LeviLamina
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CalculateAttackDamageSettings.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
6public:
7 // member variables
8 // NOLINTBEGIN
9 ::ll::TypedStorage<4, 4, float> mBonusDamage;
10 ::ll::TypedStorage<1, 1, bool> mApplyAttributes;
11 ::ll::TypedStorage<1, 1, bool> mApplyCarriedItemBonus;
12 ::ll::TypedStorage<1, 1, bool> mApplyCarriedItemEnchantBonus;
13 ::ll::TypedStorage<1, 1, bool> mApplyMobEffects;
14 // NOLINTEND
15};
Definition CalculateAttackDamageSettings.h:5