LeviLamina
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BrewingStandQuery.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/client/gui/oreui/binding/QueryBase.h"
7#include "mc/client/gui/oreui/binding/properties/Property.h"
8#include "mc/deps/core/utility/NonOwnerPointer.h"
9
10// auto generated forward declare list
11// clang-format off
12namespace GameplayUI { struct GameplayUIContext; }
13namespace OreUI { class ClientDependencies; }
14namespace OreUI { class GameDependencies; }
15// clang-format on
16
17namespace OreUI {
18
19class BrewingStandQuery : public ::OreUI::QueryBase<::OreUI::BrewingStandQuery> {
20public:
21 // member variables
22 // NOLINTBEGIN
23 ::ll::TypedStorage<8, 176, ::OreUI::Property<float>> mBrewProgress;
24 ::ll::TypedStorage<8, 176, ::OreUI::Property<float>> mFuelProgress;
25 ::ll::TypedStorage<8, 24, ::Bedrock::NotNullNonOwnerPtr<::GameplayUI::GameplayUIContext>> mContext;
26 // NOLINTEND
27
28public:
29 // prevent constructor by default
30 BrewingStandQuery();
31
32public:
33 // virtual functions
34 // NOLINTBEGIN
35 virtual void update(double time) /*override*/;
36 // NOLINTEND
37
38public:
39 // member functions
40 // NOLINTBEGIN
41 MCAPI BrewingStandQuery(::OreUI::GameDependencies const& game, ::OreUI::ClientDependencies const& client);
42 // NOLINTEND
43
44public:
45 // static variables
46 // NOLINTBEGIN
47 MCAPI static ::std::add_lvalue_reference_t<char const[]> NAME();
48 // NOLINTEND
49
50public:
51 // constructor thunks
52 // NOLINTBEGIN
53 MCAPI void* $ctor(::OreUI::GameDependencies const& game, ::OreUI::ClientDependencies const& client);
54 // NOLINTEND
55
56public:
57 // virtual function thunks
58 // NOLINTBEGIN
59 MCAPI void $update(double time);
60 // NOLINTEND
61
62public:
63 // vftables
64 // NOLINTBEGIN
65 MCNAPI static void** $vftableForPropertyObject();
66
67 MCNAPI static void** $vftableForIQuery();
68 // NOLINTEND
69};
70
71} // namespace OreUI
Definition BrewingStandQuery.h:7
static MCAPI void ** $vftableForPropertyObject()
static MCAPI void ** $vftableForIQuery()
Definition ClientDependencies.h:7
Definition GameDependencies.h:7
Definition GameplayUIContext.h:7