LeviLamina
Loading...
Searching...
No Matches
CommandOutputParameter.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/server/commands/CommandSelectorResults.h"
7
8// auto generated forward declare list
9// clang-format off
10class Actor;
11class BlockPos;
12class Player;
13// clang-format on
14
16public:
17 // CommandOutputParameter inner types define
18 enum class NoCountType : int {
19 NoCount = 0,
20 };
21
22public:
23 // member variables
24 // NOLINTBEGIN
25 ::std::string mString;
26 int mCount;
27 // NOLINTEND
28
29 operator std::string const&() const { return mString; }
30
31public:
32 // prevent constructor by default
34
35public:
36 // member functions
37 // NOLINTBEGIN
38 MCAPI explicit CommandOutputParameter(::std::vector<::Player const*> const& players);
39
40 MCAPI explicit CommandOutputParameter(::std::vector<::Actor const*> const&);
41
43
45
46 MCAPI explicit CommandOutputParameter(::std::vector<::std::string> const& strings);
47
48 MCAPI explicit CommandOutputParameter(char const* text);
49
50 MCAPI explicit CommandOutputParameter(float value);
51
52 MCAPI explicit CommandOutputParameter(::BlockPos value);
53
55 // NOLINTEND
56
57public:
58 // constructor thunks
59 // NOLINTBEGIN
60 MCFOLD void* $ctor(::std::vector<::Player const*> const& players);
61
62 MCAPI void* $ctor(::std::vector<::Actor const*> const&);
63
64 MCFOLD void* $ctor(::CommandSelectorResults<::Player> const& players);
65
66 MCAPI void* $ctor(::CommandSelectorResults<::Actor> const&);
67
68 MCAPI void* $ctor(::std::vector<::std::string> const& strings);
69
70 MCAPI void* $ctor(char const* text);
71
72 MCAPI void* $ctor(float value);
73
74 MCAPI void* $ctor(::BlockPos value);
75 // NOLINTEND
76
77public:
78 // destructor thunk
79 // NOLINTBEGIN
80 MCFOLD void $dtor();
81 // NOLINTEND
82};
Definition Actor.h:103
Definition BlockPos.h:18
Definition CommandOutputParameter.h:15
Definition CommandSelectorResults.h:6
Definition Player.h:119