3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/model/geom/ModelPart.h"
7#include "mc/client/model/models/Model.h"
8#include "mc/deps/minecraft_renderer/renderer/MaterialPtr.h"
20 ::ll::TypedStorage<8, 16, ::mce::MaterialPtr> mDefaultMaterial;
21 ::ll::TypedStorage<8, 576, ::ModelPart> mBody;
22 ::ll::TypedStorage<8, 576, ::ModelPart> mLeg0;
23 ::ll::TypedStorage<8, 576, ::ModelPart> mLeg1;
24 ::ll::TypedStorage<8, 576, ::ModelPart> mLeg2;
25 ::ll::TypedStorage<8, 576, ::ModelPart> mLeg3;
37 virtual void render(::ScreenContext& screenContext) ;
43 MCAPI
explicit BedModel(::GeometryPtr source);
49 MCAPI
void* $ctor(::GeometryPtr source);
61 MCAPI
void $render(::ScreenContext& screenContext);
static MCAPI void ** $vftable()
Definition GeometryPtr.h:5
Definition ScreenContext.h:5