LeviLamina
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GameController::EventQueue Struct Reference
Public Attributes
::ll::TypedStorage< 8, 8, void const * >
mToken
::ll::TypedStorage< 8, 31216,
::brstd::simple_circular_queue
<
::GameControllerEvent
, 600 > >
mEvents
The documentation for this struct was generated from the following files:
src-server/mc/deps/input/
GameController.h
src-client/mc/deps/input/
GameController.h
GameController
EventQueue
Generated on
for LeviLamina by
1.16.1