3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/gui/oreui/routing/IEntryPoint.h"
7#include "mc/client/network/realms/RealmId.h"
8#include "mc/deps/core/utility/NonOwnerPointer.h"
16namespace Realms {
struct World; }
20namespace OreUI::EntryPoints {
34 ::ll::TypedStorage<8, 8, ::Realms::RealmId> realmId;
35 ::ll::TypedStorage<8, 32, ::std::string> tab;
41 MCAPI ~PathComponents();
54 ::ll::TypedStorage<8, 64, ::std::function<::std::shared_ptr<::Realms::RealmsList>()>> mGetRealmsList;
55 ::ll::TypedStorage<8, 8, ::ui::ScreenTechStackSelector const&> mScreenTechStackSelector;
60 RealmsSlotSettings& operator=(RealmsSlotSettings
const&);
61 RealmsSlotSettings(RealmsSlotSettings
const&);
67 virtual bool shouldAddToConfiguration() const ;
69 virtual
void addToMatcher(
70 ::OreUI::RouteMatcher& routeMatcher,
71 ::SceneFactory& sceneFactory,
72 ::Bedrock::NotNullNonOwnerPtr<::ISceneStack> const& sceneStack
75 virtual ~RealmsSlotSettings() = default;
81 MCAPI static ::std::optional<::OreUI::EntryPoints::RealmsSlotSettings::
PathComponents>
82 _parsePath(::std::
string const& path);
84 MCAPI static ::std::
string composeRoute(::Realms::World const& world);
90 MCAPI static ::std::add_lvalue_reference_t<
char const[]> BASE_SCREEN_ID();
92 MCAPI static ::std::add_lvalue_reference_t<
char const[]> LEGACY_ROUTE();
94 MCAPI static ::std::add_lvalue_reference_t<
char const[]> ROUTE();
100 MCAPI
bool $shouldAddToConfiguration() const;
102 MCAPI
void $addToMatcher(
103 ::OreUI::RouteMatcher& routeMatcher,
104 ::SceneFactory& sceneFactory,
105 ::Bedrock::NotNullNonOwnerPtr<::ISceneStack> const& sceneStack
Definition ISceneStack.h:5
Definition RealmsSlotSettings.h:7
static MCAPI void ** $vftable()
Definition RouteMatcher.h:7
Definition RealmsList.h:7
Definition SceneFactory.h:5
Definition ScreenTechStackSelector.h:7
Definition RealmsSlotSettings.h:15