3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/server/commands/Command.h"
7#include "mc/server/commands/CommandSelector.h"
8#include "mc/world/level/camera/controlscheme/Scheme.h"
21 enum class Action : uchar {
29 ::ll::TypedStorage<8, 200, ::CommandSelector<::Player>> mPlayerTargets;
30 ::ll::TypedStorage<1, 1, ::ControlScheme::Scheme> mControlScheme;
31 ::ll::TypedStorage<1, 1, ::ControlSchemeCommand::Action> mAction;
63MCAPI ::ll::type_id_ref Bedrock::typeid_storage_impl<class CommandRegistry, ::ControlSchemeCommand::Action>();
Definition CommandOrigin.h:32
Definition CommandOutput.h:20
Definition CommandRegistry.h:51
Definition ControlSchemeCommand.h:18
static MCAPI void ** $vftable()