LeviLamina
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ActorSoundIdentifier.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/utility/NonOwnerPointer.h"
7#include "mc/legacy/ActorUniqueID.h"
8
9// auto generated forward declare list
10// clang-format off
11class Actor;
12class ActorFetcher;
13class RenderParams;
15// clang-format on
16
17class ActorSoundIdentifier {
18public:
19 // member variables
20 // NOLINTBEGIN
21 ::ll::TypedStorage<8, 8, ::ActorDefinitionIdentifier const&> mIdentifier;
22 ::ll::TypedStorage<8, 24, ::Bedrock::NonOwnerPointer<::ActorFetcher const>> mActorFetcher;
23 ::ll::TypedStorage<8, 8, ::ActorUniqueID> mActorId;
24 ::ll::TypedStorage<1, 1, bool> mIsBaby;
25 // NOLINTEND
26
27public:
28 // prevent constructor by default
29 ActorSoundIdentifier& operator=(ActorSoundIdentifier const&);
30 ActorSoundIdentifier(ActorSoundIdentifier const&);
31
32public:
33 // member functions
34 // NOLINTBEGIN
35 MCAPI ActorSoundIdentifier();
36
37 MCAPI explicit ActorSoundIdentifier(::Actor const& actor);
38
39 MCAPI ActorSoundIdentifier(
40 ::Bedrock::NotNullNonOwnerPtr<::ActorFetcher const> actorFetcher,
41 ::ActorDefinitionIdentifier const& identifier,
42 ::ActorUniqueID actorid,
43 bool isBaby
44 );
45
46 MCFOLD ::ActorUniqueID getActorId() const;
47
48 MCFOLD ::ActorDefinitionIdentifier const& getIdentifier() const;
49
50 MCFOLD bool isBaby() const;
51
52#ifdef LL_PLAT_C
53 MCAPI bool isValid() const;
54
55 MCAPI ::std::optional<::RenderParams> tryCreateRenderParamsForVariants() const;
56#endif
57
58 MCAPI ~ActorSoundIdentifier();
59 // NOLINTEND
60
61public:
62 // constructor thunks
63 // NOLINTBEGIN
64 MCAPI void* $ctor();
65
66 MCAPI void* $ctor(::Actor const& actor);
67
68 MCAPI void* $ctor(
69 ::Bedrock::NotNullNonOwnerPtr<::ActorFetcher const> actorFetcher,
70 ::ActorDefinitionIdentifier const& identifier,
71 ::ActorUniqueID actorid,
72 bool isBaby
73 );
74 // NOLINTEND
75
76public:
77 // destructor thunk
78 // NOLINTBEGIN
79 MCFOLD void $dtor();
80 // NOLINTEND
81};
Definition ActorFetcher.h:17
Definition Actor.h:123
Definition RenderParams.h:30
Definition ActorDefinitionIdentifier.h:15
Definition ActorUniqueID.h:10