LeviLamina
Loading...
Searching...
No Matches
GameEventListener Class Referenceabstract
Inheritance diagram for GameEventListener:

Public Types

enum class  DeliveryMode : int { Unspecified = 0 , ByDistance = 1 }

Public Member Functions

virtual void handleGameEvent (::GameEvent const &gameEvent, ::GameEventContext const &gameEventContext, ::BlockSource &region)=0
virtual::GameEvents::PositionSource const & getPositionSource () const =0
virtual uint getRange () const =0
virtual::GameEventListener::DeliveryMode getDeliveryMode () const
MCFOLD::GameEventListener::DeliveryMode $getDeliveryMode () const

The documentation for this class was generated from the following file: