LeviLamina
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MovementScriptActorComponent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/scripting/binding_type/ClassBindingBuilder.h"
7#include "mc/deps/scripting/runtime/Result_deprecated.h"
8#include "mc/scripting/modules/minecraft/components/ScriptActorComponent.h"
9
10namespace ScriptModuleMinecraft {
11
13public:
14 // member variables
15 // NOLINTBEGIN
17 // NOLINTEND
18
19public:
20 // prevent constructor by default
24
25public:
26 // virtual functions
27 // NOLINTBEGIN
28 // vIndex: 0
29 virtual ~MovementScriptActorComponent() /*override*/ = default;
30
31 // vIndex: 2
32 virtual ::Scripting::Result_deprecated<float> getMaxTurn() const;
33 // NOLINTEND
34
35public:
36 // static functions
37 // NOLINTBEGIN
38 MCAPI static ::Scripting::ClassBindingBuilder<::ScriptModuleMinecraft::MovementScriptActorComponent> bind();
39 // NOLINTEND
40
41public:
42 // destructor thunk
43 // NOLINTBEGIN
44
45 // NOLINTEND
46
47public:
48 // virtual function thunks
49 // NOLINTBEGIN
50 MCAPI ::Scripting::Result_deprecated<float> $getMaxTurn() const;
51 // NOLINTEND
52
53public:
54 // vftables
55 // NOLINTBEGIN
56 MCAPI static void** $vftable();
57 // NOLINTEND
58};
59
60} // namespace ScriptModuleMinecraft
Definition MovementScriptActorComponent.h:12
Definition ScriptActorComponent.h:19
Definition Alias.h:14