3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/gui/ProgressHandler.h"
7#include "mc/world/actor/player/LoadingState.h"
18 virtual ~EmptyProgressHandler() ;
20 virtual void onStart(::MinecraftScreenModel& minecraftScreenModel) ;
22 virtual void tick(::MinecraftScreenModel& minecraftScreenModel) ;
24 virtual void onCancel(::MinecraftScreenModel& minecraftScreenModel) ;
26 virtual void onExit(::MinecraftScreenModel& minecraftScreenModel) ;
28 virtual ::LoadingState getLoadingState(::MinecraftScreenModel& minecraftScreenModel)
const ;
30 virtual ::std::string getProgressMessage(::MinecraftScreenModel& minecraftScreenModel)
const ;
32 virtual ::std::string getName() const ;
44 MCFOLD
void $onStart(::MinecraftScreenModel& minecraftScreenModel);
46 MCFOLD
void $tick(::MinecraftScreenModel& minecraftScreenModel);
48 MCFOLD
void $onCancel(::MinecraftScreenModel& minecraftScreenModel);
50 MCFOLD
void $onExit(::MinecraftScreenModel& minecraftScreenModel);
52 MCFOLD ::LoadingState $getLoadingState(::MinecraftScreenModel& minecraftScreenModel) const;
54 MCFOLD ::std::
string $getProgressMessage(::MinecraftScreenModel& minecraftScreenModel) const;
56 MCAPI ::std::
string $getName() const;
Definition EmptyProgressHandler.h:5
static MCAPI void ** $vftable()
Definition MinecraftScreenModel.h:5
Definition ProgressHandler.h:5