LeviLamina
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This is the complete list of members for ShooterItemComponent, including all inherited members.
$_initializeComponent() (defined in ShooterItemComponent) | ShooterItemComponent | |
$checkComponentDataForContentErrors() const (defined in ShooterItemComponent) | ShooterItemComponent | |
$ctor(::SharedTypes::v1_20_50::ShooterItemComponent const &component) (defined in ShooterItemComponent) | ShooterItemComponent | |
$vftable() (defined in ShooterItemComponent) | ShooterItemComponent | static |
_consumeAmmunition(::Player *player, ::ItemStack const &ammunition, int slotIndex, bool infiniteAmmo, bool fromOffhand) const (defined in ShooterItemComponent) | ShooterItemComponent | |
_getAmmunition(::Player const *player, bool ammo, ::ItemStack &fromOffhand, bool &) const (defined in ShooterItemComponent) | ShooterItemComponent | |
_initializeComponent() (defined in ShooterItemComponent) | ShooterItemComponent | virtual |
_shootProjectiles(::ItemStack &shooterStack, ::Player *player, int durationLeft) const (defined in ShooterItemComponent) | ShooterItemComponent | |
bindType(::cereal::ReflectionCtx &ctx, ::std::vector<::AllExperiments > const &releasedMinFormatVersion, ::std::optional<::SemVersion > requiredToggles) (defined in ShooterItemComponent) | ShooterItemComponent | static |
checkComponentDataForContentErrors() const (defined in ShooterItemComponent) | ShooterItemComponent | virtual |
getIdentifier() (defined in ShooterItemComponent) | ShooterItemComponent | static |
mAmmunition (defined in ShooterItemComponent) | ShooterItemComponent | |
mChargeOnDraw (defined in ShooterItemComponent) | ShooterItemComponent | |
mDrawDuration (defined in ShooterItemComponent) | ShooterItemComponent | |
mOnUseSubscription (defined in ShooterItemComponent) | ShooterItemComponent | |
mOnUseTimeDepletedSubscription (defined in ShooterItemComponent) | ShooterItemComponent | |
mScalePowerByDrawDuration (defined in ShooterItemComponent) | ShooterItemComponent | |
releaseUsing(::ItemStack &item, ::Player *player, int durationLeft) const (defined in ShooterItemComponent) | ShooterItemComponent | |
ShooterItemComponent(::SharedTypes::v1_20_50::ShooterItemComponent const &component) (defined in ShooterItemComponent) | ShooterItemComponent | explicit |
use(bool &result, ::ItemStack &instance, ::Player &player) const (defined in ShooterItemComponent) | ShooterItemComponent | |
~ShooterItemComponent()=default (defined in ShooterItemComponent) | ShooterItemComponent | virtual |