LeviLamina
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Instance.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/sem_ver/SemVersion.h"
7#include "mc/resources/BaseGameVersion.h"
8#include "mc/world/item/registry/ItemRegistryComplexAlias.h"
9
10// auto generated forward declare list
11// clang-format off
12class Block;
13namespace FlatteningUtils { struct LegacyBlockInfo; }
14// clang-format on
15
16namespace FlatteningUtils {
17
18struct Instance {
19public:
20 // member variables
21 // NOLINTBEGIN
22 ::ll::TypedStorage<8, 8, ::FlatteningUtils::LegacyBlockInfo const&> info;
23 ::ll::TypedStorage<8, 64, ::std::function<::Block const*(int)>> blockComplexAliasCallback;
24 ::ll::TypedStorage<8, 96, ::ItemRegistryComplexAlias> itemComplexAliasCallback;
25 ::ll::TypedStorage<8, 64, ::std::function<void()>> registerAlteredStatesCallback;
26 ::ll::TypedStorage<8, 32, ::BaseGameVersion> baseGameVersion;
27 ::ll::TypedStorage<8, 24, ::SemVersion> blockJsonFormatVersion;
28 // NOLINTEND
29
30public:
31 // prevent constructor by default
32 Instance& operator=(Instance const&);
33 Instance(Instance const&);
34 Instance();
35
36public:
37 // member functions
38 // NOLINTBEGIN
39 MCAPI ~Instance();
40 // NOLINTEND
41
42public:
43 // destructor thunk
44 // NOLINTBEGIN
45 MCAPI void $dtor();
46 // NOLINTEND
47};
48
49} // namespace FlatteningUtils
Definition Block.h:37
Definition Instance.h:18