LeviLamina
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Destroy.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/server/commands/Command.h"
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#include "mc/server/commands/edu/agent_commands/SubCommand.h"
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#include "mc/world/actor/agent/agent_components/Direction.h"
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// auto generated forward declare list
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// clang-format off
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class
CommandOrigin
;
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class
CommandOutput
;
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class
CommandRegistry
;
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// clang-format on
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namespace
AgentCommands {
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class
Destroy
:
public
::Command
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<1, 1, ::AgentComponents::Direction> mDirection;
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::ll::TypedStorage<4, 4, ::AgentCommands::SubCommand> mSubCommand;
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// NOLINTEND
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public
:
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// virtual functions
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// NOLINTBEGIN
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virtual
void
execute(
::CommandOrigin
const
& origin,
::CommandOutput
& output)
const
/*override*/
;
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virtual
~Destroy
()
/*override*/
=
default
;
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// NOLINTEND
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public
:
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// static functions
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// NOLINTBEGIN
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MCAPI
static
void
setup(
::CommandRegistry
& registry);
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// NOLINTEND
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public
:
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// virtual function thunks
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// NOLINTBEGIN
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MCAPI
void
$execute(
::CommandOrigin
const
& origin,
::CommandOutput
& output)
const
;
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// NOLINTEND
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public
:
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// vftables
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// NOLINTBEGIN
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MCNAPI
static
void
**
$vftable
();
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// NOLINTEND
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};
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}
// namespace AgentCommands
AgentCommands::Command
Definition
Command.h:18
AgentCommands::Destroy
Definition
Destroy.h:19
AgentCommands::Destroy::$vftable
static MCAPI void ** $vftable()
CommandOrigin
Definition
CommandOrigin.h:32
CommandOutput
Definition
CommandOutput.h:19
CommandRegistry
Definition
CommandRegistry.h:50
src
mc
server
commands
edu
agent_commands
Destroy.h
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