LeviLamina
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CommandOutputParameter.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/server/commands/CommandSelectorResults.h"
7
8// auto generated forward declare list
9// clang-format off
10class Actor;
11class Player;
12// clang-format on
13
14class CommandOutputParameter {
15public:
16 // CommandOutputParameter inner types define
17 enum class NoCountType : int {
18 NoCount = 0,
19 };
20
21public:
22 // member variables
23 // NOLINTBEGIN
24 ::std::string mString;
25 int mCount;
26 // NOLINTEND
27
28 operator std::string const&() const { return mString; }
29
30public:
31 // prevent constructor by default
32 CommandOutputParameter& operator=(CommandOutputParameter const&);
33 CommandOutputParameter();
34
35public:
36 // member functions
37 // NOLINTBEGIN
38 MCAPI explicit CommandOutputParameter(::CommandSelectorResults<::Actor> const& entities);
39
40 MCAPI explicit CommandOutputParameter(::std::vector<::Actor const*> const& entities);
41
42 MCAPI explicit CommandOutputParameter(::CommandSelectorResults<::Player> const& players);
43
44 MCAPI explicit CommandOutputParameter(::std::vector<::Player const*> const& players);
45
46 MCAPI CommandOutputParameter(::CommandOutputParameter const& rhs);
47
48 MCAPI explicit CommandOutputParameter(::std::vector<::std::string> const& strings);
49
50 MCAPI explicit CommandOutputParameter(::std::string const& text);
51
52 MCAPI explicit CommandOutputParameter(char const* text);
53
54 MCAPI ~CommandOutputParameter();
55 // NOLINTEND
56
57public:
58 // constructor thunks
59 // NOLINTBEGIN
60 MCFOLD void* $ctor(::CommandSelectorResults<::Actor> const& entities);
61
62 MCFOLD void* $ctor(::std::vector<::Actor const*> const& entities);
63
64 MCFOLD void* $ctor(::CommandSelectorResults<::Player> const& players);
65
66 MCFOLD void* $ctor(::std::vector<::Player const*> const& players);
67
68 MCAPI void* $ctor(::CommandOutputParameter const& rhs);
69
70 MCAPI void* $ctor(::std::vector<::std::string> const& strings);
71
72 MCAPI void* $ctor(::std::string const& text);
73
74 MCAPI void* $ctor(char const* text);
75 // NOLINTEND
76
77public:
78 // destructor thunk
79 // NOLINTBEGIN
80 MCFOLD void $dtor();
81 // NOLINTEND
82};
Definition Actor.h:113
Definition CommandSelectorResults.h:6
Definition Player.h:129