LeviLamina
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PistonArmModel.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/client/model/geom/ModelPart.h"
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#include "mc/client/model/models/Model.h"
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#include "mc/deps/minecraft_renderer/renderer/MaterialPtr.h"
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// auto generated forward declare list
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// clang-format off
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class
ScreenContext
;
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// clang-format on
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class
PistonArmModel
:
public
::Model
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<8, 16, ::mce::MaterialPtr> mDefaultMaterial;
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::ll::TypedStorage<8, 576, ::ModelPart> mArmBase;
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::ll::TypedStorage<8, 576, ::ModelPart> mArm;
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::ll::TypedStorage<8, 576, ::ModelPart> mFront;
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// NOLINTEND
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public
:
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// member functions
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// NOLINTBEGIN
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MCAPI PistonArmModel();
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MCAPI
void
renderArm(::ScreenContext& screenContext,
float
progress);
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// NOLINTEND
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public
:
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// constructor thunks
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// NOLINTBEGIN
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MCAPI
void
* $ctor();
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// NOLINTEND
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public
:
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// vftables
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// NOLINTBEGIN
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MCNAPI
static
void
**
$vftable
();
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// NOLINTEND
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};
Model
Definition
Model.h:5
PistonArmModel
Definition
PistonArmModel.h:5
PistonArmModel::$vftable
static MCAPI void ** $vftable()
ScreenContext
Definition
ScreenContext.h:5
src-client
mc
client
model
models
PistonArmModel.h
Generated on
for LeviLamina by
1.16.1