LeviLamina
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DanceComponentListener.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/math/Vec3.h"
7#include "mc/deps/core/utility/pub_sub/Subscription.h"
8#include "mc/deps/shared_types/legacy/LevelSoundEvent.h"
9#include "mc/legacy/ActorUniqueID.h"
10
11// auto generated forward declare list
12// clang-format off
14class Level;
15// clang-format on
16
18public:
19 // member variables
20 // NOLINTBEGIN
21 ::ll::TypedStorage<8, 8, ::ActorUniqueID> mOwnerID;
22 ::ll::TypedStorage<4, 4, float> mListenDistance;
23 ::ll::TypedStorage<8, 8, ::Level*> mLevel;
24 ::ll::TypedStorage<8, 24, ::std::vector<::SharedTypes::Legacy::LevelSoundEvent>> mDanceableSoundEvents;
25 ::ll::TypedStorage<4, 12, ::Vec3> mSoundPos;
26 ::ll::TypedStorage<8, 16, ::Bedrock::PubSub::Subscription> mLevelSoundEvent;
27 // NOLINTEND
28
29public:
30 // member functions
31 // NOLINTBEGIN
32 MCAPI void _onLevelSoundEvent(
33 ::SharedTypes::Legacy::LevelSoundEvent type,
34 ::Vec3 const& pos,
35 int,
37 bool
38 );
39
40 MCAPI void setLevel(::Level& level);
41 // NOLINTEND
42};
Definition ActorSoundIdentifier.h:17
Definition DanceComponentListener.h:17
Definition Level.h:250
Definition Vec3.h:10