LeviLamina
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MovementScriptActorComponent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/scripting/runtime/Result_deprecated.h"
7#include "mc/scripting/modules/minecraft/components/ScriptActorComponent.h"
8
9// auto generated forward declare list
10// clang-format off
12class WeakEntityRef;
14namespace Scripting { class WeakLifetimeScope; }
15namespace Scripting { struct ClassBinding; }
16// clang-format on
17
18namespace ScriptModuleMinecraft {
19
20class MovementScriptActorComponent : public ::ScriptModuleMinecraft::ScriptActorComponent {
21public:
22 // member variables
23 // NOLINTBEGIN
24 ::ll::TypedStorage<8, 8, ::MoveControlDescription const* (*)(::ActorDefinitionDescriptor const&)>
25 mDescriptionGetter;
26 // NOLINTEND
27
28public:
29 // prevent constructor by default
30 MovementScriptActorComponent();
31
32public:
33 // virtual functions
34 // NOLINTBEGIN
35 virtual ~MovementScriptActorComponent() /*override*/ = default;
36
37 virtual ::Scripting::Result_deprecated<float> getMaxTurn() const;
38 // NOLINTEND
39
40public:
41 // member functions
42 // NOLINTBEGIN
43 MCAPI MovementScriptActorComponent(
44 ::WeakEntityRef const& entity,
46 ::std::string const& id,
47 ::MoveControlDescription const* (*descriptionGetter)(::ActorDefinitionDescriptor const&)
48 );
49 // NOLINTEND
50
51public:
52 // static functions
53 // NOLINTBEGIN
54 MCAPI static ::Scripting::ClassBinding bind();
55 // NOLINTEND
56
57public:
58 // constructor thunks
59 // NOLINTBEGIN
60 MCAPI void* $ctor(
61 ::WeakEntityRef const& entity,
63 ::std::string const& id,
64 ::MoveControlDescription const* (*descriptionGetter)(::ActorDefinitionDescriptor const&)
65 );
66 // NOLINTEND
67
68public:
69 // virtual function thunks
70 // NOLINTBEGIN
71 MCAPI ::Scripting::Result_deprecated<float> $getMaxTurn() const;
72
73
74 // NOLINTEND
75
76public:
77 // vftables
78 // NOLINTBEGIN
79 MCNAPI static void** $vftable();
80 // NOLINTEND
81};
82
83} // namespace ScriptModuleMinecraft
Definition ActorDefinitionDescriptor.h:74
Definition ScriptActorComponent.h:24
Definition WeakLifetimeScope.h:14
Definition WeakEntityRef.h:14
Definition MoveControlDescription.h:13
Definition ClassBinding.h:19