LeviLamina
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GetItemDetailsCommand.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/agent/agent_commands/Command.h"
7#include "mc/world/item/ItemStack.h"
8
9namespace AgentCommands {
10
12public:
13 // member variables
14 // NOLINTBEGIN
15 ::ll::TypedStorage<8, 152, ::ItemStack> mItem;
16 // NOLINTEND
17
18public:
19 // virtual functions
20 // NOLINTBEGIN
21 // vIndex: 1
22 virtual void execute() /*override*/;
23
24 // vIndex: 2
25 virtual bool isDone() /*override*/;
26
27 // vIndex: 4
28 virtual void fireCommandDoneEvent() /*override*/;
29
30 // vIndex: 0
31 virtual ~GetItemDetailsCommand() /*override*/ = default;
32 // NOLINTEND
33
34public:
35 // virtual function thunks
36 // NOLINTBEGIN
37 MCFOLD void $execute();
38
39 MCFOLD bool $isDone();
40
41 MCAPI void $fireCommandDoneEvent();
42 // NOLINTEND
43
44public:
45 // vftables
46 // NOLINTBEGIN
47 MCNAPI static void** $vftable();
48 // NOLINTEND
49};
50
51} // namespace AgentCommands
Definition Command.h:18
Definition GetItemDetailsCommand.h:11
static MCAPI void ** $vftable()