13 using ListenerVector = ::std::vector<::std::reference_wrapper<::IGameEventListener>>;
15 using RegistrationToken = ::gsl::final_action<::std::function<void()>>;
20 ::ll::TypedStorage<8, 24, ::std::vector<::std::reference_wrapper<::IGameEventListener>>> mListeners;
26 MCAPI ::gsl::final_action<::std::function<void()>> registerListener(
::IGameEventListener& gameEventListener);