LeviLamina
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IActorManagerProxy.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated forward declare list
6// clang-format off
7class Actor;
8// clang-format on
9
11public:
12 // virtual functions
13 // NOLINTBEGIN
14 // vIndex: 0
15 virtual ~IActorManagerProxy() = default;
16
17 // vIndex: 1
18 virtual void initializeActor(::Actor&) = 0;
19
20 // vIndex: 2
21 virtual bool validate(::Actor const&) = 0;
22
23 // vIndex: 3
24 virtual void addActor(::Actor&) = 0;
25
26 // vIndex: 4
27 virtual void removeActor(::Actor&) = 0;
28
29 // vIndex: 5
30 virtual void removeActorInLevelChunk(::Actor const&) = 0;
31
32 // vIndex: 6
33 virtual void deleteActorFromWorldInLevelChunk(::Actor const&) = 0;
34 // NOLINTEND
35
36public:
37 // destructor thunk
38 // NOLINTBEGIN
39
40 // NOLINTEND
41
42public:
43 // virtual function thunks
44 // NOLINTBEGIN
45
46 // NOLINTEND
47};
Definition Actor.h:104
Definition IActorManagerProxy.h:10