|
LeviLamina
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This is the complete list of members for EditorBlockSource, including all inherited members.
| $addListener(::BlockSourceListener &l) (defined in BlockSource) | BlockSource | |
| $areChunksFullyLoaded(::BlockPos const &pos, int r) const (defined in BlockSource) | BlockSource | |
| $canDoBlockDrops() const (defined in BlockSource) | BlockSource | |
| $canDoContainedItemDrops() const (defined in BlockSource) | BlockSource | |
| $checkBlockPermissions(::Actor &entity, ::BlockPos const &blockPos, uchar face, ::ItemStackBase const &item, bool generateParticle) (defined in BlockSource) | BlockSource | |
| $clip(::Vec3 const &A, ::Vec3 const &B, bool checkAgainstLiquid, ::ShapeType shapeType, int maxDistance, bool ignoreBorderBlocks, bool fullOnly, ::Actor *actor, ::std::function< bool(::BlockSource const &, ::Block const &, bool)> const &shouldCheckBlock, bool stopOnFirstLiquidHit) const (defined in BlockSource) | BlockSource | |
| $clip(::ClipParameters const ¶meters) const (defined in BlockSource) | BlockSource | |
| $containsAnyLiquid(::AABB const &box) const (defined in BlockSource) | BlockSource | |
| $containsMaterial(::AABB const &box, ::MaterialType material) const (defined in BlockSource) | BlockSource | |
| $ctor(::Level &level, ::Dimension &dimension, ::ChunkSource &source, bool publicSource, bool allowUnpopulatedChunks, bool allowClientTickingChanges) (defined in BlockSource) | BlockSource | |
| $dtor() (defined in BlockSource) | BlockSource | |
| $fetchAABBs(::std::vector<::AABB > &shapes, ::AABB const &intersectTestBox, bool withUnloadedChunks) const (defined in BlockSource) | BlockSource | |
| $fetchAABBs(::AABB const &intersectTestBox, bool withUnloadedChunks) (defined in BlockSource) | BlockSource | |
| $fetchCollisionShapes(::AABB const &intersectTestBox, bool withUnloadedChunks, ::std::optional<::EntityContext const > entity, ::std::vector<::AABB > *tempShapes) (defined in BlockSource) | BlockSource | |
| $fetchCollisionShapes(::std::vector<::AABB > &shapes, ::AABB const &intersectTestBox, bool withUnloadedChunks, ::optional_ref<::GetCollisionShapeInterface const > entity, ::std::vector<::AABB > *tempShapes) const (defined in BlockSource) | BlockSource | |
| $fetchCollisionShapesAndBlocks(::std::vector<::BlockSourceVisitor::CollisionShape > &shapes, ::AABB const &intersectTestBox, bool withUnloadedChunks, ::optional_ref<::GetCollisionShapeInterface const > entity, ::std::vector<::AABB > *tempShapes) const (defined in BlockSource) | BlockSource | |
| $fetchEntities(::Actor const *except, ::AABB const &bb, bool useHitbox, bool getDisplayEntities) (defined in BlockSource) | BlockSource | |
| $getAboveTopSolidBlock(::BlockPos const &pos, bool includeWater, bool includeLeaves, bool iteratePastInitialBlocking) const (defined in BlockSource) | BlockSource | |
| $getAboveTopSolidBlock(int x, int z, bool includeWater, bool includeLeaves) const (defined in BlockSource) | BlockSource | |
| $getBlock(::BlockPos const &pos) const (defined in BlockSource) | BlockSource | |
| $getBlock(::BlockPos const &pos, uint layer) const (defined in BlockSource) | BlockSource | |
| $getBlockEntity(::BlockPos const &pos) const (defined in BlockSource) | BlockSource | |
| $getBrightness(::BlockPos const &pos) const (defined in BlockSource) | BlockSource | |
| $getChunk(int x, int z) const (defined in BlockSource) | BlockSource | |
| $getChunk(::ChunkPos const &pos) const (defined in BlockSource) | BlockSource | |
| $getChunkAt(::BlockPos const &pos) const (defined in BlockSource) | BlockSource | |
| $getChunkSource() (defined in BlockSource) | BlockSource | |
| $getDimension() const (defined in BlockSource) | BlockSource | |
| $getDimension() (defined in BlockSource) | BlockSource | |
| $getDimensionConst() const (defined in BlockSource) | BlockSource | |
| $getDimensionId() const (defined in BlockSource) | BlockSource | |
| $getExtraBlock(::BlockPos const &pos) const (defined in BlockSource) | BlockSource | |
| $getHeight(::std::function< bool(::Block const &)> const &type, ::BlockPos const &pos) const (defined in BlockSource) | BlockSource | |
| $getHeight(::std::function< bool(::Block const &)> const &type, int x, int z) const (defined in BlockSource) | BlockSource | |
| $getILevel() const (defined in BlockSource) | BlockSource | |
| $getLevel() (defined in BlockSource) | BlockSource | |
| $getLevelSeed64() const (defined in BlockSource) | BlockSource | |
| $getLiquidBlock(::BlockPos const &pos) const (defined in BlockSource) | BlockSource | |
| $getMaterial(::BlockPos const &pos) const (defined in BlockSource) | BlockSource | |
| $getMaterial(int x, int y, int z) const (defined in BlockSource) | BlockSource | |
| $getMaxHeight() const (defined in BlockSource) | BlockSource | |
| $getMinHeight() const (defined in BlockSource) | BlockSource | |
| $getTallestCollisionShape(::AABB const &intersectTestBox, float *actualSurfaceOffset, bool withUnloadedChunks, ::optional_ref<::GetCollisionShapeInterface const > entity) const (defined in BlockSource) | BlockSource | |
| $getVisualLiquidHeight(::Vec3 const &pos) const (defined in BlockSource) | BlockSource | |
| $getWeakRef() (defined in BlockSource) | BlockSource | |
| $hasBlock(::BlockPos const &pos) const (defined in BlockSource) | BlockSource | |
| $hasBorderBlock(::BlockPos const pos) const (defined in BlockSource) | BlockSource | |
| $hasChunksAt(::Bounds const &bounds, bool ignoreClientChunk) const (defined in BlockSource) | BlockSource | |
| $hasChunksAt(::BlockPos const &pos, int r, bool ignoreClientChunk) const (defined in BlockSource) | BlockSource | |
| $hasChunksAt(::AABB const &bb, bool ignoreClientChunk) const (defined in BlockSource) | BlockSource | |
| $isInstaticking(::BlockPos const &pos) const (defined in BlockSource) | BlockSource | |
| $isInWall(::Vec3 const &pos) const (defined in BlockSource) | BlockSource | |
| $isSolidBlockingBlock(int x, int y, int z) const (defined in BlockSource) | BlockSource | |
| $isSolidBlockingBlock(::BlockPos const &p) const (defined in BlockSource) | BlockSource | |
| $isUnderWater(::Vec3 const &pos, ::Block const &block) const (defined in BlockSource) | BlockSource | |
| $mayPlace(::Block const &block, ::BlockPos const &pos, uchar face, ::Actor *placer, bool ignoreEntities, ::Vec3 clickPos) (defined in BlockSource) | BlockSource | |
| $postGameEvent(::Actor *source, ::GameEvent const &gameEvent, ::BlockPos const &originPos, ::Block const *affectedBlock) (defined in BlockSource) | BlockSource | |
| $removeBlock(::BlockPos const &pos) (defined in BlockSource) | BlockSource | |
| $removeListener(::BlockSourceListener &l) (defined in BlockSource) | BlockSource | |
| $setBlock(::BlockPos const &pos, ::Block const &block, int updateFlags, ::ActorBlockSyncMessage const *syncMsg, ::Actor *blockChangeSource) (defined in BlockSource) | BlockSource | |
| $updateCheckForValidityState(bool checkForValidity) (defined in BlockSource) | BlockSource | |
| $vftable() (defined in BlockSource) | BlockSource | static |
| _addToTickingQueue(::BlockPos const &pos, ::Block const &block, int tickDelay, int priorityOffset, ::TickingQueueType queueType, bool skipOverrides) (defined in BlockSource) | BlockSource | |
| _blockChanged(::BlockPos const &pos, uint layer, ::Block const &block, ::Block const &previousBlock, int updateFlags, ::ActorBlockSyncMessage const *syncMsg, ::Actor *blockChangeSource) (defined in BlockSource) | BlockSource | |
| _checkValidity(bool forceCheckForValidity) const (defined in BlockSource) | BlockSource | |
| _fetchBorderBlockCollisions(::std::vector<::AABB > &shapes, ::AABB const &intersectTestBox, ::optional_ref<::GetCollisionShapeInterface const > entity, bool) const (defined in BlockSource) | BlockSource | |
| _fetchEntityHelper(::WeakEntityRef const &entityRef, ::gsl::span<::gsl::not_null<::Actor const * > > const &ignoredEntities, ::AABB const &bb, bool useHitbox) (defined in BlockSource) | BlockSource | |
| _fetchEntityHelper(::WeakEntityRef const &entityRef, ::ActorType entityTypeId, ::AABB const &bb, ::Actor const *except, ::std::function< bool(::Actor *)> selector) (defined in BlockSource) | BlockSource | |
| _getBlockPermissions(::BlockPos const &pos, bool currentState) (defined in BlockSource) | BlockSource | |
| _getRawBrightness(::BlockPos const &pos, ::Brightness skyDarken, bool propagate, bool accountForNight) const (defined in BlockSource) | BlockSource | |
| _removeFromTickingQueue(::BlockPos const &pos, ::Block const &block, ::TickingQueueType queueType) (defined in BlockSource) | BlockSource | |
| _updateTallestCollisionShapeWithBorderBlockCollisions(::AABB const &intersectTestBox, ::optional_ref<::GetCollisionShapeInterface const > entity, ::AABB &result, ::Vec3 const &posToMinimizeDistanceToIfMatchingHeight, float ¤tDistanceSqr) const (defined in BlockSource) | BlockSource | |
| addListener(::BlockSourceListener &) (defined in EditorBlockSource) | EditorBlockSource | virtual |
| addToRandomTickingQueuePercentChance(::BlockPos const &pos, ::Block const &block, float percentChance, int priorityOffset, bool skipOverrides) (defined in BlockSource) | BlockSource | |
| addToTickingQueue(::BlockPos const &pos, ::Block const &block, int tickDelay, int priorityOffset, bool skipOverrides) (defined in BlockSource) | BlockSource | |
| areChunksFullyLoaded(::BlockPos const &pos, int r) const (defined in BlockSource) | BlockSource | virtual |
| areChunksFullyLoaded(::BlockPos const &min, ::BlockPos const &max) const (defined in BlockSource) | BlockSource | |
| blockEvent(::BlockPos const &pos, int b0, int b1) (defined in BlockSource) | BlockSource | |
| BlockSource(BlockSource const &) (defined in BlockSource) | BlockSource | |
| BlockSource() (defined in BlockSource) | BlockSource | |
| BlockSource(::Level &level, ::Dimension &dimension, ::ChunkSource &source, bool publicSource, bool allowUnpopulatedChunks, bool allowClientTickingChanges) (defined in BlockSource) | BlockSource | |
| canDoBlockDrops() const (defined in BlockSource) | BlockSource | virtual |
| canDoContainedItemDrops() const (defined in BlockSource) | BlockSource | virtual |
| canSeeSky(::BlockPos const &pos) const (defined in BlockSource) | BlockSource | |
| canSeeSkyFromBelowWater(::BlockPos const &pos) (defined in BlockSource) | BlockSource | |
| checkBlockDestroyPermissions(::Actor &entity, ::BlockPos const &pos, ::ItemStackBase const &item, bool generateParticle) (defined in BlockSource) | BlockSource | |
| checkBlockPermissions(::Actor &entity, ::BlockPos const &blockPos, uchar face, ::ItemStackBase const &item, bool generateParticle) (defined in BlockSource) | BlockSource | virtual |
| clip(::Vec3 const &A, ::Vec3 const &B, bool checkAgainstLiquid, ::ShapeType shapeType, int maxDistance, bool ignoreBorderBlocks, bool fullOnly, ::Actor *actor, ::std::function< bool(::BlockSource const &, ::Block const &, bool)> const &shouldCheckBlock, bool stopOnFirstLiquidHit) const (defined in BlockSource) | BlockSource | virtual |
| clip(::ClipParameters const ¶meters) const (defined in BlockSource) | BlockSource | virtual |
| containsAnyBlockInBox(::BoundingBox const &box, ::std::function< bool(::Block const &)> predicate) (defined in BlockSource) | BlockSource | |
| containsAnyBlockOfType(::BlockPos const &min, ::BlockPos const &max, ::Block const &type) const (defined in BlockSource) | BlockSource | |
| containsAnyLiquid(::AABB const &box) const (defined in BlockSource) | BlockSource | virtual |
| containsAnyLiquid(::IConstBlockSource const ®ion, ::AABB const &box) (defined in BlockSource) | BlockSource | static |
| containsAnySolidBlocking(::AABB const &box) const (defined in BlockSource) | BlockSource | |
| containsMaterial(::AABB const &box, ::MaterialType material) const (defined in BlockSource) | BlockSource | virtual |
| containsMaterial(::IConstBlockSource const ®ion, ::AABB const &box, ::MaterialType material) (defined in BlockSource) | BlockSource | static |
| countBlocksOfType(::BlockDescriptor const &blockDescriptor, ::BlockPos const &min, ::BlockPos const &max, uint64 maxCount) const (defined in BlockSource) | BlockSource | |
| EditorBlockSource(EditorBlockSource const &) (defined in EditorBlockSource) | EditorBlockSource | |
| EditorBlockSource() (defined in EditorBlockSource) | EditorBlockSource | |
| fetchAABBs(::std::vector<::AABB > &shapes, ::AABB const &intersectTestBox, bool withUnloadedChunks) const (defined in BlockSource) | BlockSource | virtual |
| fetchAABBs(::AABB const &intersectTestBox, bool withUnloadedChunks) (defined in BlockSource) | BlockSource | virtual |
| fetchActors(::ActorDefinitionIdentifier const &actorId, ::AABB const &bb) (defined in BlockSource) | BlockSource | |
| fetchBlockEntities(::BlockActorType blockActorTypeId, ::AABB const &bb) const (defined in BlockSource) | BlockSource | |
| fetchBlockEntities(::AABB const &bb) (defined in BlockSource) | BlockSource | |
| fetchBlocks(::BlockPos const &origin, ::BlockVolume &volume) const (defined in BlockSource) | BlockSource | |
| fetchBlocksInBox(::BoundingBox const &box, ::std::function< bool(::Block const &)> predicate) (defined in BlockSource) | BlockSource | |
| fetchBlocksInBoxSorted(::BoundingBox const &box, ::std::function< bool(::Block const &)> predicate) (defined in BlockSource) | BlockSource | |
| fetchBlocksInCylinder(::BlockPos const ¢erPos, uint radius, uint height, ::std::function< bool(::Block const &)> predicate) (defined in BlockSource) | BlockSource | |
| fetchBlocksInCylinderSorted(::BlockPos const ¢erPos, uint radius, uint height, ::std::function< bool(::Block const &)> predicate) (defined in BlockSource) | BlockSource | |
| fetchCollisionShapes(::AABB const &intersectTestBox, bool withUnloadedChunks, ::std::optional<::EntityContext const > entity, ::std::vector<::AABB > *tempShapes) (defined in BlockSource) | BlockSource | virtual |
| fetchCollisionShapes(::std::vector<::AABB > &shapes, ::AABB const &intersectTestBox, bool withUnloadedChunks, ::optional_ref<::GetCollisionShapeInterface const > entity, ::std::vector<::AABB > *tempShapes) const (defined in BlockSource) | BlockSource | virtual |
| fetchCollisionShapesAndBlocks(::std::vector<::BlockSourceVisitor::CollisionShape > &shapes, ::AABB const &intersectTestBox, bool withUnloadedChunks, ::optional_ref<::GetCollisionShapeInterface const > entity, ::std::vector<::AABB > *tempShapes) const (defined in BlockSource) | BlockSource | virtual |
| fetchEntities(::Actor const *, ::AABB const &, bool, bool) (defined in EditorBlockSource) | EditorBlockSource | virtual |
| fetchEntities(::ActorType, ::AABB const &, ::Actor const *, ::std::function< bool(::Actor *)>) (defined in EditorBlockSource) | EditorBlockSource | virtual |
| fetchEntities(::gsl::span<::gsl::not_null<::Actor const * > > ignoredEntities, ::AABB const &bb, bool useHitbox, bool getDisplayEntities) (defined in BlockSource) | BlockSource | |
| fetchEntities2(::ActorType type, ::AABB const &aabb, bool ignoreTargetType) (defined in BlockSource) | BlockSource | |
| fetchNearestEntityOfType(::Actor const *except, ::AABB const &bb, ::ActorType entityTypeId) (defined in BlockSource) | BlockSource | |
| fetchPlayers(::AABB const &bb, ::Actor const *except, ::std::function< bool(::Actor *)> selector) (defined in BlockSource) | BlockSource | |
| findNextTopSolidBlockUnder(::BlockPos &pos) (defined in BlockSource) | BlockSource | |
| fireBlockChanged(::BlockPos const &pos, uint layer, ::Block const &block, ::Block const &oldBlock, int flags, ::BlockChangedEventTarget eventTarget, ::ActorBlockSyncMessage const *syncMsg, ::Actor *source) (defined in BlockSource) | BlockSource | |
| fireBlockEntityChanged(::BlockActor &te) (defined in BlockSource) | BlockSource | |
| getAboveTopSolidBlock(::BlockPos const &pos, bool includeWater, bool includeLeaves, bool iteratePastInitialBlocking) const (defined in BlockSource) | BlockSource | virtual |
| getAboveTopSolidBlock(int x, int z, bool includeWater, bool includeLeaves) const (defined in BlockSource) | BlockSource | virtual |
| getBiome(::BlockPos const &pos) const (defined in BlockSource) | BlockSource | |
| getBlock(::BlockPos const &pos) const (defined in BlockSource) | BlockSource | virtual |
| getBlock(::BlockPos const &pos, uint layer) const (defined in BlockSource) | BlockSource | virtual |
| getBlockEntity(::BlockPos const &pos) const (defined in BlockSource) | BlockSource | virtual |
| getBlockEntity(::BlockPos const &) (defined in BlockSource) | BlockSource | |
| getBrightness(::BlockPos const &pos) const (defined in BlockSource) | BlockSource | virtual |
| getChunk(int x, int z) const (defined in BlockSource) | BlockSource | virtual |
| getChunk(::ChunkPos const &pos) const (defined in BlockSource) | BlockSource | virtual |
| getChunkAt(::BlockPos const &pos) const (defined in BlockSource) | BlockSource | virtual |
| getChunkSource() (defined in BlockSource) | BlockSource | virtual |
| getDimension() const (defined in BlockSource) | BlockSource | virtual |
| getDimension() (defined in BlockSource) | BlockSource | virtual |
| getDimensionConst() const (defined in BlockSource) | BlockSource | virtual |
| getDimensionId() const (defined in BlockSource) | BlockSource | virtual |
| getEmptyBlock() (defined in BlockSource) | BlockSource | static |
| getEntities(AABB const &range, float extendDistance=2.0f, ActorType actorType=ActorType::TypeMask, bool ignoreType=false) const (defined in BlockSource) | BlockSource | |
| getExtraBlock(::BlockPos const &pos) const (defined in BlockSource) | BlockSource | virtual |
| getHeight(::std::function< bool(::Block const &)> const &type, ::BlockPos const &pos) const (defined in BlockSource) | BlockSource | virtual |
| getHeight(::std::function< bool(::Block const &)> const &type, int x, int z) const (defined in BlockSource) | BlockSource | virtual |
| getILevel() const (defined in BlockSource) | BlockSource | virtual |
| getLevel() (defined in BlockSource) | BlockSource | virtual |
| getLevelSeed64() const (defined in BlockSource) | BlockSource | virtual |
| getLiquidBlock(::BlockPos const &pos) const (defined in BlockSource) | BlockSource | virtual |
| getMaterial(::BlockPos const &pos) const (defined in BlockSource) | BlockSource | virtual |
| getMaterial(int x, int y, int z) const (defined in BlockSource) | BlockSource | virtual |
| getMaxHeight() const (defined in BlockSource) | BlockSource | virtual |
| getMinHeight() const (defined in BlockSource) | BlockSource | virtual |
| getSeenPercent(::Vec3 const ¢er, ::AABB const &bb) (defined in BlockSource) | BlockSource | |
| getSkylightBrightness(::BlockPos const &pos) const (defined in BlockSource) | BlockSource | |
| getTallestCollisionShape(::AABB const &intersectTestBox, float *actualSurfaceOffset, bool withUnloadedChunks, ::optional_ref<::GetCollisionShapeInterface const > entity) const (defined in BlockSource) | BlockSource | virtual |
| getTallestCollisionShapeFromUnloadedChunksAABBs(::AABB const &intersectTestBox, ::AABB &tallestCollisionShape, ::Vec3 const &posToMinimizeDistanceToIfMatchingHeight, float ¤tDistanceSqr) const (defined in BlockSource) | BlockSource | |
| getVisualLiquidHeight(::Vec3 const &pos) const (defined in BlockSource) | BlockSource | virtual |
| getWeakRef() (defined in BlockSource) | BlockSource | virtual |
| hasBlock(::BlockPos const &pos) const (defined in BlockSource) | BlockSource | virtual |
| hasBorderBlock(::BlockPos const pos) const (defined in BlockSource) | BlockSource | virtual |
| hasChunksAt(::Bounds const &, bool) const (defined in EditorBlockSource) | EditorBlockSource | virtual |
| hasChunksAt(::BlockPos const &, int, bool) const (defined in EditorBlockSource) | EditorBlockSource | virtual |
| hasChunksAt(::AABB const &, bool) const (defined in EditorBlockSource) | EditorBlockSource | virtual |
| hasChunksAt(::BlockPos const &min, ::BlockPos const &max, bool ignoreClientChunk) const (defined in BlockSource) | BlockSource | |
| hasSubChunksAt(::BlockPos const &min, ::BlockPos const &max) const (defined in BlockSource) | BlockSource | |
| hasTickInCurrentTick(::BlockPos const &pos, ::TickingQueueType queueType) const (defined in BlockSource) | BlockSource | |
| hasTickInPendingTicks(::BlockPos const &pos, ::TickingQueueType queueType) const (defined in BlockSource) | BlockSource | |
| hasTickInPendingTicks(::BlockPos const &pos, ::Block const &block, ::TickingQueueType queueType) const (defined in BlockSource) | BlockSource | |
| hasTickInPendingTicks(::BlockPos const &pos, ::BlockType const &block, ::TickingQueueType queueType) const (defined in BlockSource) | BlockSource | |
| hasUntickedNeighborChunk(::ChunkPos const &pos, int chunkRadius) const (defined in BlockSource) | BlockSource | |
| isInstaticking(::BlockPos const &pos) const (defined in BlockSource) | BlockSource | virtual |
| isInWall(::Vec3 const &pos) const (defined in BlockSource) | BlockSource | virtual |
| isNearUnloadedChunks(::ChunkPos const &pos) const (defined in BlockSource) | BlockSource | |
| isSolidBlockingBlock(int x, int y, int z) const (defined in BlockSource) | BlockSource | virtual |
| isSolidBlockingBlock(::BlockPos const &p) const (defined in BlockSource) | BlockSource | virtual |
| isTouchingMaterial(::BlockPos const &pos, ::MaterialType type) const (defined in BlockSource) | BlockSource | |
| isUnderWater(::Vec3 const &pos, ::Block const &block) const (defined in BlockSource) | BlockSource | virtual |
| isWithinHeightLimits(int y) const (defined in BlockSource) | BlockSource | |
| Listener typedef (defined in IBlockSource) | IBlockSource | |
| ListenerVector typedef (defined in IBlockSource) | IBlockSource | |
| mAllowTickingChanges (defined in BlockSource) | BlockSource | |
| mAllowUnpopulatedChunks (defined in BlockSource) | BlockSource | |
| mayPlace(::Block const &block, ::BlockPos const &pos, uchar face, ::Actor *placer, bool ignoreEntities, ::Vec3 clickPos) (defined in BlockSource) | BlockSource | virtual |
| mCheckValidity (defined in BlockSource) | BlockSource | |
| mChunkSource (defined in BlockSource) | BlockSource | |
| mCurrentTickForValidityChecks (defined in BlockSource) | BlockSource | |
| mDefaultBrightness (defined in BlockSource) | BlockSource | |
| mDimension (defined in BlockSource) | BlockSource | |
| mIsPersistantBlockSource (defined in BlockSource) | BlockSource | |
| mLastChunkDirectPtr (defined in BlockSource) | BlockSource | |
| mLastChunkPos (defined in BlockSource) | BlockSource | |
| mLastChunkWeakPtr (defined in BlockSource) | BlockSource | |
| mLevel (defined in BlockSource) | BlockSource | |
| mListeners (defined in BlockSource) | BlockSource | |
| mMaxHeight (defined in BlockSource) | BlockSource | |
| mMinHeight (defined in BlockSource) | BlockSource | |
| mOwnerThreadID (defined in BlockSource) | BlockSource | |
| mPlaceChunkPos (defined in BlockSource) | BlockSource | |
| mPublicSource (defined in BlockSource) | BlockSource | |
| mRandomTickQueue (defined in BlockSource) | BlockSource | |
| mTempBlockEntityList (defined in BlockSource) | BlockSource | |
| mTempBlockFetchResult (defined in BlockSource) | BlockSource | |
| mTempCubeList (defined in BlockSource) | BlockSource | |
| mTempEntityList (defined in BlockSource) | BlockSource | |
| mTickQueue (defined in BlockSource) | BlockSource | |
| mUnkd207f9 (defined in EditorBlockSource) | EditorBlockSource | |
| neighborChanged(::BlockPos const &neighPos, ::BlockPos const &myPos) (defined in BlockSource) | BlockSource | |
| operator=(EditorBlockSource const &) (defined in EditorBlockSource) | EditorBlockSource | |
| operator=(BlockSource const &) (defined in BlockSource) | BlockSource | |
| postGameEvent(::Actor *source, ::GameEvent const &gameEvent, ::BlockPos const &originPos, ::Block const *affectedBlock) (defined in BlockSource) | BlockSource | virtual |
| postGameEvent(::Actor *source, ::GameEvent const &gameEvent, ::Vec3 const &originPos, ::Block const *affectedBlock) (defined in BlockSource) | BlockSource | |
| removeBlock(::BlockPos const &pos) (defined in BlockSource) | BlockSource | virtual |
| removeBlockEntity(::BlockPos const &blockPos) (defined in BlockSource) | BlockSource | |
| removeListener(::BlockSourceListener &) (defined in EditorBlockSource) | EditorBlockSource | virtual |
| setBlock(::BlockPos const &pos, ::Block const &block, int updateFlags, ::ActorBlockSyncMessage const *syncMsg, ::Actor *blockChangeSource) (defined in BlockSource) | BlockSource | virtual |
| setBlock(::BlockPos const &pos, ::Block const &block, int updateFlags, ::std::shared_ptr<::BlockActor > blockEntity, ::ActorBlockSyncMessage const *syncMsg, ::Actor *blockChangeSource) (defined in BlockSource) | BlockSource | |
| setBlockAndRetainCompatibleBlockActor(::BlockPos const &pos, ::Block const &block, int updateFlags) (defined in BlockSource) | BlockSource | |
| setBorderBlock(::BlockPos const &pos, bool val) (defined in BlockSource) | BlockSource | |
| setExtraBlock(::BlockPos const &pos, ::Block const &block, int updateFlags) (defined in BlockSource) | BlockSource | |
| setExtraBlockSimple(::BlockPos const &pos, ::Block const &block) (defined in BlockSource) | BlockSource | |
| spawnActor(CompoundTag const &) (defined in BlockSource) | BlockSource | |
| tryGetContainer(BlockPos const &pos) (defined in BlockSource) | BlockSource | |
| updateCheckForValidityState(bool checkForValidity) (defined in BlockSource) | BlockSource | virtual |
| updateNeighborsAt(::BlockPos const &pos) (defined in BlockSource) | BlockSource | |
| ~BlockSource() (defined in BlockSource) | BlockSource | virtual |
| ~EditorBlockSource()=default (defined in EditorBlockSource) | EditorBlockSource | virtual |
| ~IBlockSource()=default (defined in IBlockSource) | IBlockSource | virtual |
| ~IConstBlockSource()=default (defined in IConstBlockSource) | IConstBlockSource | virtual |