawnCheck(::AABB const& aabb, ::Vec3 const& mobPos) const;
49 // NOLINTEND
50
51public:
52 // vftables
53 // NOLINTBEGIN
54 MCAPI static void** $vftable();
55 // NOLINTEND
56};
Definition AABB.h:16
Definition Animal.h:19
Definition Axolotl.h:17
Definition BlockPos.h:18
Definition Vec3.h:10
Definition VariantParameterList.h:5