13 using RegistrationToken = ::gsl::final_action<::std::function<void()>>;
15 using ListenerVector = ::std::vector<::std::reference_wrapper<::GameEventListener>>;
20 ::ll::TypedStorage<8, 24, ::std::vector<::std::reference_wrapper<::GameEventListener>>> mListeners;
26 MCAPI ::gsl::final_action<::std::function<void()>> registerListener(
::GameEventListener& gameEventListener);