LeviLamina
Loading...
Searching...
No Matches
ActorSoundIdentifier.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/utility/NonOwnerPointer.h"
7
8// auto generated forward declare list
9// clang-format off
10class Actor;
11class ActorFetcher;
13struct ActorUniqueID;
14// clang-format on
15
17public:
18 // member variables
19 // NOLINTBEGIN
24 // NOLINTEND
25
26public:
27 // prevent constructor by default
31
32public:
33 // member functions
34 // NOLINTBEGIN
35 MCNAPI explicit ActorSoundIdentifier(::Actor const& actor);
36
38 ::Bedrock::NotNullNonOwnerPtr<::ActorFetcher const> actorFetcher,
39 ::ActorDefinitionIdentifier const& identifier,
40 ::ActorUniqueID actorid,
41 bool isBaby
42 );
43
45 // NOLINTEND
46
47public:
48 // constructor thunks
49 // NOLINTBEGIN
50 MCNAPI void* $ctor(::Actor const& actor);
51
52 MCNAPI void* $ctor(
53 ::Bedrock::NotNullNonOwnerPtr<::ActorFetcher const> actorFetcher,
54 ::ActorDefinitionIdentifier const& identifier,
55 ::ActorUniqueID actorid,
56 bool isBaby
57 );
58 // NOLINTEND
59
60public:
61 // destructor thunk
62 // NOLINTBEGIN
63 MCNAPI void $dtor();
64 // NOLINTEND
65};
Definition ActorFetcher.h:11
Definition ActorSoundIdentifier.h:16
MCAPI ActorSoundIdentifier(::Actor const &actor)
MCAPI ~ActorSoundIdentifier()
MCAPI void * $ctor(::Bedrock::NotNullNonOwnerPtr<::ActorFetcher const > actorFetcher, ::ActorDefinitionIdentifier const &identifier, ::ActorUniqueID actorid, bool isBaby)
MCAPI void $dtor()
MCAPI void * $ctor(::Actor const &actor)
MCAPI ActorSoundIdentifier(::Bedrock::NotNullNonOwnerPtr<::ActorFetcher const > actorFetcher, ::ActorDefinitionIdentifier const &identifier, ::ActorUniqueID actorid, bool isBaby)
Definition Actor.h:103
Definition ActorDefinitionIdentifier.h:15
Definition ActorUniqueID.h:5
Definition Alias.h:14