LeviLamina
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GameEventListener Class Referenceabstract
+ Inheritance diagram for GameEventListener:

Public Types

enum class  DeliveryMode : int { Unspecified = 0 , ByDistance = 1 }
 

Public Member Functions

virtual void handleGameEvent (::GameEvent const &, ::GameEventContext const &, ::BlockSource &)=0
 
virtual::GameEvents::PositionSource const & getPositionSource () const =0
 
virtual uint getRange () const =0
 
virtual::GameEventListener::DeliveryMode getDeliveryMode () const
 
MCFOLD::GameEventListener::DeliveryMode $getDeliveryMode () const
 

The documentation for this class was generated from the following file: