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virtual void | _initializeComponent () |
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virtual bool | checkComponentDataForContentErrors () const |
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MCAPI | ShooterItemComponent (::SharedTypes::v1_20_50::ShooterItemComponent const &component) |
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MCAPI void | _consumeAmmunition (::Player *player, ::ItemStack const &ammunition, int slotIndex, bool infiniteAmmo, bool fromOffhand) const |
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MCAPI int | _getAmmunition (::Player const *player, bool ammo, ::ItemStack &fromOffhand, bool &) const |
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MCAPI void | _shootProjectiles (::ItemStack &shooterStack, ::Player *player, int durationLeft) const |
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MCAPI bool | releaseUsing (::ItemStack &item, ::Player *player, int durationLeft) const |
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MCAPI void | use (bool &result, ::ItemStack &instance, ::Player &player) const |
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MCAPI void * | $ctor (::SharedTypes::v1_20_50::ShooterItemComponent const &component) |
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MCAPI void | $_initializeComponent () |
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MCAPI bool | $checkComponentDataForContentErrors () const |
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::ll::TypedStorage< 8, 24, ::std::vector<::ShooterItemComponent::ShooterAmmunitionEntry > > | mAmmunition |
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::ll::TypedStorage< 4, 4, ::ShooterItemComponent::DrawDuration > | mDrawDuration |
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::ll::TypedStorage< 1, 1, bool > | mScalePowerByDrawDuration |
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::ll::TypedStorage< 1, 1, bool > | mChargeOnDraw |
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::ll::TypedStorage< 8, 16, ::Bedrock::PubSub::Subscription > | mOnUseTimeDepletedSubscription |
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::ll::TypedStorage< 8, 16, ::Bedrock::PubSub::Subscription > | mOnUseSubscription |
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The documentation for this class was generated from the following file: