LeviLamina
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GetItemDetailsCommand.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/agent/agent_commands/Command.h"
7#include "mc/world/item/ItemStack.h"
8
9namespace AgentCommands {
10
12public:
13 // member variables
14 // NOLINTBEGIN
15 ::ll::TypedStorage<8, 152, ::ItemStack> mItem;
16 // NOLINTEND
17
18public:
19 // virtual functions
20 // NOLINTBEGIN
21 virtual void execute() /*override*/;
22
23 virtual bool isDone() /*override*/;
24
25 virtual void fireCommandDoneEvent() /*override*/;
26
27 virtual ~GetItemDetailsCommand() /*override*/ = default;
28 // NOLINTEND
29
30public:
31 // virtual function thunks
32 // NOLINTBEGIN
33 MCFOLD void $execute();
34
35 MCFOLD bool $isDone();
36
37 MCAPI void $fireCommandDoneEvent();
38
39
40 // NOLINTEND
41
42public:
43 // vftables
44 // NOLINTBEGIN
45 MCNAPI static void** $vftable();
46 // NOLINTEND
47};
48
49} // namespace AgentCommands
Definition Command.h:18
Definition GetItemDetailsCommand.h:11
static MCAPI void ** $vftable()