3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/block/components/BlockTransformationComponent.h"
14namespace BlockMatrixHelpers {
17MCAPI ::Matrix
const bakeRotationMatrix(
int x,
int y,
int z);
19MCAPI ::Matrix calculateTransformMatrix(
20 ::Vec3
const& translation,
21 ::BlockTransformationComponent::RotationType
const& rotation,
22 ::BlockTransformationComponent::ScaleType
const& scale