LeviLamina
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This is the complete list of members for EditorBlockSource, including all inherited members.
$addListener(::BlockSourceListener &l) (defined in BlockSource) | BlockSource | |
$areChunksFullyLoaded(::BlockPos const &pos, int r) const (defined in BlockSource) | BlockSource | |
$canDoBlockDrops() const (defined in BlockSource) | BlockSource | |
$canDoContainedItemDrops() const (defined in BlockSource) | BlockSource | |
$checkBlockPermissions(::Actor &entity, ::BlockPos const &blockPos, uchar face, ::ItemStackBase const &item, bool generateParticle) (defined in BlockSource) | BlockSource | |
$clip(::Vec3 const &A, ::Vec3 const &B, bool checkAgainstLiquid, ::ShapeType shapeType, int maxDistance, bool ignoreBorderBlocks, bool fullOnly, ::Actor *actor, ::std::function< bool(::BlockSource const &, ::Block const &, bool)> const &shouldCheckBlock) const (defined in BlockSource) | BlockSource | |
$clip(::ClipParameters const ¶meters) const (defined in BlockSource) | BlockSource | |
$containsAnyLiquid(::AABB const &box) const (defined in BlockSource) | BlockSource | |
$containsMaterial(::AABB const &box, ::MaterialType material) const (defined in BlockSource) | BlockSource | |
$ctor(::Level &level, ::Dimension &dimension, ::ChunkSource &source, bool publicSource, bool allowUnpopulatedChunks, bool allowClientTickingChanges) (defined in BlockSource) | BlockSource | |
$dtor() (defined in BlockSource) | BlockSource | |
$fetchAABBs(::std::vector<::AABB > &shapes, ::AABB const &intersectTestBox, bool withUnloadedChunks) const (defined in BlockSource) | BlockSource | |
$fetchAABBs(::AABB const &intersectTestBox, bool withUnloadedChunks) (defined in BlockSource) | BlockSource | |
$fetchCollisionShapes(::AABB const &intersectTestBox, bool withUnloadedChunks, ::std::optional<::EntityContext const > entity, ::std::vector<::AABB > *tempShapes) (defined in BlockSource) | BlockSource | |
$fetchCollisionShapes(::std::vector<::AABB > &shapes, ::AABB const &intersectTestBox, bool withUnloadedChunks, ::optional_ref<::GetCollisionShapeInterface const > entity, ::std::vector<::AABB > *tempShapes) const (defined in BlockSource) | BlockSource | |
$fetchCollisionShapesAndBlocks(::std::vector<::BlockSourceVisitor::CollisionShape > &shapes, ::AABB const &intersectTestBox, bool withUnloadedChunks, ::optional_ref<::GetCollisionShapeInterface const > entity, ::std::vector<::AABB > *tempShapes) const (defined in BlockSource) | BlockSource | |
$fetchEntities(::Actor const *except, ::AABB const &bb, bool useHitbox, bool getDisplayEntities) (defined in BlockSource) | BlockSource | |
$fetchEntities(::ActorType entityTypeId, ::AABB const &bb, ::Actor const *except, ::std::function< bool(::Actor *)> selector) (defined in BlockSource) | BlockSource | |
$getAboveTopSolidBlock(::BlockPos const &pos, bool includeWater, bool includeLeaves, bool iteratePastInitialBlocking) const (defined in BlockSource) | BlockSource | |
$getAboveTopSolidBlock(int x, int z, bool includeWater, bool includeLeaves) const (defined in BlockSource) | BlockSource | |
$getBlock(int x, int y, int z) const (defined in BlockSource) | BlockSource | |
$getBlock(::BlockPos const &pos) const (defined in BlockSource) | BlockSource | |
$getBlock(::BlockPos const &pos, uint layer) const (defined in BlockSource) | BlockSource | |
$getBlockEntity(::BlockPos const &pos) const (defined in BlockSource) | BlockSource | |
$getBrightness(::BlockPos const &pos) const (defined in BlockSource) | BlockSource | |
$getChunk(int x, int z) const (defined in BlockSource) | BlockSource | |
$getChunk(::ChunkPos const &pos) const (defined in BlockSource) | BlockSource | |
$getChunkAt(::BlockPos const &pos) const (defined in BlockSource) | BlockSource | |
$getChunkSource() (defined in BlockSource) | BlockSource | |
$getDimension() const (defined in BlockSource) | BlockSource | |
$getDimension() (defined in BlockSource) | BlockSource | |
$getDimensionConst() const (defined in BlockSource) | BlockSource | |
$getDimensionId() const (defined in BlockSource) | BlockSource | |
$getExtraBlock(::BlockPos const &p) const (defined in BlockSource) | BlockSource | |
$getHeight(::std::function< bool(::Block const &)> const &type, ::BlockPos const &pos) const (defined in BlockSource) | BlockSource | |
$getHeight(::std::function< bool(::Block const &)> const &type, int x, int z) const (defined in BlockSource) | BlockSource | |
$getILevel() const (defined in BlockSource) | BlockSource | |
$getLevel() (defined in BlockSource) | BlockSource | |
$getLevelSeed64() const (defined in BlockSource) | BlockSource | |
$getLiquidBlock(::BlockPos const &p) const (defined in BlockSource) | BlockSource | |
$getMaterial(::BlockPos const &pos) const (defined in BlockSource) | BlockSource | |
$getMaterial(int x, int y, int z) const (defined in BlockSource) | BlockSource | |
$getMaxHeight() const (defined in BlockSource) | BlockSource | |
$getMinHeight() const (defined in BlockSource) | BlockSource | |
$getTallestCollisionShape(::AABB const &intersectTestBox, float *actualSurfaceOffset, bool withUnloadedChunks, ::optional_ref<::GetCollisionShapeInterface const > entity) const (defined in BlockSource) | BlockSource | |
$getWeakRef() (defined in BlockSource) | BlockSource | |
$hasBlock(::BlockPos const &pos) const (defined in BlockSource) | BlockSource | |
$hasBorderBlock(::BlockPos const pos) const (defined in BlockSource) | BlockSource | |
$hasChunksAt(::Bounds const &bounds, bool ignoreClientChunk) const (defined in BlockSource) | BlockSource | |
$hasChunksAt(::BlockPos const &pos, int r, bool ignoreClientChunk) const (defined in BlockSource) | BlockSource | |
$hasChunksAt(::AABB const &bb, bool ignoreClientChunk) const (defined in BlockSource) | BlockSource | |
$isInstaticking(::BlockPos const &pos) const (defined in BlockSource) | BlockSource | |
$isInWall(::Vec3 const &pos) const (defined in BlockSource) | BlockSource | |
$isSolidBlockingBlock(int x, int y, int z) const (defined in BlockSource) | BlockSource | |
$isSolidBlockingBlock(::BlockPos const &p) const (defined in BlockSource) | BlockSource | |
$isUnderWater(::Vec3 const &pos, ::Block const &block) const (defined in BlockSource) | BlockSource | |
$mayPlace(::Block const &block, ::BlockPos const &pos, uchar face, ::Actor *placer, bool ignoreEntities, ::Vec3 clickPos) (defined in BlockSource) | BlockSource | |
$postGameEvent(::Actor *source, ::GameEvent const &gameEvent, ::BlockPos const &originPos, ::Block const *affectedBlock) (defined in BlockSource) | BlockSource | |
$removeBlock(::BlockPos const &pos) (defined in BlockSource) | BlockSource | |
$removeListener(::BlockSourceListener &l) (defined in BlockSource) | BlockSource | |
$setBlock(::BlockPos const &pos, ::Block const &block, int updateFlags, ::ActorBlockSyncMessage const *syncMsg, ::Actor *blockChangeSource) (defined in BlockSource) | BlockSource | |
$updateCheckForValidityState(bool checkForValidity) (defined in BlockSource) | BlockSource | |
$vftable() (defined in BlockSource) | BlockSource | static |
_addToTickingQueue(::BlockPos const &pos, ::Block const &block, int tickDelay, int priorityOffset, ::TickingQueueType queueType, bool skipOverrides) (defined in BlockSource) | BlockSource | |
_blockChanged(::BlockPos const &pos, uint layer, ::Block const &block, ::Block const &previousBlock, int updateFlags, ::ActorBlockSyncMessage const *syncMsg, ::Actor *blockChangeSource) (defined in BlockSource) | BlockSource | |
_fetchBorderBlockCollisions(::std::vector<::AABB > &shapes, ::AABB const &intersectTestBox, ::optional_ref<::GetCollisionShapeInterface const > entity, bool) const (defined in BlockSource) | BlockSource | |
_fetchEntityHelper(::WeakEntityRef entityRef, ::gsl::span<::gsl::not_null<::Actor const * > > ignoredEntities, ::AABB const &bb, bool useHitbox) (defined in BlockSource) | BlockSource | |
_getBlockPermissions(::BlockPos const &pos, bool currentState) (defined in BlockSource) | BlockSource | |
_getRawBrightness(::BlockPos const &pos, ::Brightness skyDarken, bool propagate, bool accountForNight) const (defined in BlockSource) | BlockSource | |
_removeFromTickingQueue(::BlockPos const &pos, ::Block const &block, ::TickingQueueType queueType) (defined in BlockSource) | BlockSource | |
_updateTallestCollisionShapeWithBorderBlockCollisions(::AABB const &intersectTestBox, ::optional_ref<::GetCollisionShapeInterface const > entity, ::AABB &result, ::Vec3 const &posToMinimizeDistanceToIfMatchingHeight, float ¤tDistanceSqr) const (defined in BlockSource) | BlockSource | |
addListener(::BlockSourceListener &) (defined in EditorBlockSource) | EditorBlockSource | virtual |
addToRandomTickingQueuePercentChance(::BlockPos const &pos, ::Block const &block, float percentChance, int priorityOffset, bool skipOverrides) (defined in BlockSource) | BlockSource | |
addToTickingQueue(::BlockPos const &pos, ::Block const &block, int tickDelay, int skipOverrides, bool priorityOffset) (defined in BlockSource) | BlockSource | |
areChunksFullyLoaded(::BlockPos const &pos, int r) const (defined in BlockSource) | BlockSource | virtual |
areChunksFullyLoaded(::BlockPos const &min, ::BlockPos const &max) const (defined in BlockSource) | BlockSource | |
blockEvent(::BlockPos const &pos, int b0, int b1) (defined in BlockSource) | BlockSource | |
BlockSource(::Level &level, ::Dimension &dimension, ::ChunkSource &source, bool publicSource, bool allowUnpopulatedChunks, bool allowClientTickingChanges) (defined in BlockSource) | BlockSource | |
canDoBlockDrops() const (defined in BlockSource) | BlockSource | virtual |
canDoContainedItemDrops() const (defined in BlockSource) | BlockSource | virtual |
canProvideSupport(::BlockPos const &pos, uchar face, ::BlockSupportType type) const (defined in BlockSource) | BlockSource | |
canSeeSky(::BlockPos const &pos) const (defined in BlockSource) | BlockSource | |
canSeeSkyFromBelowWater(::BlockPos const &pos) (defined in BlockSource) | BlockSource | |
checkBlockDestroyPermissions(::Actor &entity, ::BlockPos const &pos, ::ItemStackBase const &item, bool generateParticle) (defined in BlockSource) | BlockSource | |
checkBlockPermissions(::Actor &entity, ::BlockPos const &blockPos, uchar face, ::ItemStackBase const &item, bool generateParticle) (defined in BlockSource) | BlockSource | virtual |
checkMaterial(::AABB const &box, ::MaterialType material) const (defined in IConstBlockSource) | IConstBlockSource | |
clip(::Vec3 const &A, ::Vec3 const &B, bool checkAgainstLiquid, ::ShapeType shapeType, int maxDistance, bool ignoreBorderBlocks, bool fullOnly, ::Actor *actor, ::std::function< bool(::BlockSource const &, ::Block const &, bool)> const &shouldCheckBlock) const (defined in BlockSource) | BlockSource | virtual |
clip(::ClipParameters const ¶meters) const (defined in BlockSource) | BlockSource | virtual |
containsAnyBlockInBox(::BoundingBox const &box, ::std::function< bool(::Block const &)> predicate) (defined in BlockSource) | BlockSource | |
containsAnyBlockOfType(::BlockPos const &min, ::BlockPos const &max, ::Block const &type) const (defined in BlockSource) | BlockSource | |
containsAnyLiquid(::AABB const &box) const (defined in BlockSource) | BlockSource | virtual |
containsAnyLiquid(::IConstBlockSource const ®ion, ::AABB const &box) (defined in BlockSource) | BlockSource | static |
containsAnySolidBlocking(::AABB const &box) const (defined in BlockSource) | BlockSource | |
containsMaterial(::AABB const &box, ::MaterialType material) const (defined in BlockSource) | BlockSource | virtual |
containsMaterial(::IConstBlockSource const ®ion, ::AABB const &box, ::MaterialType material) (defined in BlockSource) | BlockSource | static |
countBlocksOfType(::BlockDescriptor const &blockDescriptor, ::BlockPos const &min, ::BlockPos const &max, uint64 maxCount) const (defined in BlockSource) | BlockSource | |
EditorBlockSource(EditorBlockSource const &) (defined in EditorBlockSource) | EditorBlockSource | |
EditorBlockSource() (defined in EditorBlockSource) | EditorBlockSource | |
fetchAABBs(::std::vector<::AABB > &shapes, ::AABB const &intersectTestBox, bool withUnloadedChunks) const (defined in BlockSource) | BlockSource | virtual |
fetchAABBs(::AABB const &intersectTestBox, bool withUnloadedChunks) (defined in BlockSource) | BlockSource | virtual |
fetchActors(::ActorDefinitionIdentifier const &actorId, ::AABB const &bb) (defined in BlockSource) | BlockSource | |
fetchBlockEntities(::BlockActorType bb, ::AABB const &blockActorTypeId) const (defined in BlockSource) | BlockSource | |
fetchBlockEntities(::AABB const &bb) (defined in BlockSource) | BlockSource | |
fetchBlocks(::BlockPos const &origin, ::BlockVolume &volume) const (defined in BlockSource) | BlockSource | |
fetchBlocksInBox(::BoundingBox const &box, ::std::function< bool(::Block const &)> predicate) (defined in BlockSource) | BlockSource | |
fetchBlocksInBoxSorted(::BoundingBox const &box, ::std::function< bool(::Block const &)> predicate) (defined in BlockSource) | BlockSource | |
fetchBlocksInCylinder(::BlockPos const ¢erPos, uint radius, uint height, ::std::function< bool(::Block const &)> predicate) (defined in BlockSource) | BlockSource | |
fetchBlocksInCylinderSorted(::BlockPos const ¢erPos, uint radius, uint height, ::std::function< bool(::Block const &)> predicate) (defined in BlockSource) | BlockSource | |
fetchCollisionShapes(::AABB const &intersectTestBox, bool withUnloadedChunks, ::std::optional<::EntityContext const > entity, ::std::vector<::AABB > *tempShapes) (defined in BlockSource) | BlockSource | virtual |
fetchCollisionShapes(::std::vector<::AABB > &shapes, ::AABB const &intersectTestBox, bool withUnloadedChunks, ::optional_ref<::GetCollisionShapeInterface const > entity, ::std::vector<::AABB > *tempShapes) const (defined in BlockSource) | BlockSource | virtual |
fetchCollisionShapesAndBlocks(::std::vector<::BlockSourceVisitor::CollisionShape > &shapes, ::AABB const &intersectTestBox, bool withUnloadedChunks, ::optional_ref<::GetCollisionShapeInterface const > entity, ::std::vector<::AABB > *tempShapes) const (defined in BlockSource) | BlockSource | virtual |
fetchEntities(::Actor const *, ::AABB const &, bool, bool) (defined in EditorBlockSource) | EditorBlockSource | virtual |
fetchEntities(::ActorType, ::AABB const &, ::Actor const *, ::std::function< bool(::Actor *)>) (defined in EditorBlockSource) | EditorBlockSource | virtual |
fetchEntities(::gsl::span<::gsl::not_null<::Actor const * > > ignoredEntities, ::AABB const &bb, bool useHitbox, bool getDisplayEntities) (defined in BlockSource) | BlockSource | |
fetchEntities2(::ActorType type, ::AABB const &aabb, bool ignoreTargetType) (defined in BlockSource) | BlockSource | |
fetchNearestEntityOfType(::Actor const *except, ::AABB const &bb, ::ActorType entityTypeId) (defined in BlockSource) | BlockSource | |
findNextTopSolidBlockUnder(::BlockPos &pos) (defined in BlockSource) | BlockSource | |
fireBlockChanged(::BlockPos const &pos, uint layer, ::Block const &block, ::Block const &oldBlock, int flags, ::BlockChangedEventTarget eventTarget, ::ActorBlockSyncMessage const *syncMsg, ::Actor *source) (defined in BlockSource) | BlockSource | |
fireBlockEntityChanged(::BlockActor &te) (defined in BlockSource) | BlockSource | |
getAboveTopSolidBlock(::BlockPos const &pos, bool includeWater, bool includeLeaves, bool iteratePastInitialBlocking) const (defined in BlockSource) | BlockSource | virtual |
getAboveTopSolidBlock(int x, int z, bool includeWater, bool includeLeaves) const (defined in BlockSource) | BlockSource | virtual |
getBiome(::BlockPos const &pos) const (defined in BlockSource) | BlockSource | |
getBlock(int x, int y, int z) const (defined in BlockSource) | BlockSource | virtual |
getBlock(::BlockPos const &pos) const (defined in BlockSource) | BlockSource | virtual |
getBlock(::BlockPos const &pos, uint layer) const (defined in BlockSource) | BlockSource | virtual |
getBlockEntity(::BlockPos const &pos) const (defined in BlockSource) | BlockSource | virtual |
getBlockEntity(::BlockPos const &) (defined in BlockSource) | BlockSource | |
getBrightness(::BlockPos const &pos) const (defined in BlockSource) | BlockSource | virtual |
getBrightnessPair(::BlockPos const &pos) const (defined in BlockSource) | BlockSource | |
getChunk(int x, int z) const (defined in BlockSource) | BlockSource | virtual |
getChunk(::ChunkPos const &pos) const (defined in BlockSource) | BlockSource | virtual |
getChunkAt(::BlockPos const &pos) const (defined in BlockSource) | BlockSource | virtual |
getChunkSource() (defined in BlockSource) | BlockSource | virtual |
getDimension() const (defined in BlockSource) | BlockSource | virtual |
getDimension() (defined in BlockSource) | BlockSource | virtual |
getDimensionConst() const (defined in BlockSource) | BlockSource | virtual |
getDimensionId() const (defined in BlockSource) | BlockSource | virtual |
getEntities(AABB const &range, float extendDistance=2.0f, ActorType actorType=ActorType::TypeMask, bool ignoreType=false) const (defined in BlockSource) | BlockSource | |
getExtraBlock(::BlockPos const &p) const (defined in BlockSource) | BlockSource | virtual |
getHeight(::std::function< bool(::Block const &)> const &type, ::BlockPos const &pos) const (defined in BlockSource) | BlockSource | virtual |
getHeight(::std::function< bool(::Block const &)> const &type, int x, int z) const (defined in BlockSource) | BlockSource | virtual |
getILevel() const (defined in BlockSource) | BlockSource | virtual |
getLevel() (defined in BlockSource) | BlockSource | virtual |
getLevelSeed64() const (defined in BlockSource) | BlockSource | virtual |
getLiquidBlock(::BlockPos const &p) const (defined in BlockSource) | BlockSource | virtual |
getMaterial(::BlockPos const &pos) const (defined in BlockSource) | BlockSource | virtual |
getMaterial(int x, int y, int z) const (defined in BlockSource) | BlockSource | virtual |
getMaxHeight() const (defined in BlockSource) | BlockSource | virtual |
getMinHeight() const (defined in BlockSource) | BlockSource | virtual |
getSeenPercent(::Vec3 const ¢er, ::AABB const &bb) (defined in BlockSource) | BlockSource | |
getTallestCollisionShape(::AABB const &intersectTestBox, float *actualSurfaceOffset, bool withUnloadedChunks, ::optional_ref<::GetCollisionShapeInterface const > entity) const (defined in BlockSource) | BlockSource | virtual |
getTallestCollisionShapeFromUnloadedChunksAABBs(::AABB const &intersectTestBox, ::AABB &tallestCollisionShape, ::Vec3 const &posToMinimizeDistanceToIfMatchingHeight, float ¤tDistanceSqr) const (defined in BlockSource) | BlockSource | |
getWeakRef() (defined in BlockSource) | BlockSource | virtual |
hasBlock(::BlockPos const &pos) const (defined in BlockSource) | BlockSource | virtual |
hasBorderBlock(::BlockPos const pos) const (defined in BlockSource) | BlockSource | virtual |
hasChunksAt(::Bounds const &, bool) const (defined in EditorBlockSource) | EditorBlockSource | virtual |
hasChunksAt(::BlockPos const &, int, bool) const (defined in EditorBlockSource) | EditorBlockSource | virtual |
hasChunksAt(::AABB const &, bool) const (defined in EditorBlockSource) | EditorBlockSource | virtual |
hasChunksAt(::BlockPos const &min, ::BlockPos const &max, bool ignoreClientChunk) const (defined in BlockSource) | BlockSource | |
hasSubChunksAt(::BlockPos const &min, ::BlockPos const &max) const (defined in BlockSource) | BlockSource | |
hasTickInCurrentTick(::BlockPos const &pos, ::TickingQueueType queueType) const (defined in BlockSource) | BlockSource | |
hasTickInPendingTicks(::BlockPos const &pos, ::TickingQueueType queueType) const (defined in BlockSource) | BlockSource | |
hasTickInPendingTicks(::BlockPos const &pos, ::Block const &block, ::TickingQueueType queueType) const (defined in BlockSource) | BlockSource | |
hasTickInPendingTicks(::BlockPos const &pos, ::BlockLegacy const &block, ::TickingQueueType queueType) const (defined in BlockSource) | BlockSource | |
hasUntickedNeighborChunk(::ChunkPos const &pos, int chunkRadius) const (defined in BlockSource) | BlockSource | |
isEmptyBlock(int x, int y, int z) (defined in BlockSource) | BlockSource | |
isInstaticking(::BlockPos const &pos) const (defined in BlockSource) | BlockSource | virtual |
isInWall(::Vec3 const &pos) const (defined in BlockSource) | BlockSource | virtual |
isNearUnloadedChunks(::ChunkPos const &pos) const (defined in BlockSource) | BlockSource | |
isSolidBlockingBlock(int x, int y, int z) const (defined in BlockSource) | BlockSource | virtual |
isSolidBlockingBlock(::BlockPos const &p) const (defined in BlockSource) | BlockSource | virtual |
isTouchingMaterial(::BlockPos const &pos, ::MaterialType type) const (defined in BlockSource) | BlockSource | |
isUnderWater(::Vec3 const &pos, ::Block const &block) const (defined in BlockSource) | BlockSource | virtual |
isUnobstructedByEntities(::AABB const &aabb, ::Actor const *ignoreEntity) (defined in BlockSource) | BlockSource | |
isWithinHeightLimits(int y) const (defined in BlockSource) | BlockSource | |
Listener typedef (defined in IBlockSource) | IBlockSource | |
ListenerVector typedef (defined in IBlockSource) | IBlockSource | |
mAllowTickingChanges (defined in BlockSource) | BlockSource | |
mAllowUnpopulatedChunks (defined in BlockSource) | BlockSource | |
mayPlace(::Block const &block, ::BlockPos const &pos, uchar face, ::Actor *placer, bool ignoreEntities, ::Vec3 clickPos) (defined in BlockSource) | BlockSource | virtual |
mCheckValidity (defined in BlockSource) | BlockSource | |
mChunkSource (defined in BlockSource) | BlockSource | |
mCurrentTickForValidityChecks (defined in BlockSource) | BlockSource | |
mDefaultBrightness (defined in BlockSource) | BlockSource | |
mDimension (defined in BlockSource) | BlockSource | |
mIsPersistantBlockSource (defined in BlockSource) | BlockSource | |
mLastChunkDirectPtr (defined in BlockSource) | BlockSource | |
mLastChunkPos (defined in BlockSource) | BlockSource | |
mLastChunkWeakPtr (defined in BlockSource) | BlockSource | |
mLevel (defined in BlockSource) | BlockSource | |
mListeners (defined in BlockSource) | BlockSource | |
mMaxHeight (defined in BlockSource) | BlockSource | |
mMinHeight (defined in BlockSource) | BlockSource | |
mOwnerThreadID (defined in BlockSource) | BlockSource | |
mPlaceChunkPos (defined in BlockSource) | BlockSource | |
mPublicSource (defined in BlockSource) | BlockSource | |
mRandomTickQueue (defined in BlockSource) | BlockSource | |
mTempBlockEntityList (defined in BlockSource) | BlockSource | |
mTempBlockFetchResult (defined in BlockSource) | BlockSource | |
mTempCubeList (defined in BlockSource) | BlockSource | |
mTempEntityList (defined in BlockSource) | BlockSource | |
mTickQueue (defined in BlockSource) | BlockSource | |
mUnkd207f9 (defined in EditorBlockSource) | EditorBlockSource | |
neighborChanged(::BlockPos const &neighPos, ::BlockPos const &myPos) (defined in BlockSource) | BlockSource | |
operator=(EditorBlockSource const &) (defined in EditorBlockSource) | EditorBlockSource | |
postGameEvent(::Actor *source, ::GameEvent const &gameEvent, ::BlockPos const &originPos, ::Block const *affectedBlock) (defined in BlockSource) | BlockSource | virtual |
postGameEvent(::Actor *source, ::GameEvent const &gameEvent, ::Vec3 const &originPos, ::Block const *affectedBlock) (defined in BlockSource) | BlockSource | |
removeBlock(::BlockPos const &pos) (defined in BlockSource) | BlockSource | virtual |
removeBlock(int x, int y, int z) (defined in BlockSource) | BlockSource | |
removeListener(::BlockSourceListener &) (defined in EditorBlockSource) | EditorBlockSource | virtual |
setBlock(::BlockPos const &pos, ::Block const &block, int updateFlags, ::ActorBlockSyncMessage const *syncMsg, ::Actor *blockChangeSource) (defined in BlockSource) | BlockSource | virtual |
setBlock(::BlockPos const &pos, ::Block const &block, int updateFlags, ::std::shared_ptr<::BlockActor > blockEntity, ::ActorBlockSyncMessage const *syncMsg, ::Actor *blockChangeSource) (defined in BlockSource) | BlockSource | |
setBlock(int x, int y, int z, ::Block const &block, int updateFlags, ::Actor *blockChangeSource) (defined in BlockSource) | BlockSource | |
setBorderBlock(::BlockPos const &pos, bool val) (defined in BlockSource) | BlockSource | |
setExtraBlock(::BlockPos const &p, ::Block const &block, int updateFlags) (defined in BlockSource) | BlockSource | |
setExtraBlockSimple(::BlockPos const &pos, ::Block const &block) (defined in BlockSource) | BlockSource | |
spawnActor(CompoundTag const &) (defined in BlockSource) | BlockSource | |
tryGetContainer(BlockPos const &pos) (defined in BlockSource) | BlockSource | |
updateCheckForValidityState(bool checkForValidity) (defined in BlockSource) | BlockSource | virtual |
updateNeighborsAt(::BlockPos const &pos) (defined in BlockSource) | BlockSource | |
~BlockSource() (defined in BlockSource) | BlockSource | virtual |
~EditorBlockSource()=default (defined in EditorBlockSource) | EditorBlockSource | virtual |
~IBlockSource()=default (defined in IBlockSource) | IBlockSource | virtual |
~IConstBlockSource()=default (defined in IConstBlockSource) | IConstBlockSource | virtual |