3#include "mc/_HeaderOutputPredefine.h"
10 enum class Enum :
int {
12 RendererShutdownBegin = 1,
14 CreateIndexBuffer = 3,
15 CreateVertexBuffer = 4,
16 CreateDynamicIndexBuffer = 5,
17 UpdateDynamicIndexBuffer = 6,
18 CreateDynamicVertexBuffer = 7,
19 UpdateDynamicVertexBuffer = 8,
20 SchedulePreBlasSkinningDispatch = 9,
21 CreateBottomLevelAccelerationStructure = 10,
22 CreateTopLevelAccelerationStructure = 11,
26 CreateShaderBuffer = 15,
29 WrapExternalTexture = 18,
30 UpdateShaderBuffer = 19,
31 CreateFrameBuffer = 20,
34 InvalidateOcclusionQuery = 23,
37 RendererShutdownEnd = 26,
38 DestroyVertexDecl = 27,
39 DestroyIndexBuffer = 28,
40 DestroyVertexBuffer = 29,
41 DestroyDynamicIndexBuffer = 30,
42 DestroyDynamicVertexBuffer = 31,
46 DestroyShaderBuffer = 35,
47 DestroyFrameBuffer = 36,
49 DestroyAccelerationStructure = 38,
51 RequestScreenShot = 40,
57 ::ll::TypedStorage<4, 4, uint> m_pos;
58 ::ll::TypedStorage<4, 4, uint> m_size;
59 ::ll::TypedStorage<1, 262144, uchar[262144]> m_buffer;
Definition CommandBuffer.h:7