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PrimaryClientLeaveGameFacet & | operator= (PrimaryClientLeaveGameFacet const &) |
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| PrimaryClientLeaveGameFacet (PrimaryClientLeaveGameFacet const &) |
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virtual bool | update () |
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MCAPI | PrimaryClientLeaveGameFacet (::ILevelListCache &levelListCache, ::Bedrock::NotNullNonOwnerPtr<::CubemapBackgroundResources > cubemapBackgroundResources, ::std::function<::ServerInstance const *()> getServerInstance, ::std::function<::LocalPlayer const *()> getLocalPlayer, ::std::function< void()> requestLeaveGame, ::std::function< void(::std::string_view)> requestJoinGame, ::std::function<::mce::ViewportInfo()> getViewportInfo) |
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MCAPI bool | _beginLeaveGame () |
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MCAPI void | _finalizeLeaveGame () |
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MCAPI void | leaveGame () |
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MCAPI void | leaveGameThenJoinFriendsWorld (::std::string const &serverId) |
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MCAPI void * | $ctor (::ILevelListCache &levelListCache, ::Bedrock::NotNullNonOwnerPtr<::CubemapBackgroundResources > cubemapBackgroundResources, ::std::function<::ServerInstance const *()> getServerInstance, ::std::function<::LocalPlayer const *()> getLocalPlayer, ::std::function< void()> requestLeaveGame, ::std::function< void(::std::string_view)> requestJoinGame, ::std::function<::mce::ViewportInfo()> getViewportInfo) |
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MCAPI void | $dtor () |
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MCAPI bool | $update () |
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static MCAPI char const *const & | NAME () |
| static MCAPI void ** | $vftable () |
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::ll::TypedStorage< 8, 32, ::std::optional<::renderdragon::PendingScreenshotImage > > | mPendingScreenshot |
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::ll::TypedStorage< 8, 272, ::std::optional<::ScreenshotOptions > > | mPendingScreenshotOptions |
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::ll::TypedStorage< 8, 8, ::ILevelListCache & > | mLevelListCache |
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::ll::TypedStorage< 8, 24, ::Bedrock::NotNullNonOwnerPtr<::CubemapBackgroundResources > > | mCubemapBackgroundResources |
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::ll::TypedStorage< 8, 64, ::std::function<::ServerInstance const *()> > | mGetServerInstance |
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::ll::TypedStorage< 8, 64, ::std::function<::LocalPlayer const *()> > | mGetLocalPlayer |
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::ll::TypedStorage< 8, 64, ::std::function< void()> > | mRequestLeaveGame |
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::ll::TypedStorage< 8, 64, ::std::function< void(::std::string_view)> > | mRequestJoinGame |
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::ll::TypedStorage< 8, 64, ::std::function<::mce::ViewportInfo()> > | mGetViewportInfo |
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::ll::TypedStorage< 8, 40, ::std::optional<::std::string > > | mFriendsWorldToJoin |
◆ $vftable()
| MCAPI void ** OreUI::PrimaryClientLeaveGameFacet::$vftable |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following files: