3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/model/Geometry.h"
7#include "mc/client/renderer/block/tessellation_pipeline/item_transforms/Type.h"
13namespace Json {
class Value; }
16namespace ClientBlockPipeline::ItemTransforms {
19MCAPI ::Matrix constructTransform(
20 ::ClientBlockPipeline::ItemTransforms::Type
const& type,
21 ::Vec3
const& translation,
22 ::Vec3
const& rotation,
24 ::Vec3
const& rotationPivot,
25 ::Vec3
const& scalePivot
28MCAPI ::Matrix getDefaultTransformMatrix(::ClientBlockPipeline::ItemTransforms::Type
const& type);
30MCAPI ::Geometry::ItemDisplayTransform getDefaultTransforms(::ClientBlockPipeline::ItemTransforms::Type
const& type);
32MCAPI ::Matrix getFixSpaceTransformMatrix(::ClientBlockPipeline::ItemTransforms::Type
const& type);
34MCAPI ::ClientBlockPipeline::ItemTransforms::Type getTypeFromString(::std::string
const& type);
36MCAPI ::std::string getTypeName(::ClientBlockPipeline::ItemTransforms::Type
const& type);
38MCAPI ::Geometry::ItemDisplayTransform
39parseItemDisplayTransform(::Json::Value
const& itemTransform, ::ClientBlockPipeline::ItemTransforms::Type
const& type);