LeviLamina
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ServerNetworkSystem Member List

This is the complete list of members for ServerNetworkSystem, including all inherited members.

$_onDisable() (defined in NetworkSystem)NetworkSystem
$_onEnable() (defined in NetworkSystem)NetworkSystem
$ctor(::Scheduler &receiveThread, ::std::vector<::std::string > const &overrideBroadcastAddresses, ::NetworkSystemToggles const &networkToggles, ::Bedrock::NonOwnerPointer<::NetworkDebugManager > networkDebugManager, ::Bedrock::NotNullNonOwnerPtr<::AppPlatform > appPlatform, ::Bedrock::NotNullNonOwnerPtr<::NetworkSessionOwner > networkSessionOwner, ::NetworkSettingOptions const &networkSettingOption, ::PortMappingInfo const &portMappingInfo, ::NetherNet::LogSeverity defaultLogSeverity, ::std::optional<::NetherNet::NetworkID > networkId)ServerNetworkSystem
$ctor(::NetworkSystem::Dependencies &&deps) (defined in NetworkSystem)NetworkSystem
$dtor() (defined in Bedrock::EnableNonOwnerReferences)Bedrock::EnableNonOwnerReferences
$dtor() (defined in NetworkSystem)NetworkSystem
$getDefaultGamePort() const (defined in NetworkSystem)NetworkSystem
$getDefaultGamePortv6() const (defined in NetworkSystem)NetworkSystem
$onConnectionClosed(::NetworkIdentifier const &id, ::Connection::DisconnectFailReason const discoReason, ::std::string const &reasonMessage, bool skipDisconnectMessage) (defined in NetworkSystem)NetworkSystem
$onNewIncomingConnection(::NetworkIdentifier const &id, ::std::shared_ptr<::NetworkPeer > &&peer) (defined in NetworkSystem)NetworkSystem
$onNewOutgoingConnection(::NetworkIdentifier const &id, ::std::shared_ptr<::NetworkPeer > &&peer) (defined in NetworkSystem)NetworkSystem
$onOutgoingConnectionFailed(::Connection::DisconnectFailReason discoReason, ::std::string const &reasonMessage) (defined in NetworkSystem)NetworkSystem
$onWebsocketRequest(::std::string const &serverAddress, ::std::string const &payload, ::std::function< void()> errorCallback) (defined in NetworkSystem)NetworkSystem
$useIPv4Only() const (defined in NetworkSystem)NetworkSystem
$useIPv6Only() const (defined in NetworkSystem)NetworkSystem
$vftable()ServerNetworkSystemstatic
$vftableForConnectionCallbacks()ServerNetworkSystemstatic
$vftableForIPSupportInterface()ServerNetworkSystemstatic
$vftableForNetworkEnableDisableListener()ServerNetworkSystemstatic
_createConstructionDependencies(::ServerNetworkSystem *pThis, ::Scheduler &receiveThread, ::std::vector<::std::string > const &overrideBroadcastAddresses, ::NetworkSystemToggles const &networkToggles, ::NetherNetTransportFactory const &transportFactory, ::Bedrock::NotNullNonOwnerPtr<::AppPlatform > appPlatform, ::Bedrock::NotNullNonOwnerPtr<::NetworkSessionOwner > networkSessionOwner, ::NetworkSettingOptions const &networkSettingOptions, ::std::optional<::NetherNet::NetworkID > networkId)ServerNetworkSystemstatic
_createNetworkStatistics(::NetworkSystemToggles const &networkToggles, ::Bedrock::NonOwnerPointer<::NetworkDebugManager > const &networkDebugManager)ServerNetworkSystem
_isUsingNetherNetTransportLayer() const (defined in NetworkSystem)NetworkSystem
_onDisable() (defined in NetworkSystem)NetworkSystemvirtual
_onEnable() (defined in NetworkSystem)NetworkSystemvirtual
_sendInternal(::NetworkIdentifier const &id, ::Packet const &packet, ::std::string const &data) (defined in NetworkSystem)NetworkSystem
_sortAndPacketizeEvents(::NetworkConnection &connection, ::std::chrono::steady_clock::time_point endTime) (defined in NetworkSystem)NetworkSystem
disconnect() (defined in NetworkSystem)NetworkSystem
enableAsyncFlush(::NetworkIdentifier const &id) (defined in NetworkSystem)NetworkSystem
getDefaultGamePort() const (defined in NetworkSystem)NetworkSystemvirtual
getDefaultGamePortv6() const (defined in NetworkSystem)NetworkSystemvirtual
getLocalNetworkId() constServerNetworkSystem
getPeerForUser(::NetworkIdentifier const &id) (defined in NetworkSystem)NetworkSystem
getRemoteConnector() (defined in NetworkSystem)NetworkSystem
host(::ConnectionDefinition const &definition)ServerNetworkSystem
isServer() const (defined in NetworkSystem)NetworkSystem
mConnections (defined in NetworkSystem)NetworkSystem
mConnectionsMutex (defined in NetworkSystem)NetworkSystem
mControlBlock (defined in Bedrock::EnableNonOwnerReferences)Bedrock::EnableNonOwnerReferences
mCurrentConnection (defined in NetworkSystem)NetworkSystem
mDefaultGamePort (defined in NetworkSystem)NetworkSystem
mDefaultGamePortv6 (defined in NetworkSystem)NetworkSystem
mEnablePacketRateLimiting (defined in NetworkSystem)NetworkSystem
mIncomingPackets (defined in NetworkSystem)NetworkSystem
mIsLanDiscoveryEnabled (defined in NetworkSystem)NetworkSystem
mLocalConnector (defined in NetworkSystem)NetworkSystem
mMainThread (defined in NetworkSystem)NetworkSystem
mNetworkSessionOwner (defined in NetworkSystem)NetworkSystem
mNetworkSettingOptions (defined in NetworkSystem)NetworkSystem
mNetworkStatistics (defined in NetworkSystem)NetworkSystem
mPacketObserver (defined in NetworkSystem)NetworkSystem
mRawRecordingEnabled (defined in NetworkSystem)NetworkSystem
mReceiveBuffer (defined in NetworkSystem)NetworkSystem
mReceiveTask (defined in NetworkSystem)NetworkSystem
mReceiveTaskGroup (defined in NetworkSystem)NetworkSystem
mRemoteConnector (defined in NetworkSystem)NetworkSystem
mSendBuffer (defined in NetworkSystem)NetworkSystem
mSendStream (defined in NetworkSystem)NetworkSystem
mServerLocator (defined in NetworkSystem)NetworkSystem
mUnk1d223d (defined in NetworkEnableDisableListener)NetworkEnableDisableListener
mUnkaf3b65 (defined in NetworkEnableDisableListener)NetworkEnableDisableListener
mUseIPv6Only (defined in NetworkSystem)NetworkSystem
mWebsocketsEnabled (defined in NetworkSystem)NetworkSystem
NetworkEnableDisableListener(NetworkEnableDisableListener const &) (defined in NetworkEnableDisableListener)NetworkEnableDisableListener
NetworkEnableDisableListener() (defined in NetworkEnableDisableListener)NetworkEnableDisableListener
NetworkSystem(NetworkSystem const &) (defined in NetworkSystem)NetworkSystem
NetworkSystem() (defined in NetworkSystem)NetworkSystem
NetworkSystem(::NetworkSystem::Dependencies &&deps) (defined in NetworkSystem)NetworkSystemexplicit
onAllConnectionsClosed(::Connection::DisconnectFailReason, ::std::string const &, bool) (defined in NetworkSystem)NetworkSystemvirtual
onAllRemoteConnectionsClosed(::Connection::DisconnectFailReason, ::std::string const &, bool) (defined in NetworkSystem)NetworkSystemvirtual
onConnectionClosed(::NetworkIdentifier const &id, ::Connection::DisconnectFailReason const discoReason, ::std::string const &reasonMessage, bool skipDisconnectMessage) (defined in NetworkSystem)NetworkSystemvirtual
onNewIncomingConnection(::NetworkIdentifier const &id, ::std::shared_ptr<::NetworkPeer > &&peer) (defined in NetworkSystem)NetworkSystemvirtual
onNewOutgoingConnection(::NetworkIdentifier const &id, ::std::shared_ptr<::NetworkPeer > &&peer) (defined in NetworkSystem)NetworkSystemvirtual
onOutgoingConnectionFailed(::Connection::DisconnectFailReason discoReason, ::std::string const &reasonMessage) (defined in NetworkSystem)NetworkSystemvirtual
onWebsocketRequest(::std::string const &serverAddress, ::std::string const &payload, ::std::function< void()> errorCallback) (defined in NetworkSystem)NetworkSystemvirtual
operator=(EnableNonOwnerReferences const &)=default (defined in Bedrock::EnableNonOwnerReferences)Bedrock::EnableNonOwnerReferences
operator=(NetworkSystem const &) (defined in NetworkSystem)NetworkSystem
operator=(NetworkEnableDisableListener const &) (defined in NetworkEnableDisableListener)NetworkEnableDisableListener
runEvents(bool networkIsCritical) (defined in NetworkSystem)NetworkSystem
send(::NetworkIdentifier const &id, ::Packet const &packet, ::SubClientId recipientSubId) (defined in NetworkSystem)NetworkSystem
sendToMultiple(::std::vector<::NetworkIdentifierWithSubId > const &ids, ::Packet const &packet) (defined in NetworkSystem)NetworkSystem
ServerNetworkSystem() (defined in ServerNetworkSystem)ServerNetworkSystem
ServerNetworkSystem(::Scheduler &receiveThread, ::std::vector<::std::string > const &overrideBroadcastAddresses, ::NetworkSystemToggles const &networkToggles, ::Bedrock::NonOwnerPointer<::NetworkDebugManager > networkDebugManager, ::Bedrock::NotNullNonOwnerPtr<::AppPlatform > appPlatform, ::Bedrock::NotNullNonOwnerPtr<::NetworkSessionOwner > networkSessionOwner, ::NetworkSettingOptions const &networkSettingOption, ::PortMappingInfo const &portMappingInfo, ::NetherNet::LogSeverity defaultLogSeverity, ::std::optional<::NetherNet::NetworkID > networkId)ServerNetworkSystem
setDevConnectionQuality(::DevConnectionQuality quality) (defined in NetworkSystem)NetworkSystem
State enum name (defined in NetworkEnableDisableListener)NetworkEnableDisableListener
update(::std::vector<::WeakEntityRef > const *userList) (defined in NetworkSystem)NetworkSystem
useIPv4Only() const (defined in NetworkSystem)NetworkSystemvirtual
useIPv6Only() const (defined in NetworkSystem)NetworkSystemvirtual
~ConnectionCallbacks()=default (defined in RakNetConnector::ConnectionCallbacks)RakNetConnector::ConnectionCallbacksvirtual
~EnableNonOwnerReferences() (defined in Bedrock::EnableNonOwnerReferences)Bedrock::EnableNonOwnerReferencesvirtual
~IPSupportInterface() (defined in RakPeerHelper::IPSupportInterface)RakPeerHelper::IPSupportInterfacevirtual
~NetworkEnableDisableListener() (defined in NetworkEnableDisableListener)NetworkEnableDisableListenervirtual
~NetworkSystem() (defined in NetworkSystem)NetworkSystemvirtual
~ServerNetworkSystem()=default (defined in ServerNetworkSystem)ServerNetworkSystemvirtual