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mce::RenderTargetState Class Reference

Classes

struct  StencilOverride

Public Member Functions

RenderTargetState & operator= (RenderTargetState const &)
 RenderTargetState (RenderTargetState const &)
MCAPI RenderTargetState ()
MCAPI void * $ctor ()

Public Attributes

::ll::UntypedStorage< 1, 2 > mUnkaf100c
::ll::UntypedStorage< 4, 32 > mUnke308fa
::ll::UntypedStorage< 4, 4 > mUnk5fb981
::ll::UntypedStorage< 4, 4 > mUnk51c219
::ll::UntypedStorage< 4, 4 > mUnkba514f
::ll::UntypedStorage< 1, 1 > mUnkd40165
::ll::UntypedStorage< 1, 1 > mUnk7042ba
::ll::UntypedStorage< 1, 1 > mUnk2f108b

Constructor & Destructor Documentation

◆ RenderTargetState()

MCAPI mce::RenderTargetState::RenderTargetState ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

Member Function Documentation

◆ $ctor()

MCAPI void * mce::RenderTargetState::$ctor ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following files: