LeviLamina
Loading...
Searching...
No Matches
Gameface::IResourceHandler Class Referenceabstract
Inheritance diagram for Gameface::IResourceHandler:

Public Types

using Status = ::Gameface::ResourceHandlerStatus

Public Member Functions

virtual::Gameface::ResourceHandlerStatus onResourceRequest (::Gameface::ResourceRequest const &request, ::Gameface::ResourceResponse &response)=0
virtual::Gameface::ResourceHandlerStatus onResourceStreamRequest (::Gameface::ResourceRequest const &request, ::Gameface::ResourceStreamResponse &response)=0
virtual void update ()=0
virtual void onViewCreate (::IClientInstance &primaryClient)
virtual void onAppPreSuspend ()
MCFOLD void $onViewCreate (::IClientInstance &primaryClient)
MCFOLD void $onAppPreSuspend ()

The documentation for this class was generated from the following files: