Definition StrictEntityContext.h:8
static MCAPI void _tickLiquidSplash(::ViewT<::StrictEntityContext, ::WaterSplashEffectRequestComponent const, ::ActorOwnerComponent > waterSplashEffects, ::ViewT<::StrictEntityContext, ::Include<::PostSplashGameEventRequestComponent >, ::ActorOwnerComponent > splashGameEvents)
static MCAPI void _singleTickLiquidSplash(::StrictEntityContext const &entity, ::ViewT<::StrictEntityContext, ::WaterSplashEffectRequestComponent const, ::ActorOwnerComponent > splashEffects, ::ViewT<::StrictEntityContext, ::Include<::PostSplashGameEventRequestComponent >, ::ActorOwnerComponent > gameEvents)
Definition PostSplashGameEventRequestComponent.h:5